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WineConf 2005 Sets Deadline for Wine 0.9

IamTheRealMike writes "As WineConf 2005 took place last weekend, the Wine developers discussed the project's direction and future. A new deadline of September 30th for the 0.9 release was set by Alexandre Julliard -- the release promises to bring an end to the system of monthly snapshots and provide a new focus on ease of use and stability. A new GPLd application regression testing tool called CXTest was demoed, as was some of the great Direct3D work being done lately. Finally the CEO of Gupta gave a talk. Gupta have ported their 4GL RAD tools to Linux by working with Codeweavers (who sponsored the event), and their experiences were documented in a fascinating presentation. Overall: big thumbs up, but it's not obvious enough that there's enterprise-level support available for Wine. Check out the group photo and the new Wiki!"

12 of 179 comments (clear)

  1. Thanks to CodeWeavers by XanC · · Score: 5, Informative
    We use their fine product to allow library patrons to run MS Office on some of our public workstations. It's great to know how much they contribute back to Wine and the community.

    Kudos to them!

    1. Re:Thanks to CodeWeavers by XanC · · Score: 2, Informative
      There are many advantages to using Linux instead of Windows, especially in a public workstation setting. I won't go into them all here.

      One of the issues that could have been a showstopper is that people want to continue (at least for now) using MS Office. Thanks to CodeWeavers, it's not a problem.

  2. Re:I could be out of line... by Anonymous Coward · · Score: 3, Informative

    Motivation?

  3. Re:Wine, the perfect emulator by hourieh · · Score: 2, Informative

    I wish I could even use WINE to develop applications for windows tooo (not that I develop many)... That would help me completely free the win partition on my system.

    Actually looks like it is possible, haven't tried it myself though.

  4. Re:Wine, the perfect "not an" emulator by Tharkban · · Score: 3, Informative

    From Wine's web site: Myths

    As Wine's name says: "Wine Is Not an Emulator":

    --
    Tharkban (It is a signature after all)
  5. Re:Wine/Cross platform compatibility kit? by Anonymous Coward · · Score: 1, Informative

    To add to this, reasons why it's unwise to target Wine:

    * It hasn't reached version 1.0 yet.
    * Things are constantly changed around and tweaked. What's the point in writing something which may well become broken in the next release?
    * Again, there are better methods to write cross-platform applications - libraries and tools actually DESIGNED for this purpose.
    * You're limiting yourself to what Wine actually does implement. If you can only use half the features of the intended target, why bother using it at all? Again, use the right tool for the job.

  6. Re:Wine, the perfect "not an" emulator by Tharkban · · Score: 2, Informative

    why do you use the word emulator?

    Wine implements the windows API. Linux implements the POSIX API.

    API's aren't emulated, they are implemented.

    --
    Tharkban (It is a signature after all)
  7. Re:Wine 1.0 by Anonymous Coward · · Score: 3, Informative

    Is the performance target for Wine 1.0 that any (and I mean *any*) Win32 program will run on Linux?

    That will never happen. Even Microsoft can't get *all* Win32 programs to work on newer versions of Windows. Some of them depend on low-level hardware access, specific Win9x kernel data structures, etc.

    The best I'd hope for is that any *sane* Win32 program will run on Wine. Meaning any program that sticks to the Win32 API (and maybe even programs using undocumented functions, but not the ones using crazy hacks).

  8. Re:Are WineHQ and CoderWavers enermies? by PitaBred · · Score: 3, Informative

    Not CodeWeavers. They're good people, they do Crossover office and such. Mostly at Transgaming, who do the Cedega stuff (no longer WineX)

  9. directx 9 by Anonymous Coward · · Score: 1, Informative
  10. Re:Wine, the perfect "not an" emulator by m50d · · Score: 2, Informative

    I know that's true theory. But playing games on wine it's patently not the case. Hopefully it's just a lack of optimization because the wine team are still busy implementing more API, but the slowdown is definitely there.

    --
    I am trolling
  11. Wine has definitely matured in the last year or so by Anonymous Coward · · Score: 2, Informative

    Last year around this time, only a few apps I ran were running bug-free, and it still had a clunky config. Now, most of the apps I have tested run nearly flawlessly, and at full speed, in fact, running the sega genesis emulator, gens, runs faster than the linux native version (the linux native port is half-assed IMHO) and I no longer get sound clipping issues.

    if you run ubuntu, check their downloads page for an up to date repository.
    I'm currently seeing if GunBound will run on wine, so far so good, it installs well, and is now downloading the game data files and updates.
    I have to see if the game itself will run well, I doubt it due to my hardware limitations (yes, my computer is old, 1998/1999 old. I need an up to date setup, or at least a new FPGA board with a 1 ghz PIII on it and a 32 mb PCI vga card)
    anyway, the fact it installs flawlessly is a good sign, and the release released in february ran photoshop without a hitch.
    Win is looking good, may eventually be worthy of supplying a windows compatibility layer within desktop linux distributions. (microsoft will pitch a fit, little they can do since it's a free implementation using free code, installing directX stuff and so on can be added later)
    Then again, if microsoft is wise, they'll support wine on linux, because hey, another platform to push their products on, such as MS office, yes, despite OpenOffice, there are still people who prefer msoffice. I'm not one though.

    Wine is now looking very good and promising, I was very impressed with the latest release.
    The bridge between windows and linux is almost complete.