360's Backwards Compatibility Weak?
GamesIndustry.biz is reporting that the backwards compatibility that Microsoft offered up at the Monday press conference may not be anything approaching what we're used to. Due to the massive design changes in the shift from the Xbox to the 360, Xbox titles may have to be recompiled in order to work on the next-gen console. From the article: "The news has raised more questions than it answers, however, as it suggests that gamers may need to purchase titles they already own in order to play them on an Xbox 360 - and almost certainly means that only a sub-set of Xbox games will ever be playable on the new console." Update: 05/20 15:08 GMT by Z : The article has been updated with a quote from MS specifically saying that gamers will *not* need to repurchase Xbox titles to play them on the 360.
...recompile their kernels every 3 days would be used to this idea, no?
Indeed. But you can get money from the recompiled version :)
Disclaimer, use of gas may require buying of new engine, drive train, transmission.
Wa-la? Is that like Walla Walla, Washington or something? Oh, or maybe you mean voila (veeeee, not a double-yoo)...
Actually, the approved phrase is:
Wa-la[voilà|videlicet|ecce]
But even that's not fully backwards compatible; don't expect your linear-B titles to work.
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If this logic holds (ie, enough people buy it), Nintendo can stretch it a bit further by advertising their GBA/Nintendo DS system as backwards compatible with the SNES and NES.
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