Spore Hands-On Impressions
Spore is being kept locked down on the show floor, available for preview only to members of the "Best in Show" committee, but there is still some information available for the rest of us. The official Spore site is now available for your examination, including an option to sign up for a newsletter. For hands on impressions, we turn to Gamespot and Gamespy. From the Gamespy article: "The game opens within the primordial soup, which absolutely teemed with blobs and squiggles of prehistoric life. As your creature evolved into a 3D environment and swam around in the sea, the water swarmed with life: plants, bubbles, little microorganisms. That same detail carried out once your critter walked out onto the land, where tiny insects buzzed around. Outer space was cluttered with comets, meteorites, gas clouds, and all sorts of interstellar phenomenon. Visually the game is a treat, not from state-of-the-art graphics but simply from a standpoint of detail and variety." Update: 05/20 15:43 GMT by Z : Wired has an interview with Wright at the expo on the game and what it means for gaming in general.
"But, there's room in this world for more than one belief system, is there not?"
Sure, so long as it's not in a science class. They tend to be more effective if you restrict the instruction to science.
So, just to recap: Faith and belief are fine, awesome even. But they're not scientific. I don't want science classes comprimised by lessons in bullshit and woo-woo, for the same reason Christians don't have guest sermons on taxonomy by Stephen Jay Gould.
This "equal time" argument from the creationist crowd is a joke. If it had scientific merit, creationism would be accepted by the scientific community. It doesn't, so they don't.