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World of Warcraft Battlegrounds in Testing

The much anticipated Battlegrounds content is live on the test servers for World of Warcraft. The patch notes for the upcoming game update include class changes and world modifications. From the notes: "The Warsong Gulch and Alterac Valley battlegrounds are now available. The Warsong Gulch entrances may be found in the northern Barrens near the Mor'Shan Rampart (Horde) and south of Silverwing Outpost in Ashenvale (Alliance). The Alterac Valley entrances may be found east of Sofera's Naze in Alterac (Horde), and in the Headlands of Alterac (Alliance)."

8 of 68 comments (clear)

  1. Wait a day by The+Kow · · Score: 3, Informative

    I recommend waiting a day to transfer your character over. It's totally logjammed at the moment.

    --
    Moo
  2. Re:battlegrounds, no thanks by Incoherent07 · · Score: 4, Insightful

    Next you're going to tell me that all online deathmatch-type games (RTS also works here) are pointless because the same person wins every time.

    Or, to pre-empt the Guild Wars crowd, the same applies there... once you've beaten the other team once, there's no point in ever doing it again, is there?

    Or should I make the sarcasm heavier for you?

    --
    This is my sig. There are many others like it, but this one is mine.
  3. Re:Well, this is what I've been waiting for by tapo · · Score: 3, Informative
    You can only play Battlegrounds now if you've been a subscriber before May 2nd, or something like that.

    You can play it next week, though, when it opens up to all other players, or three weeks, when it should go public.

    --
    "Joy is contagious," he said, peering into the microscope.
  4. Re:battlegrounds, no thanks by patio11 · · Score: 3, Interesting
    True enough, but even on our fairly low-population server (hovers Low/Medium in the WoW rankings), we have several hundred people on the Alliance who are more active than me at PVP, and I'd like to think I'd be somewhere on the middle-low end of commitment to PVPing (one or two weeknights and most of Saturday on the typical week). Several hundred teammates and an equal number of opponents, taken 40v40 at a time, is enough variety for anyone. Heck, I played CS for 3 years on a server which had two dozen regulars with perhaps 5 drop-ins every night, and that was still fun. Plus, you get the nice cozy people with people you've hit a few times.

    Tourach, by the way, next time you try backstabbing me you'll be eating grass! I have a new Polymorph macro with your name on it -- literally! :)

  5. Re:battlegrounds, no thanks by JasdonLe · · Score: 3, Insightful

    Yeah, I've really never understood the nature of any competitve sport. Why bother playing anything when the same person/team who wins the first match, wins ever consecutive match. I know that this goes without saying, but I simply have to: The parent's use of logic is one of the strangest I have *ever* seen.

    --
    ** A Sketch a Week **
    http://www.sketchplease.com
  6. Patch mirror by chrispyman · · Score: 4, Informative

    You can get the patch right here if you'd rather not use that horrible Blizzard updater (no idea how long I'll keep that mirror up though). Then go on and copy your character over to the test realm.

  7. Leeroy! by Dr.+Donald+Ferrone · · Score: 5, Funny

    The ONLY worthwhile "World of Warcraft" content, right here:

    http://flame.tiefighter.org/WoW/1115793473.wmv

    --
    Donald Ferrone, Ph.D of computer science.
    http://www.geocities.com/donald_ferrone/
  8. Re:Now if the devs can just get off their asses... by llevity · · Score: 3, Insightful

    On one hand, I agree that paladins are a little more passive in their combat abilities. But this isn't a bad thing, I think it's a great design. Certain classes are by their very nature less active in combat. Whereas you have rogues who are a more twitch based class, paladins and warriors are less twitch based. It's there so if you don't like a certain playstyle, you have others to choose from. I do think Blizzard should have been explicit in explaining these differences exist, and what the "twitch rating" is for each class so people can make a more informed decision, but still, you get most of your spells by level 20, so it should be obvious fairly early.