Blender Now Has Soft Body Support
johnnyb writes "For those who haven't been paying attention, Blender has been gaining features like mad over the last year. The Blender Foundation has just released 2.37, which adds soft body support, force fields, and deflection for realistic cloth, skin, and other effects. This in addition to all of the smaller additions, and all of the work that has gone into previous releases. If you haven't tried Blender yet, now is the time!"
Developers are quoted as saying "we added this feature to allow for acurate rendering of Slashdot posters".
Paul Lenhart writes words!
"My point was that if you're a character animator, you would have tried Blender already, to see if it provided the features you needed."
No, I would have avoided it because it didn't have Softbody.
"Derp de derp."
My blender has had soft body support for ages. It's amazing how many babys will fit in the machine.