Effective C++, Third Edition
C++ is a large and complex language, and always has been. That's what made the first edition of Effective C++ so useful. What began as a simple concept of "C with Classes" grew as time went by, developing quirks and foibles that made sense only once you understood a great deal about what was going on. The first edition provided short, digestible synopses of the best practices of quality C++ programming. Even people that had been programming C++ for years could read the book and pick up something new.
That was 1991. A lot has changed in C++ since then. For instance, templates were only just being developed as an addition to the language, and most C++ compilers simply generated C code. Now, in 2005, C++ has gotten a great deal more complicated, and C++ templates have turned out to be a programming language in their own right. Exceptions, the Standard Template Library, threading libraries, and a wealth of truly inventive programming have turned C++ into an amalgam of concepts and mechanisms from essentially every programming language under the sun (ahem). C++ isn't quite as complex as Ada, but that's a much tougher case to make today than in 1992.
In addition, the understanding of what the best practices actually were has changed. Indeed, common tricks from 1991 are now generally frowned upon. In 1991, a friend function was common in code examples. For instance, operators were routinely declared as friend functions. Now, in 2005, friend is seen as creating the tightest coupling possible between components, and is often avoided. What happened?
This is where the book's background starts to shine. Item 1 is "View C++ as a federation of languages." Meyers does a clear and cogent job of decoding broad swathes of C++, explaining C++ as a multi-paradigm tool, and placing language features in different paradigms. Change paradigms and the guideline for what makes for effective C++ changes. This is a hard case to make, but he manages to do it in accessible language even a newbie to the language should be able to follow. Experience from 1991, 1997 (the second edition, mostly a spruce-up job of the first), and now add up to explain the boundaries.
Like earlier versions of the book, the final items provide a good hint on how to keep current. Item 54 is "Familiarize yourself with the standard library, including TR1", and Item 55 (the last) is "Familiarize yourself with Boost." Both of these point to the two places C++ is most likely to grow in the near future, TR1 being essentially done, and Boost being an active source of new things likely to make it into future language extensions.
While 55 items isn't as neat as 50 items, the items in the middle still provide a good place to start for a new C++ programmer. The experienced C++ programmer (the kind who's running around their department suggesting simply using Sutter and Alexandrescu's C++ Coding Standards as the department's new coding standards as is) may not get as much from the book, but it isn't really looking for that programmer. It is advertised as a "second book" on C++, and that's exactly what it is. Buy your textbook to learn from, then buy this book.
Can the experienced C++ programmer get something from the book? Sure, but it's more along the lines of having a handy way to explain to the new guy in the next cube why you want to make sure exceptions never leave a destructor (Item 8) rather than having to figure out a clear way to say it yourself. If nothing else, the more experienced programmer may want to read it just to know what the new guy is likely to ask about.
As a book per se, it's nicely done. It uses color judiciously, mainly to point out the most important parts of the code examples. It also includes lists of items from More Effective C++ and Effective STL, which are handy, albeit blatant plugs. More interestingly, it includes a map from the items in the first edition and the second edition to the items in the third edition (in both directions). This makes it clear that this book truly is a substantial re-write. I would have liked to see a list of all the items, along with the two or three bullets that summarize them as a separate table (maybe on the front inside cover for easy access), but that's a minor point.
All in all, Effective C++, Third Edition is exactly what it claims to be. A significant re-write of the best second book out there. Learning C++? Then pick it up. Using C++ actively with a bunch of other programmers? Pick it up. Not using C++? Don't bother.
You can purchase Effective C++, Third Edition from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
One of the strong points is its discussion of object-oriented design patterns. These days OO design patterns are just as essential as iteration when programming in languages like C++. But unfortunately, many C++ books fail to mention such patterns, and how they can be used to help make software development quicker, more efficient, and more resistant to errors.
Cyric Zndovzny at your service.
Just from reading the front page, I've learned that Effective C++ may be more useful to C++ programmers than those of other languages AND that the "Third Edition" may contain new insights not found in the previous editions. Slashdot needs more reviews like this.
Great book, I have it too. It's perfect for reference if you're having one of those horrid brain cramps, but it is nothing to learn from IMO. If you're just starting out grab another book, the one the story is talking about looks interesting. I'm not much on C++, but it looks great for those of you who really want to get a foothold on the language. Of course, even if you know C++ it's always helpful to try out pure C too.
