32-bit to 64-bit - Obsolesence Pains Again?
robotsrule asks: "Having been in the computer industry a while I distinctly remember the pain of making the 16-bit to 32-bit transition, when Windows made the change to 32-bit support. Any developer who remember the joys of thunking and other kludges that were meant to help code conversions also remembers the arcane marathon debug sessions too. I have not been keeping up with the latest Microsoft Longhorn technical news, or the plans that the Linux community has for 64-bit platform support. Does anyone out there have a reliable prediction for the amount of system shock we are facing when either Longhorn or 64-bit Linux comes out? Will I lose all my favorite 32-bit development tools again as I watch the backward compatibility support dry up as the 64-bit O/S platforms are adopted? Or are the O/S manufacturers making happy noises about long-term support for existing development languages and tools?"
The happy noises heard are the coins falling into their pockets.
AMd has been good to us lately. i think they'll continue to 'do the right thing'. Maybe they're the Google of hardware.
Mike
Yep, I never spell check.
More incorrect spellings can be found he
My latest gentoo install is 64 bit, built from the ground up. works great for the most part. there was no lilo that i saw, but I use grub anyways. other then that i'm not missing anything. I've known people that've ran 64 bit in different distros for a couple months now, and they're all quite happy with it.
well, 64-bit linux systems have been available for quite a while now. since the kernel and practically the entire application codebase are available to the public as source code, the transition has been quite painless for end-users. 32-bit emulation libraries have ensured that 32-bit binary programs work almost flawlessly.
when [...] 64-bit Linux comes out
64 bit Linux came out about a decade ago, when it was ported to the Alpha (and, unlike Windows NT for Alpha, it was a true 64 bit port).
amount of system shock we are facing when either Longhorn or 64-bit Linux comes out?
Umm.. no offense, but where have you been? 64-bit linux has been out for a LONG time. Some platforms have been 64-bit kernelspace (sparc64, ppc64, alpha, amd64) and have had 64-bit userspace (alpha) while others have had a mixed 32-bit and 64-bit userspace (sparc, mips, ppc, amd64).
Most open source apps are already ported. Are you really doing things at a low enough level where you have to worry about thunking?? You might have bigger problems then.
-molo
Using your sig line to advertise for friends is lame.
64-bit Linux has been around for about a decade, since the initial DEC Alpha port. There are at least four 64-bit architectures with Linux support at this point, and it's well tested and debugged.
As for the Windows side, the lessons of the 16->32 conversion were not wasted, abstract types created for that conversion are still in use, and will certainly make the new transition much easier. There will be some bugs that will need to be shaken out, but it's unlikely to be the sort of major effort it was last time.
True, a large part of that was due to MS-DOS being the platform of choice, but the speed with which you need to adapt to the 64-bit environment will be made up for by the relative ease of conversion. We're relatively insulated from the word size of the system, except for the size of 'int' in C, and we won't have to deal with memory managers or extenders -- that's all up to the OS.
Just keep in mind while you program to be flexible and avoid tying yourself to any OS particulars in an unnecessary way. It's a bump in the road, but nowhere near as bad as it used to be.
I expect to see 32-bit support in development tools for years yet. Microsoft's window of support seems to be five or more years for operating systems so you've got at least that much time.
Try not. Do or do not, there is no try.
-- Dr. Spock, stardate 2822-3.
This one is sure to hit it.
Been running a 64 bit dual proc AMD Linux for about a year. Been running a 64 bit AMD Win 2K3 Server for about 5 months. Been running a 64 bit Sparc Linux for about 2 years (personally - all of these were out long before I got to them)
Here is the big difference. When you remember the 16-32 bit port - most of the problems I saw were to memory protection, and dealing with ring transitions. We have all ready solved these problems, so the port to 64 bits is pretty painless.
I have mod points and I am not afraid to use them
Porting from 16-bit Windows applications to 32-bit Windows is sort of comparible to the problems you face running Windows applications under Linux using WINE. In both cases, you're going to a new OS, and relying on a compatibility layer.
A 32-bit Windows application running under 64-bit Windows just won't face these issues. There will be some 64-bit features it won't be able to uses, that's all.
without knowing the form the x99986 processor will take, to, while coding for 64bit, to leave room for 128 bit. (I have no idea of the practicality myself)
got a program that will still be around in five years? telnet client? something?
great... whilst coding it for 64 bit, leave room for another bit, so in five years, you can 'turn it on' and be that much ahead of the game.
every day http://en.wikipedia.org/wiki/Special:Random
> the int is still 32 bits
Defined that way by the language standard and will always be that way on any platform past, present, and future. That's why it's platform-neutral, because you don't have to deal with ridiculous low-level issues like the size of standard datatypes. All primitive types are fixed by the language standard. These sizes do not change from one machine architecture to another (as do in most other languages). This is one of the key features of the language that makes Java so portable.
Need more than 2,147,483,647? Try long -- 9,223,372,036,854,775,807. Still not big enough? java.math.BigInteger is arbitrary precision.
Although programming in Java has lost some of its charm for me, I never ever again want to have to program in a language where I don't know from one platform to the next whether or not a particular bit of arithmetic will overflow.
64-bit mode on AMD abandons the idea of segments.
You don't need them to get around the 4GB limit (no need for PAE), and no operating system was using segment protection of memory anyway; relying solely on page protection flags.
Everything in 64-bit mode ends up in a known, fixed location of memory (like on old Macs)
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON