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The Cast at Camp Matrix Online

Kate Thompson writes "The Boston Phoenix followed up the news that Matrix Online would be hiring live performers to play characters from the movies (Morpheus, the Oracle). The article looks at what qualifications you need to be an events implementer (or "imp"), how they get their scripts, and how Lawrence Fishburne felt about watching an imp play his part. Warner Bros. apparently has big plans for this - they consider the Matrix Online to be the 'fourth Matrix movie,' and they want players to feel like they're actually shaping the Matrix story. It's not clear, though, how far they'll really take that."

3 of 38 comments (clear)

  1. Hard for them to do. by Seumas · · Score: 2, Informative

    It'll be hard for them to do once they've lost all of their players. I bought the game, played it for three days, deleted it and then spent a half hour on the telephone trying to talk to a human so I could disable my account (you can't cancel your subscription any other way than by calling their technical support lines).

    The game is boring. You can play for hours and hours and hours and be lucky if you come across another player. And there's not really much reason to party up with other players. And the crafting system is kind of lame. And the missions are incredibly repetative. Essentially, the game is just DULL. I usually get bored with an MMORPG before long, but I've never become bored with one in only three days before.

    I really regret wasting my money buying the game. It's a good idea, poorly implemented. Besides, every single jackass things they have to wear a neo trench-coat. How original.

    1. Re:Hard for them to do. by Seumas · · Score: 2, Informative

      If you crank all of the settings up, it looks nice. It's absolutely not a GuidlWars or a World of Warcraft, but it keeps up with modern graphics, more or less.

      I don't understand why there are some people that are so fascinated with the game, because for three days, every mission was "go escort this new-jack to an evaluation center" and "go kill this guy" and "go kill this other guy and get a data disk" and "escort this guy over here". Then there's lots of looting bodies to get "chunks of code" that you then combine to build "programs" which let you do things, like jump higher, move faster, increase various skills. That's where the crafting comes in.

      The weapons are alright. The combat is alright, but a little stiff. That gets boring after awhile. Seriously though, the crafting (which you have to do if you want to increase your skills in anything) gets old, fast.

      The map is fairly large and I didn't level up high enough to see all of it. The NPCs are your typical stand around and repeat NPCs. The AI is average. Most frustrating of all, every building looks like every other building. You spend your whole time wandering around town to find a specific building (like all the others), go to a specific floor (like all the others) and find a specific room (like all the others) and kill or find specific people (more or less like all the others).

      It's a shame, because the potential is definitely there. It just seems like they figured they could count on Matrix fanboys to love it no matter what it was like and they considered that "enough".

      But I've read comments online where people claim it's the greatest game they've ever played. Go figure.

  2. Matrix Online sucks by CrazyJim1 · · Score: 1, Informative

    It seems like they put a lot of work into their graphics, but in the end its not fun. The only thing you can do in the game is level up. The best way to level up is to run from point A to B to C. Its all waypoint running. I played through one of their live events, it was so dumb it doesn't get justified an explaination.