Total Annihilation Remake Released
Pxtl writes "The long-awaited remake of Total Annihilation (considered "#1 RTS of All Time" by Gamepsy), "Spring" has hit its first official public beta release. The game reimplements the original Cavedog game in a full 3d environment, replacing TA's fixed-angle view. It also brings other new features to the table, such as revised physics and a 1st-person-shooter mode. Spring reuses the original TA content and is backwards compatible with the old unit packs.
While the game is currently win32 only, its source has been released under the GPL, so fixing that is only a matter of time. Get to the download page now and help out with the torrents."
4.14 - Will TA Spring support campaigns?
No. TA Spring will only support multiplayer.
4.18 - Will there be an AI or a "skirmish" mode?
No. There is no AI or skirmish support planned.
I lost all interest after reading that.
Oh yes. :-) TA is, anyway, up to ten (10) people in a given level. With all the units running around in that game, things can get messy rather quickly.
Now... I wanna see a Linux port!
Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
The Theorem Theorem: If If, Then Then.
If you don't feel like dealing with BitTorrent, you can download the full version or the source from Open Source Gaming.
It started back in Team Fortress Classic
I am a dev on the team, JouninKomiko. There IS a skirmish AI planned, in fact I am working on it now. There is no TA code in this, just a use of the original TA content until the community remakes the units and scripts to make this standalone. Our FAQ guy stopped updating long ago for some reason.
The game sent along the Spring engine is NOT original TA. It's a mod called XTA, also created by the Swedish Yankspankers. The mod's purpose is to drastically change the balancing and gameplay. If you want to play with Original TA, you better fetch yourself the OTA patch. This is, btw, Storm.