Dumping Lots of Data to Disk in Realtime?
AmiChris asks: "At work I need something that can dump sequential entries for several hundred thousand instruments in realtime. It also needs to be able to retrieve data for a single instrument relatively quickly. A standard relational database won't cut it. It has to keep up with 2000+ updates per second, mostly on a subset of a few hundred instruments active at a given time. I've got some ideas of how I would build such a beast, based on flat files and a system of caching entries in memory. I would like to know if: someone has already built something like this; and if not, would someone want to use it if I build it? I'm not sure what other applications there might be. I could see recording massive amounts of network traffic or scientific data with such a library. I'm guessing someone out there has done something like this before. I'm currently working with C++ on Windows. "
Have you considered a 2-stage approach? Stuff it to disk, and process/index it separately? A fast stream of data would let it all get recorded without loss, and then you could use whatever resources are necessary to index and search without impacting the data dump.
Cost... Are you going to go for local storage or NAS? Need SCSI and RAID or a less expensive hardware setup? Do you think gigabit ethernet will be sufficient for the transfer from the data dump hardware to the processing/indexing/search machines?
Sounds like you might want to run a test case using commodity hardware first.
Check out wonderware InSQL. We update roughly 50k points every 30 seconds without loading the server much at all. Pretty nice product, also has some custom extensions to SQL built in for querying the data (eg cyclic, resolution, delta storage, etc etc).
http://www.wonderware.com/
Of course, you'll need your data to come from an OPC/Suitelink/other supported protocol, but should work nicely for you.
- Joshua
Unless you really want to do a LOT of work. This sounds very much like a SCADA system. There are vendors of such systems. Most of the realtime databases are designed to stay in a large, proprietary, RAM database which is occasionally dumped to disk for backup purposes.
In order to process so many points realtime, it usually will have to be in RAM for performance reasons.
Zed's dead baby. Zed's dead.
You can definitely use Oracle to write out 2000 updates per second if your hardware is up to it and your db skills are good.
I have a system that can record 32 streams of data 44,100 times per second. It's called a recording studio, and I make music with it.
If your data streams are continuous, and can be represented as audio data, then you are pretty much dealing with a solved problem, and your other problem of selecting from large number of possible 'instruments' is solved by an audio patchbay.
If this isn't feasible, then a number of solutions might be appropriate (spreading the load over a number of machines/huge ram caches/buffering/looking at the problem and thinking of a less intensive sampling strategy/etc.) but without more information on the sort of data you are collecting, and exactly how quickly you need to access it, it's very hard to be specific.
A pizza of radius z and thickness a has a volume of pi z z a
Here's a thought - just use a hard-RAM based database.
Either make a big ramdisk and put your database out there (see my Journal from a few months back, ramdisk throughput is pretty damn fast from the local machine, given certain constraints, and random access writing is hella fast), or use a database that runs entirely in memory (think Derby, aka Cloudscape that comes with WebSphere Application Developer.)
When you got your data, save it out to the hard drive.
Granted it helps to have a box with a ton of memory in it, but they are out there now, almost affordable. If you are collecting more than 4G of data in one session, well YMMV - but 4G is a LOT of data, perhaps consider your approach.
Glonoinha the MebiByte Slayer
The design of a data acquisition systems will of course differ, depending on how much data it records per sensor, how many sensors there are, how often to record the data, and if the data is to be available for online or offline processing.
In most of the "hard" cases, you will use a pipelined architecture, where data is received on one or more realtime boxes, and buffered for an appropriate (short) period. A second stage occurs when data is collected from these buffers, and buffered/reordered/processed to make writing the desired format to a file or DBMS easier. The last stage, is, of course, to write it. You might use zero or more computers at each stage, with a fast dedicated network in-between. You might even decide to split up some of the stages even further. Depending on how much you care about your data, you may also add redundancy. And make sure it's fault-tolerant, it's generally better to loose some data, as long as it's tagged as missing, than to loose it all. To check this in real-time you can also add data-monitoring anywhere it makes sense for your system.
