Practical Common Lisp
Unlike other good books about Lisp, which are focused on a specific domain, like AI (such as Paradigms of Artificial Intelligence Programming ) or basic computer science (for example Structure and Interpretation of Computer Programs for the Lisp-like language Scheme), this book focuses on solving real-world problems in Common Lisp, like web programming, testing etc., after introducing the language by examples in the first chapters. I started with Lisp half an year ago, and it has helped me a lot in learning it. But even if you already know Lisp, this book may be useful for you, because it has a fresh view on the language and the examples in the later chapters are usable in your day-to-day work as a programmer.
The first chapter tells you something about the author (he was a good Java programmer before starting with Lisp) and the history of Lisp and Lisp dialects like Scheme. The next chapters are a tour through all Lisp features, written in easy-to-understand steps, beginning with the installation of a Lisp system and an introduction to the interactive REPL. You don't need any experience in other languages to understand it.
The general concept throughout is to explain a feature first, then show an example of how to use it, with detailed discussion of what the example does and possible pitfalls. A nice example is the APPEND function, which does not copy the last argument:
The reason most list functions are written functionally is it allows them to return results that share cons cells with their arguments. To take a concrete example, the function APPEND takes any number of list arguments and returns a new list containing the elements of all its arguments. For instance:(append (list 1 2) (list 3 4)) ==> (1 2 3 4)From a functional point of view, APPEND's job is to return the list (1 2 3 4) without modifying any of the cons cells in the lists (1 2) and (3 4). One obvious way to achieve that goal is to create a completely new list consisting of four new cons cells. However, that's more work than is necessary. Instead, APPEND actually makes only two new cons cells to hold the values 1 and 2, linking them together and pointing the CDR of the second cons cell at the head of the last argument, the list (3 4). It then returns the cons cell containing the 1. None of the original cons cells has been modified, and the result is indeed the list (1 2 3 4). The only wrinkle is that the list returned by APPEND shares some cons cells with the list (3 4). The resulting structure looks like this:
In general, APPEND must copy all but its last argument, but it can always return a result that shares structure with the last argument.
In chapter 9, the first larger practical example is developed, a unit testing framework (like JUnit), which is easy to use and to enhance.
Certain Lisp implementation behaviors can be confusing, such as those for for building pathnames. The pathname concept in Lisp is very abstract, leading to different choices in different implementations. This is no problem if you use only one implementation, but chapter 15 develops a portable pathname library, which works on many implementations. By doing this, it shows you how to write portable Lisp code, using different code for different implementations with reader macros.
After an introduction to the Common Lisp Object System (CLOS) and a few practical FORMAT recipes (the printf for Lisp, but more powerful), chapter 19, "Beyond Exception Handling: Conditions and Restarts", is really useful. The exception handling in Lisp (called "condition system") is more general than other exeption systems: In Lisp you can define restarts where you generate an exception and the exeption handler can call these restarts to continue the program. After reading this chapter, you'll never again want to use the restricted version of Java or C++ exception handling.
Chapters 23 to 31 show real world examples: a spam filter, parsing binary files, an ID3 parser, Web programming with AllegroServe, an MP3 database, a Shoutcast server, an MP3 browser and an HTML generation library with interpreter and compiler. If you ever thought that Lisp is an old language, only used for AI research, these chapters prove you wrong: Especially the binary files parser shows you, how you can extend the language with macros for implementing binary file readers, which looks nearly as clear and compact as the plain text binary file description itself. I'm using some of the ideas for a Macromedia Flash SWF file reader/writer I'm currently writing. Take a look at my Web page for my currently published Lisp projects.
The Web programming chapters demonstrates how to use a dynamic approach for generating web pages. You just start a Web server in your Lisp environment; then you can publish static Web pages or define functions, which are called when the page is requested by a browser. The author demonstrates how to define dynamic pages with formulars in Lisp and Lisp HTML generators.
After reading Practical Common Lisp, you will know most of Common Lisp and how to write real-world programs with it. Some special features, like set-dispatch-macro-character, or using one of the non-standard GUI libraries, are not explained, but it is easy to learn the rest of Common Lisp and to use other Lisp libraries, with the knowledge gained from this book.
You can purchase Practical Common Lisp from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page
But since we're practicing it, Isn't that supposed to be lithp
Whenever I think of Lisp, I'm transported back in time to 1975 where I'm trying (unsuccessfully) to learn this as my 2nd programming language after Fortran IV (on a DECsystem-10, no less).
I never revisited Lisp. Perhaps now that I have the book, I'll give it a shot.
