Battlefield 2 Demo Available
bbzzdd writes "Looks like FPS geeks aren't leaving the house this weekend. EA games has released a demo for the long awaited Battlefield 2 . The 547 MB demo is available at: Filerush (Torrent), GameSpot, Filefront, Gamer's Hell, Worthplaying, Download.com, Computer Games Romania .
Looks like FPS geeks aren't leaving the house this weekend.
Yeah, because that's how long it's gonna take to download it.
When BF1942 came out, it was really cool! Using all those vehicules.
;)
The tech look very promising in BF2, I don't like the war theme(Iraq is still too fresh, too controversial).
But, its a must try demo.
Cya you all in azureus and later in the demo
P.D.: www.3dgamer.com has a torrent too.
Get my e-mail after a captcha test in: http://tinymailt
Here is a torrent that is pretty good.t orrent
http://shuz.homelinux.com/Battlefield_2_Demo.exe.
There is or can be built a machine that can simulate any physical object. -Church-Turing principle
I've heard about the "commander" mode, or "role", but don't know all that much about it. Is it at all similar to how the Commander role works in Savage? What else are people really looking forward to? Is this one supposed to be more friendly with on-screen text? BF 1942 was awful with that, it was sometimes unreadable. Vietnam I think was a bit better but far from great.
Are there vehicles that play really differently than what's available in BF 1942 or Vietnam? One thing that was both good and bad in that one was the realism of the vehicles. It was good in that there were lots of vehicles, all of which were driveable, but it was bad because the realism mix just wasn't right. On one hand, one person could "crew" a tank completely, driving it, shooting, etc. There was a place for a second person, but their role was pretty useless -- just a machine gunner or something. On the other hand, the look and abilities of the tanks was vaguely realistic. I think it would have been much more interesting if you *needed* a crew of 3 to make a tank work, and in a ship you could either fire the main guns, or move the ship, not both.
Anyhow, I'll have to check out the demo, see what's new...
http://www.torrentspy.com/directory.asp?mode=torre ntdetails&id=326061
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive." - C.S. Lewis
Blue's News report:
"ATI Cards and Battlefield 2 Demo -- In testing the demo, EA has encountered some visual issues on certain ATI cards with the previous Catalyst drivers (5.5) and are working with yesterday's 5.6 release to discover if the issue is resolved. If in playing the Battlefield 2 demo you encounter texture corruption of any kind, we recommend rolling back to the Catalyst 5.1 drivers. ATI is aware of this issue and is working to resolve it."
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
From the official Battlefield 2 README:
WINDOWS
- Minimum Specification, based on playing a 16 player game:
CPU: 1 Ghz
RAM: 384 Mb
- Recommended Specification, based on playing a 64 player game:
CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
RAM: 1 Gb
BANDWIDTH
- Minimum
2.5 Mbit
- Recommended
5Mbit
Due to bad internal testing, the wrong version of the server went out to us linux admins.
p =13143#13143
more info:
http://bf1942.lightcubed.com/forum/viewtopic.php?
Email from EA:
From: Murphy, Mike
Date: Jun 11, 2005 12:07 AM
Subject: Incorrect BF2 Linux Version
To: "Murphy, Mike"
Hey Guys,
A quick note to all of our community leaders and file partners. We
inadvertently released an out-dated Linux version for today's
Battlefield 2 Demo Server. It is imperative that you not make this
available on your web sites and that you let people from your media
outlets know not to host it for download or run demo servers with it.
We will follow up early next week with a version that works.
If you have any questions at all, feel free to call or email me.
Thanks
Mike
You mean OpenGL and OpenAL, right? 'Cause that's what you're talking about. Those are available on pretty much all OS's
What it would take to "move PC gaming away from being a Microsoft OS-specific activity" (if that were true, which it isn't) is for a platform to come out that has as easy of a game development SDK, hardware and driver support from ISVs, and enough of an installed base for game development to look lucrative to developers.
The Mac has maybe one of those. No change in the CPU is going to magically grant it the other two.
OpenGL and OpenAL are two such multimedia facilities offered by Mac OS X. Indeed, along with other Mac OX S technologies such as Quartz, QuickTime, QuickDraw it does begin to form the backbone of the ultimate gaming PC.
The transition to the Intel platform may very well give it the userbase it needs. In fact, it may be a case of the two building off one another: the increased userbase will increase its appeal to game developers, who will provide more games, which will further entice current Windows gamers to switch over to Mac OS X and Apple computers, which will lead to further game develpment, and so on.
Cyric Zndovzny at your service.
Comment removed based on user account deletion
Woah, BF2 demo is awesome! At first I was disappointed because the game was so choppy even though I had decent pings. I lowered graphic settings like lighting. Now, it is playable at 1152x864 resolution, v5.2 Catalyst driver, and everything else at maximum.
:D
I love the special effects. I love when my visual goes BLURRY when I get hit by artillery or whatever. I love being the medic guy like in Return to Castle Wolfenstein multiplayer. Giving people med kits to use and reviving injured players get me points! Capturing flags/areas WITH buddies rock (see the attached screen shot -- see that chopper too?). Listening to poeple with voice communication (rad) -- I wished I could talk clearly!! Being on the huge aircraft. Wow. Seeing the realistic ocean. Driving through the city reminded me of videos from news and movies (e.g., Black Hawk Down).
Attached two screen shots of me playing! I am SO buying this game on the week of 22nd. I think I will sell BF:V, but might keep BF1942 for its Forgotten Hope mod (still need WWII theme!).
The game borrows cool elements from Natural Selection mod (commander, communication, etc.), Return to Castle Wolfenstein/Enemy Territory, Day of Defeat, etc. Running/Sprint is limited (you get tired after a while).
The bad parts: Long loading times. Configuring keys SUCK!! Too many introductions that can't be skipped.
Goodbye Desert Combat and Point of Existence mods! I can't wait to play more demo this weekend before my long summer of crunch times at work starts. Of course, I need to crank up my speakers and subwoofer. Muhaha!
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).