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Nintendo Revolution Details Emerge

Pyrohazard writes "Nintendo has posted some details on the Revolution to their official site, finally giving us some insight into what the console will be like. From the site: 'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet! It will also be able to stand up, similar to the PS2, and the Xbox 360. It will be backwards compatible, and it will also play '12cm optical disks in the same self-loading media drive'. It also states that it will have a very quick start-up time, and be very quiet. It finishes by stating 'Get ready for the Nintendo Revolution in 2006!'" C|Net has an article up arguing that Nintendo is making an error in missing the 2005 Holiday season.

17 of 581 comments (clear)

  1. Are they making an error ? by EpsCylonB · · Score: 4, Insightful

    I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

    Are they making an error ?, possibly but depsite selling less consoles than sony and about the same as MS, the gamecube was supposedly very profitable. THe margins were supposedly higher and nintendo reckoned that the gamecube was never sold at a loss despite its low price.

    In short Nintendo don't neccesarily have to shift more consoles than Sony and MS to stay in the console game.

    1. Re:Are they making an error ? by Luigi30 · · Score: 5, Insightful

      DVD players are a liability, because it's easier to play warezed games on a DVD-based console than one with a custom drive.

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    2. Re:Are they making an error ? by Mishra2002 · · Score: 5, Insightful

      That's the dumbest thing I've ever heard. Games for adults means more than just OMG BOOBz and BLOOD. Nintendo is popular because they make good games. I don't give a damn if Zelda was cel shaded or not it's a good game, so were the metroid games, and f-zero and a whole boat load of other games for the console. I can't believe 4 years Later and people are still saying stupid shit like lame cube. Grow up, good games are available on all the consoles

    3. Re:Are they making an error ? by FLAGGR · · Score: 4, Insightful

      Then why did the drives on PS2's suck so much? Those damn crappy stabalizers broke, the lasers fucked, the whole shebang. The Xbox has also had a fairly bad reputation with its drive. The Gamecube, with its custom drive? Works perfectly. I guess Nintendo should've bought an off the shelf dvd drive to use in the gamecube, right?

    4. Re:Are they making an error ? by Queer+Boy · · Score: 4, Insightful
      they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth

      So, lemme get this right, serious console gamers are going to spend their money to recreate a PC gaming environment?

      Como say what?

      Last time I checked, I bought my Gamecube for the games that were never ever going to be on a PC let alone another console. Animal Crossing and Wind Waker in and of themselves were worth the price of admission.

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    5. Re:Are they making an error ? by Siniset · · Score: 4, Insightful

      Hey, i can safely say i'm a nintendo fanboy, but even i know they've got their work cut out for them this time around. After 64 and Gamecube, nintendo's gotten a image of being for kids, and i don't just mean with adults, but with kids too. I teach 3rd grade, and the kids want XBOX and playstation more, because they can play games that are "mature" like grand theft auto and the like. I respect what nintendo is trying to do with their products, but they need to figure out a way to lure in the type of player who likes RPG's or games like God of War, for example.

    6. Re:Are they making an error ? by Durinthal · · Score: 5, Insightful

      > Consoles may or may not appeal to hardcore gamers, but Nintendo certainly doesn't.
      Okay, now define "hardcore gamers" for us as well.

      > The majority of their videogames are single player
      Super Smash Bros., Mario Party, Mario Kart, Mario (insert sport here), Donkey Konga, F-Zero, etc. all disprove that.

      > Flashy disney/fisher-price style games with playability but no real content.
      Real content like.. what, Halo 2?

      > they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth.
      A PC, then? Because only one of those came out on a console first.

      > a console that basically just plays a bunch of mario spinoffs and tetris.
      You seem to forget Resident Evil, Metroid, Rogue Squadron, and Zelda, among others

      > people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.
      So a million parents worldwide have bought RE4 for their kids?

      > having more than just Killer7 as a non-children's game
      Once again: Resident Evil, Eternal Darkness. Even the Metroid GC games aren't for children.

    7. Re:Are they making an error ? by PhoenixFlare · · Score: 4, Insightful

      The majority of their videogames are single player (or at least not networked) children's games. Flashy disney/fisher-price style games with playability but no real content.

      They're not going to spend that kind of cash on a console that basically just plays a bunch of mario spinoffs and tetris.

      Which Nintendo games have you actually played personally for more than 5 minutes? Apparently not very many, since you seem to have no clue whatsoever about what's available.

      But if a gamer adult wants to invest money in a console, they're going to spend it on a console where they can play games like Doom3

      PC port.

      CounterStrike

      Another PC port, and of a practically ancient game at that.

      Halo2

      If you don't mind it being a sequel and a game that started life as a PC/Mac game.

      Neverwinter Nights

      Maybe i've missed something, but this isn't even available on any consoles, only the PC.

      How amazingly original these other consoles ( or in your case, the XBox ) are! Surely nothing Nintendo produces could ever come close!

      Their sales are pushed not by quality games and interesting products, but by the fact that people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.

      Once again this comic is ever so appropriate. And for the record, I'm 25 and own both a PS2 and a Cube.

  2. Re:A revolution too late I'd say by FLAGGR · · Score: 4, Insightful

    Water cooling doesn't mean the xbox360 is faster. It could be designed crappy, with bad airflow. Hell, if the revolution is that small, it wouldnt need water cooling. Also, the water cooling could've been added to make the xb360 sound that much powerfull, a marketing ploy, which if true, you've fallen for.

