Half Life 2 - Lost Coast HDR Explained
An Anonymous Reader writes: "Valve has released some amazing new screenshots of Half Life 2: Lost Coast, showing off the new-found technical wizardry called High-Dynamic Range rendering. It is the same advanced lighting that makes Unreal 3.0 look so good, except it will be available very soon for Half Life 2. Bit-tech has written a guide to all the new stuff like Blooming and HDR Cube Maps which explains everything you can expect to see when Lost Coast comes out."
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
Uh, it's not just HDR that makes UE3 look so good.
If Half-Life 2's gameplay was too boring for you, I suspect that the FPS genre is not suitable for your taste.
In other words, with HL2's gameplay is no worse than it's graphics.
Have you even played Doom 3!?
Abaddon: An Xbox 360 Indie game
we dont have flying cars yet, but at least we can make 'white' in video games REAL FUCKIN' WHITE
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.