In the simper cases, you simply remove things not needed, such as a soundcard instead of dedicated realtime-boxes, redundancy, monitoring, dedicated network, etc...
Some commercial off-the-shelf systems will surely do this. But the more advanced systems, you still build yourself, either from scratch, or by reusing code you find in other similar projects (I'm sure there are some scientific code available from people interested in medical science, biology, astrophysics, geophysics, meteorology, etc...).
Most of the "heavy" systems will not run on Windows, or even Intel, due to limitations of that platform for fast I/O. This has obviously changed a lot recently, so it's no longer the stupid choice it was, but don't expect too many projects of this kind to have noticed, as they probably have existed much longer.
This may be gross overkill, but there's specialized hardware specifically designed for sustained high-throughput disk storage. A company called Conduant makes specialized disk controllers that use on board microcontrollers to drive arrays of disks. When I last saw them demoed, they could sustain writes of 100MB/sec using direct card to card transfers across the PCI bus. They can configure a data acquisition card to directly store information into a shared buffer on the disk controller across the PCI bus. The disk controller then picks the data up and drives it across ten IDE channels. That was a few years ago, these days it looks like they can sustain 200MB/sec with a controller, and up to 600MB/sec and 6TB of capacity with custom box mounted in a rack.
I'm not so sure what their story is regarding reading or querying. My guess is you lose a lot of bandwidth, but not all. Anyway, it might be worth checking out.
http://www.conduant.com/products/overview.html
Another thing is that modern computers cam have lots innate capacity themselves. My hunch is that you could do a lot with a couple modern disks on seperate SATA channels and several GB of RAM. Maybe this is only a software problem...
Kdb+ by KX Systems (http://www.kx.com/ is by far and away the best thing for this. Its main use is to store tick data from financial markets, and is excellent at this (if expensive).
From how you descibed your needs, this would probably bit the bill..
NetCDF and HDF5 are optimized binary file formats for storing incredibly large amounts of data and quickly retrieving it.
I'm more familiar with NetCDF (because I use it) so let me tell you some of the things it can do. (HDF5 can also do these things, I'm sure).
With NetCDF, you can store +2 gigabyte files on a 32 bit machine (it supports Large File support). I've saved 12 gigabyte files with no problems. It supports both sequential and direct access, meaning you can read and write either starting from the beginning of the file or at any point in the middle of the file.
The format is array-based. You define dimensions of arrays and variables consisting of zero, one, or more dimensions. You can also define attributes that are used as metadata, information describing the data inside your variables.
You can read or write slices of your data, including strides and hyperslabs. This allows you to read/write only the data you're interested in and makes disk access much faster.
It's also easy to use with good APIs. They have APIs for C, Fortran95, C++, MATLAB, Python, Perl, Java, and Ruby.
Take a look at it. It might be what you're looking for.
-Howard Salis
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You need to do 2000+ updates a second?
*Many* RDBMS systems can do this without breaking a sweat.
Do some googling on Interbase for example - one of the success stories for IB is a system that does 150,000 inserts per second - sustained. It's a data capture system that may well be similar to yours.
Oracle can definately do it - but you'll probably need a good Oracle DBA to tune it up properly.
Informix can definately do it as well - don't know about the latest version, never used it, but whatever was current circa 1999 (v5?) could handle your needs as well.
On the coding end, there are numerous (hell, hundreds) of commercial, F/OSS, and books on ISAM libraries for you to use for the actual storage and retrieval. It may even be included in your existing libraries given how old the technique is now. I was doing this back in the '80s for the US Navy using a 24 bit, very slow, mini-computer, so any normal box should be able to handle it today!
We use these techniques in electronic instrument monitoring, logistical systems, systems engineering, you get the idea. You may want to mosey over to the HP developer web site to see if there is a drop in solution, as I imagine there is (sorry, haven't looked).
I hope this helps.
"[I]t is a wise man who admits the limits of his knowledge or skill, and that pretending either causes harm." --Terry Go