1 103628/qid=1118258760/sr=8-1/ref=pd_csp_1/102-7661 598-1944930?v=glance&s=books&n=507846, C Programming Language (2nd Edition) by Brian W. Kernighan and Dennis Ritchie, the guys who created the language.
The book the parent is talking about is here http://www.amazon.com/exec/obidos/tg/detail/-/013
This book is written in the way creator Bjarne Stroustrup sees his language and how his language should be used. This book is not thin on material for the intermediate to advanced C++ software engineer.
One word in warning to potential buyers: You better be sharp with your STL skills before reading this book. Stroustrup writes his implementations around the STL which is not covered from a tutorial style in this book before he introduces it, which tells you that he meant for this book strictly as a reference not as a readers book. This critism is constructive, not disruptive, but I have been programming in standard ANSI/ISO C++ for 9 years, this book is best understood if you read the following first, if not, this book for even an itermediate C++ program cannot be digested to the fullest and you will reading this book fooling yourself of how much knowledge you have attained, when in reality, all that you have accomplished is reading this book so that you can say that you read Stroustrup, which is foolish, so read these first:
1) C++ Primer 3rd Edition: Stanley Lippman Addison Wesley Books Strengths: If you are starting out with C++ with no C++ experience, this book covers every facet beginner to advanced topics, such as fundamental classes, class design covering nested class and intense class scoping rules, which Stroustrups book does not cover, there is no reference to nested classes and access privileges with nested classes with Stroustrup's book. The chapters on function templates and another chapter on class templates are the most complete and thorough beyound what you need to know for richness is explained brilliantly and better than scant coverage in Stroustrup's. The C++ Primer is long though, so if you want to learn C++ the right way, skills like this take time and effort, there is no free lunches here, but this is regarded as the best C++ book regardless of level: starter, intermediate, or very advanced master. It also serves a robust reference. This books covers the STL containers well in its own chapter and also two chapter on all the STL algoritms, plus an extended alphabetically ordered repitition in type out of the book and compile form. This book is not for the faint hearted or lazy, if you are ambitious, this book will make you a C++ king. Also get its companion C++ Answer book with all answers to the books exercise questions from author Clovis L. Tondo, also an Addison Wesley title.
2) C++ Algorithms 3rd Edition by Robert Sedgewick also Addison Wesley books. Why? You seriouly have to know your date structure skills, linked lists, stacks, trees, queues and its accompanying algoritms, such as: searching and sorting, merging and merge sorting. Stroustrups books assumes you know how these all come together, if you do not believe this, then look at his stark and algorithmically complex data structure examples, once this is read everything will be a piece of cake, believe this, do not fool yourself.
3) The C++ Standard Library Tutorial and Reference from Nicolai Josuttis, from Addison Wesley also, this book is the defacto bible on mastering the STL, which covers brilliant chapters on containers( vectors, lists, maps, sets, deques, and much more ). It also covers a huge chapter on standard IO streams, at least over 150 pages on this alone, as well a masterful chapter on STL strings. This should be read after Sedgewick's book. This book like all Addison Wesley books, is of the highest qualitiy and caliber of writing making it fun to read and plenty of type out of the book samples to bang in the concept. This books brilliantly also tutors you in function objects, iterators and all its variants, and STL algorithms.
Last Word: Stroustrups book is definite worth in purchase and you cannot consider yourself a C++ software engineer, or C++ Software/Systems architect without having this book in your library, but patience and read books 1,2, and three first in that order. And wheh you do the above, and are ready to read Stroustup's book, one reminder, you must know your templates, know your templates, know your templates, also get the accompanying answer book, C++ Solutions, by Vandervoode also an Addison Wesley title.
Good Fortune.
PayPal $$ if you sign up for free offers (eBay, cred cards, e
Don't let the name of the Association mislead you, they deal with many other programming languages and subjects too.
Stick Men
I haven't done C++ programming for almost 5 years, but for five years before that I was developing exclusively in C++.
:).
Effective C++ (an earlier edition, obviously) was a huge boost to my early years in the workplace.
It was pretty much required for every new hire to pick it up, our coding standards referred to it, and you were expected to have it nearby if you were messing around with the codebase.
It is full of no-nonsense vital explanations of C++ best practices. If you're going to break a rule from this book, you should be able to explain why you're going to do it
I still have it in my bookshelf "just in case" I ever am faced with a C++ question.
Is it a good book for a newbie? I don't know. But it'll help you understand how not to make newbie mistakes, that's for sure.
