Freeciv-2.0.0 Stable Released
Settler writes "Freeciv 2.0.0 has been released upon the world! A big thanks goes to the people who made it all come true. Remember to read about the exciting news and hurry up and get it here.
To see what this game looks like, check out screenshots here and here. This goes to show what a great game an open source project can create."
> Really, what is it with free softweare developers?
Ahh, yes, it's all of us here to conspire against YOU! Just because one (or all but one) team clones something doesn't mean every "free softweare developer" does it. That's the thing about free software; anyone is free to create it. If some of it's bad, then so what, there's good stuff too. Who really cares? It's free, and someone had some fun making it. Take it or leave it...
My other car is first.
What about you? Any ideas?
:)
hany
Oh dear is right. Here we go again. A /. article about games so we have a bunch of former gamers chipping in to bitch and moan about how terrible games are these days. They swear they are "gamers" but all modern games suck which is why they only play [insert 8 bit game here]. I'm sure the amount of hours spent gaming in a week by the parent and his enthuisiastic "me too!" fellows below could be counted on one hand, combined.
Listen, this is just horseshit. Having 3d graphics does not automatically make a game bad. I've been playing games since I learned to walk. My first games were on the Atari 2600 at the height of it's popularity. Since then I've owned and more importantly, played nearly every platform ever released, and believe me games are still good. There have been some damned fine releases in the past few years, and if you can't find something fun to play since then, you just aren't a gamer. That's your fault, not the games.
Sigs are awesome huh?
" Games, as a genre, are getting more and more rubbish. Picking one individual game from each year, of course they improve over time, but there's much more rubbish to wade through, less innovation and more reliance on benchmarks, eye-candy and PR."
What we have here is a case of selective memory. Games have always had about the level of innovation you see today. Did you play anything during the 8 to 16bit era? Nearly every NES game is freaking identical. At the time it was awesome, and there are still some great classics that I will replay today, but the library as a whole does not withstand the test of time. You get a few gem every year, and most of it is rehash. It's been that way since DAY 1. Remember ET on the Atari? What a train wreck.
"Get off your impulse-reaction high-horse and read the post again."
This is a funny statement considering that you're parent post little more than lording it over the current crop of gamers who don't know good games?
Sigs are awesome huh?