You can download a copy here if the main site is too busy.
~
"I'd rather be a lightning rod than a seismometer." -Ken Kesey
I took a Programming Languages course up at Michigan Tech a couple years back. We wrote our own interpreter using nothing but Common LISP, and it blew my mind. It got me really interested in programming language design.
However, LISP can also be hard to learn. The function names don't make sense to most people who have been raised on higher-level (1980s+) languages. I mean, 'car' to grab the first element of a list, and 'cdr' to grab all the others? It can get downright confusing sometimes.
I am scientifically inaccurate.
Could someone proficient in LISP give me three cogent reasons to learn the language?
You can't talk about Wikipedia's flaws on Wikipedia
Lisp is essentially the same as scheme. It's the hardest language to write for IMHO just cause it's out of ordinary.
There was a story of a hacker stole one of the A.I code from the government. The code turned out to be the last 100 pages of the program. It was all closing paranthesis. That should sum up how nasty the language is.
(if (or (= lisp practical) (= lisp common)) (monkeys-fly-out 'my-ass) (life-as-normal))
When I think of functional (lisp), my head's twisted and then unwinded. When I think of contraint-based (prolog), my head feels like upside-down. When I think of object-oriented, I think of org-chart. When I think of procedural, I think of spagetti.
If you find LISP interesting, Haskell might also be of interest.
Recent interest in Haskell has exploded because of the implementation of Pugs in GHC. Pugs is a compiler / interpreter prototype for Perl 6, which is also a functional language, borrowing many concepts from LISP and smalltalk (as well as just about every other popular research or practical programming language).
I have a tutorial available that teaches lisp in comic-book form. It is geared to quickly ramp up a newbie to some very advanced lisp tool very quickly.
It uses a free online telnet lisp that lets you try Lisp with zero install required.
Oops- Here's the link: tutorial
Paul Graham's book, On Lisp, is the single best book on programming I have ever read. You can get it as a PDF from his website, for free.
You will also want to read his essay, Revenge of the Nerds, for some serious insight into why Lisp is just so darn good.
If you're just starting on Lisp, the best place to start is with GNU CLISP, although you will find yourself wanting to use Emacs with SLIME to interact with your Common Lisp environment. I use SBCL, but CMUCL and CLISP are also acceptable. On my Powerbook, I use SLIME with OpenMCL.
To wonder why there isn't a -99 "Suicidally Boring" option when you're moderating...
Comon Lisp and Scheme are as different as programming languages can be.
Scheme can be said to be ontological attack against Lisp. It looks Lisp but is as far from Lispiness as you can and being still Lisplike.
Schemer: "Buddha is small, clean, and serious."
Lispnik: "Buddha is big, has hairy armpits, and laughs."
-- Nikodemus
Greenspun's Tenth Rule of Programming:
"Any sufficiently complicated C or Fortran program contains an ad hoc informally-specified bug-ridden slow implementation of half of Common Lisp."
Common Lisp people seem to behave in a way that is akin to the Borg: they study the various new things that people do with interest and then find that it was eminently doable in Common Lisp all along and that they can use these new techniques if they think they need them.
-- Erik Nagggum
More than anything else, I think it is the ability of Lisp programs to manipulate Lisp expressions that sets Lisp apart. And so no one who has not written a lot of macros is really in a position to compare Lisp to other languages. When I hear people complain about Lisp's parentheses, it sounds to my ears like someone saying:
"I tried one of those bananas, which you say are so delicious.
The white part was ok, but the yellow part was very tough and tasted awful."
-- Paul Graham
Lisp is about rising above implementation to saying something of lasting
value. -- Kent Pitman
Pascal is for building pyramids -- imposing, breathtaking, static structures
built by armies pushing heavy blocks into place. Lisp is for building
organisms -- imposing, breathtaking, dynamic structures built by squads
fitting fluctuating myriads of simpler organisms into place.
- Alan J. Perils
Puns are pricey to have in the language becuase they lead to ambiguity
but they are also a source of great expressional power, so we live
withthem. People who don't like them should probably seek out Scheme,
which tends to eschew puns, for better or worse.
-- Kent M Pitman @ comp.lang.lisp
Q: How can you tell when you've reached Lisp Enlightenment?
A: The parentheses disappear.
LISP has survived for 21 years because it is an approximate local
optimum in the space of programming languages.
-- John McCarthy (1980)
``Lisp has jokingly been called "the most intelligent way to misuse a
computer". I think that description is a great compliment because it
transmits the full flavor of liberation: it has assisted a number of our
most gifted fellow humans in thinking previously impossible thoughts.''