If all you're writing are toy programs, heck, it still might be interesting as just good background knowledge. But if you're developing professional software, it will help you make your software more solid and more maintainable.
And no, I don't know the author or anything. I just loved this book.
Not representing or approved by my company or anybody else.
Dump the VC++ book. It's not about C++, it's about an IDE and API.
p.s. If you want an API book, buy "GUI Programming with Qt" instead. It comes with a free copy of Qt noncommercial for Windows. Your programs will be crossplatform and trivially portable to Linux, Unix and OSX. The quality of the Qt API makes MFC drop to its knees in humble supplication.
p.p.s. If you want to learn the VC++ IDE, read the help pages.
Don't blame me, I didn't vote for either of them!
The reason why there are so many people around saying we should use Java and C# is ignorance. These people have never had to write code where performance matters. I work on a large graphics application that uses Python bindings to make it easy to use. But we still have to develop non-Python part using a language whose performance doesn't suck beyond belief. If we don't, then the competition will be faster.
At this point I usually have to endure the lecture about how slow code can be speeded up with good algorithms. But we have some of the best people in the field working on our algorithms and still need more speed. There is no choice but to use C++.
Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
by Bjarne Stroustrup
by Nicolai M. Josuttis
by Andrew Koenig and Barbara E. Moo
Stroustrup is the reference book for the language. It could be used as a textbook or tutorial since it has good pedagogy and problems to solve at the end of each section. But Koenig and Moo is better for the tutorial aspect and Stroustrup is better as a reference. Their is a paperback version of the 3rd edition, but the special edition, with its stiff spine and ribbon bookmark, is worth the money because you will be frequently referring to it.
Josuttis is the reference to the standard library and standard template library. This is an advanced book, and could probably be the last one of these you purchase. He covers everything the C++ standard library has to offer, especially including templates. Don't worry about these too much as you start out. Stroustrup and Koenig and Moo both touch on these topics and give a gentler introduction.
Koenig and Moo is the tutorial that every C++ programmer should start with, IMHO, and should be the standard intro university text. It doesn't carry baggage from other languages or bad style. Even though you've gotten through Deitel, I'd suggest going through Koenig and Moo next, skipping Horton completely.
Meyers two books used to be the standard on best practice. I guess this new 3rd edition, of which I was not aware, is the new standard. There are some things you can do in c++ that you shouldn't do, as well as some pitfalls that can be avoided if you are aware of them. Meyers points these out and is essential to creating strong code. I would get the new 3rd edition of Effective C++ and wait on More Effective C++ until it comes out in 3rd edition.
To sum up: Go through Keonig and Moo first to learn the language, but get Stroustrup at the same time to use as your reference. Pick up Myers 3rd edition when you finish Keonig and Moo, then start working through the problems in Stroustrup. As you get to the advanced sections of Stroustrup, pick up Josuttis to use as an additional reference. When you've finished all of these you should be very well versed in c++ and a better c++ programmer than probably 80% of the coders out there.
If you are done with school and out there working, you should be able to get through these in about a year of independent study. If you are still in school, focus on the classes you are paying for, and use these books as outside reading and references to inform your classwork.
Some other books to check out:
The C Programming Language by Brian Kernighan and Dennis Ritchie and The C Standard Library by P.J. Plauger. This is actually a great place to start learning to program, since you work very close to the hardware, but in a much more portable fashion than assembly.
Code Complete, Second Edition by Steve McConnell and The Pragmatic Programmer: From Journeyman to Master by Andrew Hunt. These contain essential knowledge about being a programmer beyond the nuts and bolts of the code. Reading these and applying the knowledge to your work will take you into 90% territory.
I hope you found this useful and that this helps guide you to where you want to be.
obviously no deficiencies vs. no obvious deficiencies
Do you know any functional languages? Can you (intelligently) debate Perl vs. Python? Do you know why Fortran can be much faster than C? Do you believe that a virtual machine can be faster than assembler? If you said "no" to any of those, yet refuse to look past your C knowledge, then you're depriving yourself of a lot of good learning.
There's a vast difference between "I haven't gotten around to it yet" and "I've already solidified my way of thought". You seem to take pride in the latter, and for that I feel sorry for you.
Dewey, what part of this looks like authorities should be involved?
I'm surprised no one mentioned (perhaps I've missed it?) Thinking In C++, by Bruce Eckel. It explains every subject in a very clear manner, providing quality examples throughout the two volumes. Not only that, you can download the book for free from http://mindview.net/