Blender's Open Movie Project
MrAndrews writes "I just read on the Blender home page that Ton Roosendaal is going to be creating an open movie project called "Orange", which should kick off development sometime in the fall: "The Blender Foundation and the Netherlands Media Art Institute, Montevideo/Time Based Arts, have agreed on producing a 3D Animated Movie Short, to be created with the Open Source 3D suite Blender and other OS tools such as Yafray, Python, Verse, Gimp, and Cinepaint." Moreover: "... the resulting movie - including all the production files and software - will be published under an open public license." Open source entertainment is another step closer to reality!"
While this would be quite an accomplishment should it come to reality, and could set the establishment on its ear, I can't help but thinking from browsing through their site that it's still 'vaporware'. Just take a look at the Sponsors page. They're requesting 6 quality 3D Unix machines and a 10-system rendering cluster, among other things.
I wish them the best of luck in their endeavor.
Whoever Has the Most Toys Wins!
I'm not sold on Open Source entertainment. I have my tastes, you have yours. I doubt that you'd appreciate my imposing my creative vision on your work, and I know that I would resist your attempts to impose upon mine. Collaboration in creativity leads to such wonderful dreck as sitcoms and "dramedys". Just say no.
I agree. Stories aren't things that can be put together piecemeal, and generally don't adapt well to the traditional open source paradigm. However, there are other ways that Free thinking can help this type of creative project.
There are some aspects of these projects that can be done piecemeal. Films typically have soundtracks, and most filmmakers aren't composers/singers/musicians as well. With shared work out there, filmmakers can build on top of the music that other people have put out there.
Taking video clips from a shared work can be useful as well. In many typical dramas and sitcoms, they show a little clip of the city the story is taking place in or a shot of the skyline. Most people don't have the resources to do that sort of thing, but if a video that incorporates such a clip has been shared, another creator can make there work better by leveraging off of work that has already been done.
The traditional open source methodology seems to be the focus of this article, however it seems that they have a core group working on the creative concept, though they say that others from the community will be involved as well. The collaboration of many people on the technical aspects of the film will work fabulously, but there are some things that just don't lend themselves to that way of working, and I think they realize that. I think the main benefit from shared crative works is being able to reuse bits of that content that suit new works, not the way people put them together. People have collaborated on creative works for a long time. The new development is that the product of that work will be able to be built upon by others.
I actually have a research project on this topic that I should be working on instead of reading Slashdot.
Analogies don't equal equalities, they are merely somewhat analogous.