-- "The Humble Programmer", E. Dijkstra, CACM, vol. 15, n. 10, 1972
Lisp is like a ball of mud--you can throw anything you want into it, and
it's still Lisp".
Java was, as Gosling says in the first Java white paper,
designed for average programmers. It's a perfectly
legitimate goal to design a language for average
programmers. (Or for that matter for small children, like
Logo.) But is is also a legitimate, and very different, goal
to design a language for good programmers.
-- Paul Graham
> The continuing holier-than-thou attitude the average lisp programmer...
There are no average Lisp programmers. We are the Priesthood. Offerings
of incense or cash will do.
-- Kenny Tilton at c.l.l
Dalinian: Lisp. Java. Which one sounds sexier?
RevAaron: Definitely Lisp. Lisp conjures up images of hippy coders,
drugs, sex, and rock & roll. Late nights at Berkeley, coding in Lisp
fueled by LSD. Java evokes a vision of a stereotypical nerd, with no
life or social skills.
In the Algol family, parentehses
signal pain. In the Lisp family, they signal comfort. Since most people are
highly emotional believers, even programmers, it is very hard for them to
relinquish their beliefs in their associations of parentheses with pain and
suffering. This has nothing to do with aesthetics, design rationales, ease
of u
Dyslexics have more fnu.
- C++ is more readable than assembler ...
- C# and Java are more readable than C++
- At the end of this list are functional programming languages.
If you can read source more easily, then maintainability will be better. Most projects maintain code, they write new code less often.
This article will tell you why you should be interested in functional programming languages (this link is about Lisp). If you're smart and open minded, you will be convinced.
The best functional languages are Haskell and Erlang (click "next" at the bottom of the page). But like the review and link indicate, there's actual value to learning Lisp.
However, the book review is much too in-depth and has jargon.
A simpler example: with Java you prevent bugs by static typing variables, example:
int numberOfTries = 3;
If you later try to fill "numberOfTries" with a string, the compiler will warn you of a bug and you'll have prevented it. The Java compiler makes it a rule that you have to give a type to your variable so your code quality will be higher (fewer bugs).
With Haskell, you don't have to type int. Haskell will figure out the type for you, you get the benefit of preventing bugs with the convenience of not having to type variables. There are other good features like that in functional programming languages.
You could say that every language puts restrictions on what the programmer can do. I mean writing the source code is bottlenecked by the rules of the language (every variable should have a type. You can't do this/that etc.) so that the resulting code AUTOMATICALLY has fewer bugs. Well the amount of source "laws" in functional languages is much lower than in C++ and Java. This means that there is less to remember for a programmer and there is less chance for rules to conflict/interact with each other (in Java you can't use certain variable types in static classes = another meta rule to remember).
Besides having less rules to remember and take into consideration. The functional languages have also chosen the best "laws" to follow. I mean that if you follow the source laws of Java, it's still relatively easy to produce buggy programs, with functional languages it's harder to produce implementation bugs (thinking bugs are always possible but that's your problem).
The only problems with functional programming languages is that the rules which govern source code are very good, but also very different from the rules in traditional programming languages. It might seem like thinking upside down/backwards for people already familiar with procedural languages. Another problem is that because of humans sticking to what they know, the libraries of the functional languages aren't as extensive as those of Java for example. This means that you'll have to program more parts of your program yourself instead of just using a ready made library which fits the task. This problem is limited by the fact that you can program 10 times faster than in Java and, as I said, maintenance takes up most of the time anyway.
The reason I chose Erlang is because with functional purely functional programming languages like Erlang, you can automatically multitask your program over several CPU's (or this will take minimal effort). Nice feature to have in the future because every CPU manufacturer is going multi-core chip now. The future is in multiprocessor machines, not higher clockspeeds (unless diamond wafers become viable) (Lisp is not purely functional by the way).
Also, you can easily make a server that never goes down with Erlang because your server is automatically clustered. Just plonk down a couple networked PC's and if one dies, the server cluster will just keep on going (a bit slower) until you replaced the power supply of the broken PC.
There are tons of other advantages but, as I said,
- -- Truth addict for life.
Which would you rather have, a syntax error where indicating the code is faulty, or a silent semantics error?
Although (ahem) uh, the possibility of the former doesn't preclude the latter, but, uh, please observe the authoratative manner in which I wave my hands!
That's probably not the right way to think about it. A cons cell is a data structure that holds a pair of items. The first is the car; the second is the cdr. The accessors for those parts of a cons cell also have the names car and cdr.