  3. Re:A revolution too late I'd say by Dienyddio · · Score: 4, Insightful

    Given the size of this beast it may well be that there is practically no air gap inside the box. This would enable Nintendo to use the whole surface area of the box as a heatsink.
    If this is designed correctly you could make convection currents work for you and turn the whole room into your air space.
    Aside from that it does sound like the big N is going for user experience inplace of raw power. Lets assume that it is a small cute box that will provide maybe twice the performance of the current GameCube (unlike the order of magnitude promised by the xbox 360 and PS3), can be sold at rock bottom prices, say $150, on launch day and acts as a centeral hub for mad multiplayer DS parties.

    I'd say thats a winner.

  4. I'm glad at least one of the companies "get it" by rokzy · · Score: 4, Insightful

    if I wanted a big, loud games machine I'd use a PC.

  5. Out of step... by Anonymous Coward · · Score: 5, Insightful

    It's too soon for a new console. The games run fine on the old ones. If it's able to offer some mindblowing new content along with the intro, Nintendo is smart to wait for the 'compelling need' to drive it's sales through the roof.

    There's also the aesthetic angle. Cultural preferences are rapidly moving toward Nintendos form factor and will be peaking in 18 months, not 6.

  6. Real Innovation == focus by gathas · · Score: 5, Insightful

    I wonder if the real "innovation" we are going to see with the Revolution has to do with the business side, namely that this box will be better focused in its purpose than Xbox360 or PS3. Perhaps in addition to being small, it will be significantly cheaper than the other boxes. I think if you look at where alot of game systems go (with the exception of Slashdot users and gadget freaks), they are not hooked up to the main TV in a house but to some secondary TV in a kids playroom, den, etc. Some of the media hub features discussed for these boxes are really overkill and not worth paying for if you just want a really good game system. I'll let my DVR evolve into a media hub and let the game system do what it does best, play games.

  7. What I like about Nintendo... by Illissius · · Score: 4, Insightful

    ...is that they treat games as art, rather than cheap entertainment. There's a huge amount of overlap, to be sure, but the difference in emphasis makes all the difference. It could be argued -- probably correctly -- that the masses want cheap entertainment and not art, but still, if Nintendo could cultivate a sort of elite Apple-esque image, rather than their current childish Disney-esque one, that'd work well for them, I think...

    They've been saying how they realized that the look of the console matters. Hopefully this means they've grasped the larger concept that *image matters*, perhaps as much as everything else put together (they can have the best games out there, but if it's seen as an uncool thing to own, people won't own it*). However, from the rather narrow stuff I've heard from them (only talking about making it look physically better, nothing about the larger picture of *why* it needs to look physically better), I'm sadly doubtful...

    * people suck

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  8. Re:nintendo errs again by oberondarksoul · · Score: 4, Insightful

    Nintendo seem to be doing very well for themselves in the 'pathetic' third place. They're certainly turning a profit on the GameCube, unlike Microsoft for example, and have the best first-party games on any system, bar none.

    There's no need to have a games library as large as, for example, the PS2's - how many of that system's games are really worth buying? There are plenty of simply excellent games available for the GameCube, and so long as Nintendo keep it up, I'll gladly buy their next system.

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  9. Re:Very Quiet by squidsoup · · Score: 5, Insightful

    Access times on the gamecube are imperceivable.. you really never have to wait for a loading screen, unlike the ps2. That was Nintendo's primary motivation for designing small discs.

  10. Re:dvd drive? by NanoGator · · Score: 4, Insightful

    "When the N64 came out, companies like Square could not release their games on the N64 due to cartridge format."

    As pointed out numerous times already, FFVII used all that space for FMV. They very easily could have made that game for the N64. They chose not to. Back in those days, textures were around 4k. Even 8 - 16 megs is a lot of k's. The music was all midi. The characters were simply polygonal, most using goraud shading instead of textures. Etc. There would probably have been a few comporimises, but FFVII could have made it into an N64 cartridge.

    "In reality, their proprietary format drives up cost for developers to use on their system. "

    True for the N64, negligible for the GameCube. The reason the proprietary format for the N64 was expensive was because cartridges are just plain expensive. Optical media, nah. Make the disc a little smaller, change the format a bit. That wasn't anything but a minor change to the production facility. If it did cost more for the developers, it's doubtful it was by much. It was CERTAINLY nowhere near the difference between producing a CD and producing a catridge.

    "And since Nintendo is continually losing market share to the XBox..."

    Ugh. I hate getting into this argument. Are we talking world or USA here? The GameCube might be number 3 in the USA, but it's also killing the XBOX quite soundly in Japan. You may be thinking "so?" but imagine what the executives at Nintendo are thinking. Money's money. Even at 3rd place, Nintendo themselves produce AAA titles. Nintendo is going to react to their profit margins, not their market share. If Nintendo were to turn into Sony, would they really make more money? Sell systems at a loss? Produce cookie cutter games? Do nothing to ensure the market doesn't collapse like it did in Atari's age?

    "I think Nintendo should really re-eveluate their stance on media drives."

    The media drive isn't going to make the difference. It's the games. If Nintendo wants to give Sony hell, they'll need broader 3rd party support. At this point, the media won't make a difference. (assuming it has reasonable storage, anyway.) They need good hardware. They need good marketing. And they need killer apps at launch to get a few million into people's homes. From there, more developers will come out of the woodwork.

    That is: IF they want to do that. The downside here is that store shelves get flooded with games. The problem is that Nintendo makes a killing on its first party titles. Less shelf space means less attention to their own products. Don't get me wrong, either way they make money, but they create a huge mess in their wakes.

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