E3 MMOG News
The ever churning E3 information mill has revealed details on several upcoming Massive game titles. MMORPG.com has details on Ring of Ryzom, the first expansion for Nevraxs' massive game. Gamespot has details on NCSoft's Tabula Rasa and Cryptic Studios' City of Villains, as well as the new Everquest II content Spirit of Splitpaw and Desert of Flames. Update: 05/20 14:52 GMT by Z : Age of Conan and The Lord of the Rings Online have also been shown off on the expo floor.
Tabula Rasa is Latin for Blank Tablet
That is all.
If brevity is the soul of wit, then how does one explain Twitter?
Crickets were heard chirping in response to announcements from several massively-multiplayer online games which were not World of Warcraft.
Audience members, who nearly outnumbered the company spokesmen, called it the biggest non-Blizzard MMOG announcement since the last Shadowbane expansion.
Information wants to be anthropomorphized.
World of Warcraft is getting tired..
Seems like Blizzard has become content to rest on their laurels.
It was fun while it lasted, but I just cancelled my subscription. Aside from sheer boredom and lack of high end content, the in game economy has been almost entirely ruined.
There are severe imbalances in the population between horde and alliance on almost every server.
http://www.wowcensus.com/
This renders PvP pretty much pointless for either side. No challenge as Alliance, and No point as Horde.
I guess I just picked the wrong side to be on, but I'm bored of this game, and bored of seeing alliance zerglings.
The PvP is shallow at best, and totally imbalanced at worst. Paladin and Rogue anyone? Granted Paladins got nerfed recently, so did pretty much every other class aside from rogue.
At least I wasn't a warlock, I feel for those poor bastards.
Llane Horde (Ret) - 60 Shaman, 40 Hunter.
Gravity is apparently making an appearance at E3 this year, but I haven't heard anything about their upcoming mmorpg, Ragnarok Online 2. Since none of the gaming news sites seem to be covering it, I'm wondering if you guys know anything about it.
I made a PHP/MySQL library that prevents SQL injection & makes coding easier!
After just leaving their display area, I must say that Blizzards display was one of the least popular areas in all of E3 so far. 1. WoW displayed a single battleground, which the Blizzard rep's said was still in beta. I was treated to waiting in a que to test that single battleground, and even once in that battleground it lagged. 2. Ghost was hyped more than WoW at the Blizzard booth. Although, Ghost looks archaic compared to Halo 2, so I was very disappointed. Some of the more interesting displays so far... Unreal 3 engine. Almost CGI quality. Their displays drew many crowds. Vanguard. I have no intention to play it, however it looks surprisingly alot like EQ2. The Vanguard reps explained that it would be time consuming in the way the original EQ couldn't even imagine.
They missed Universal Century off as well :/
I like muppets.
I think some of the stuff EQ2 might be worthwhile, I guess the number one question is why hasn't it been done yet? Destructible environment, moveable items, be able to scale cliffs etc (shouldn't rogues be able to climb walls?). I stopped playing eq over a year ago... some of these things might make me pick up eqII (especially if they add zek-type servers). Still I want to be able to dig trenches, mine shafts, build walls cut down trees (or pay mercenaries to do these things). I want cities that feel like cities (scale a town home run across the roof tops attract the notice of hte guard). I want to see the world change as its marked by the players. Forests could rise/fall, the flow of rivers be changed. /Then again I think perma-death and pvp are good ideas too.