Linked lists are just one data structure that you can implement with cons cells. You can also implement a stack, queue, binary-tree, association-list, etc...
If your are using "cons cells" in your program, use car and cdr.
If you are using lists that are implemented via cons cells use first and rest.
If you are using a stack use push and pop.
And so on...
In other words:
CL-USER> (car (cons 1 2))
1
CL-USER> (cdr (cons 1 2))
2
CL-USER> (first (list 1 2 3))
1
CL-USER> (rest (list 1 2 3))
(2 3)
Justin Dubs
The initial vision of the GNU system - remember "GNU's not Unix" - was to combine a kernel written in C for performance reasons with a userland written largely in LISP. Emacs is the only remnant of that idea, isn't even LISP in its program core, and uses its own LISP dialect instead of CLISP or Scheme. [The climacs project, a CLISP reimplementation of Emacs, tries to fix that.]
Two years ago, I saw a practical demonstration of a Symbolics LISP Machine from 1987. It was like seeing the light of the holy hacker grail - the first system whose userland was superior to commandline Unix in every aspect [Plan9 has superior kernel design to Unix/BSD/Linux, but its mouse-centric userland sucks IMHO]. Everything was in one language, syntax and namespace. You could hack and debug the kernel (written in LISP, too) while it was running [!], the commandline userland hooked into every aspect of the system, and could be endlessly and seamlessly extended it just through custom LISP functions and eval-ing them.
Let's dream and hope that perhaps in one or two decades, when insight into the limitations of the Unix paradigm has become common sense, we will have a free Lisp OS as the next iteration of Free Software computing...
gopher://cramer.plaintext.cc http://cramer.plaintext.cc:70
It is such a shame that C-based languages took over the computer world in the 1980's. If we had followed the Lisp path instead things might be so much better. C++ with all of the template, RTTI, and STL grunge is such a half-assed imitation of powerful Lisp constructs that have been perfected for 15 years. I won't even go into Java, Python, C#, PHP. What a waste. I suggest you non-Lisp programmers grab a copy of SICP and start over.
an ill wind that blows no good
Whenever I think of Lisp, I'm transported back in time to 1975 where I'm trying (unsuccessfully) to learn this as my 2nd programming language after Fortran IV (on a DECsystem-10, no less).
I've heard it said that someone just learning how to program can pick up Lisp in a day. If you happen to already know Fortran, it will take two days.
An unjust law is no law at all. - St. Augustine
Paul Graham's Arc is the great hope (there's a lot of interest in it at least). If it is elegant as promised I think Lispers would take it up. But, it's pretty ambitious and he appears stuck for the time being; the most recent I've heard on the subject is this comment (2nd down) at lemonodor. He's said he intends it to be a hundred-year language and that he'll take his time, so, everyone'll have to make do with CL for the while.
Someday we'll all be negroes
First off, let me say that I'm new to Haskell, and learning it, Python and (as of last night) Fortress at the same time, so I'm far from an expert.
"Lisp can generally be made faster than Haskell"
Certainly, and I'm not saying Haskell makes a good language for day-to-day coding. I'm just saying that it's a good place to learn functional programming.
"Haskell uses lazy evaluation. Lisp uses strict evaluation unless you explicitly ask for lazy evaluation."
For those who do not understand this point, it's worth going into. In C, when you say:
c = foo() + bar();
you call functioan foo and bar, add their results, and store that result in c. In Haskell a similar construct would store in c the information required to call foo and bar at a later time when/if you needed the value of c, but of course, if you just add c to another value, you just create a more complex result, you still don't invoke foo or bar.
This is a very powerful concept, but can also lead to surprising results if you are used to programming in non-lazy languages.
CL has some problems with the Meta Object Protocol (MOP), which is used for reflection and to modify the object system. It's not standard, but it's supported by all major Lisp implementations---and they usually have small differences, most prominently what package they put it in. Is it in the MOP package? Or perhaps the SB-PCL package? In order to make portable code that uses the MOP, you need a compatibility layer like Closer or MOPP or CLIM-MOP.
That said, once you have all the compatibility code in place you can do amazing things with the MOP. I co-wrote a graphical object inspector that made heavy use of Lisp's introspection abilities, and Pascal Costanza added Aspect-oriented programming to Common Lisp with AspectL.
Tcl however lack the "robust abstraction" nature of Lisp. Instead, has "everything a string" nature.
Personally, OOGG feel any language where "value of variable" needs $ notation is severely brain-damaged. Absolute opposite of abstraction.