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The Lost Art of Class Balancing

GamePro has a look at the delicate touch needed when balancing classes in a Massive title. From the article: "Bad class balancing has been an endemic problem to MMORPGs--unfortunately especially in games where PvP is a major component. Dark Age of Camelot tanked the usability of the original classes with the emergence of Vampiirs in the ill-reputed Catacombs expansion. Users were incensed when Creature Handlers ruled the universe in Star Wars Galaxies--then angered even more when the class was beat down with the nerf bat in subsequent patches."

2 of 214 comments (clear)

  1. Sweet Moses. by Anonymous Coward · · Score: 1, Funny

    I've been told that I'm quite the geek, but after reading the blurb for the article and not understanding a single sentence, I feel like Brad Pitt.

    Ladies, here I come!

  2. Re:PvP and PvE can't coexist by koi88 · · Score: 2, Funny


    It would be a lot more fun if you could set up your PvP group like a real life battle, keeping your archers, healers, mages, etc protected behind a line of grunts.

    Ahem,AFAIK, mages didn't prove very successful in actual battle in real life. That's why we see so few of them in battle nowadays...

    --

    I don't need a signature.