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User: Cornflake917

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Comments · 950

  1. Re:on the up side on Star Wars To Air As Animated Sitcom · · Score: 1

    The people who did the commentary in MST3K are still making fun of movies. Look up "RiffTrax" on google. They have indeed made fun of all 6 episodes of Star Wars as well as the Star Wars holiday special.

  2. Re:Facebattle.net on Blizzard Previews Revamped Battle.net · · Score: 1

    Battle.net had one ad displayed at the top of the screen. Are you not able to move your eyeballs down?

  3. Re:Facebattle.net on Blizzard Previews Revamped Battle.net · · Score: 1

    The new Battle.net will give you more tools to make it easier to play with your close friends and avoid people you don't want to play with. Why would be against this?

  4. Re:Facebattle.net on Blizzard Previews Revamped Battle.net · · Score: 1

    Starcraft II will have a single player mode.

  5. Re:Who cares? on Blizzard Previews Revamped Battle.net · · Score: 1

    Yeah, except the part where they also had to remove compatibility with Warcraft II's files to avoid getting sued. That's how the whole freaking project *started*, btw, as a way to play an improved version of Warcraft II. Somebody does that to ID's games and they give it their kudos. Somebody does that to Valve's games and they freaking advertise it on their website. Somebody does that to *Blizzard*, however, and here comes the lawyers.

    You make such biased political comparisons. At least say what Valve game and what id (not ID) game you are talking about.

  6. Re:Who cares? on Blizzard Previews Revamped Battle.net · · Score: 2, Insightful

    I'm assuming the $180 is implying that Starcraft II is going to be released in 3 iterations each priced at $60. You're most likely wrong. The devs said that the 2nd and 3rd campaigns will be more like expansions packs, and will be priced accordingly. Besides it's not like you're forced to buy all three games.

    What makes you think you will be constantly pestered to buy maps? Wouldn't you want to see what kind of cool mods/maps the community made without having to jump through hoops to search them? You post is devoid of logic and common sense.

  7. Re:Steam and Electronic Arts on Game Distribution Platforms Becoming Annoyingly Common · · Score: 1

    The bits wouldn't be random. They would be encrypted, but not random.

    In other words, someone (probably Valve before they sell Steam to another company) will create a patch that will allow you to play the games.

  8. Re:Are nerds not aware on Is Programming a Lucrative Profession? · · Score: 5, Insightful

    Why is your company hiring people that only know interpreted languages when your company mainly uses "real" languages? That's very strange to me. I also find it odd (and funny) that you that you blame programming languages for your co-workers incompetence, then in the next sentence complain about how your coworkers blame a programming language for their incompetence.

    As C++ programmer with 10 years of experience, and about 5 years of C# experience, I can tell you that C#, Java, etc. can be very useful tools for the right type of software. People who know these languages can be very valuable for the right company.

    To be honest, if I were a manager I would not hire someone who is so narrow-minded about programing languages. Computer Science is not a static field. Don't expect them to teach the same things they taught 20 years go.

  9. Re:Developers with style on The Nuking of Duke Nukem · · Score: 1

    Would you be quick to snap up someone whose only professional credit was "Worked on a game for 12 years that never came out"?

    After seeing some of the last videos of the gameplay before DNF got axed, my answer to that would be: yes, fuck yes.

  10. Re:It's called a team on When Developers Work Late, Should the Manager Stay? · · Score: 1

    Leadership is often like dancing tango: the trick is knowing when to do nothing.

    What the hell makes you think that slashdotters know anything about tango? Please stick to car analogies.

  11. Re:Something wrong with the sales model? on Is Console Gaming Dying? · · Score: 1

    Didn't MW2 break sales records at that price point? Also, this price point isn't any more expensive than price points of the past after inflation is factored in.

    The article discussed how the consoles are losing profits, not the game developers themselves. I think adjusting the price of all games is a very simplistic answer to a very complicated problem. As an indie game developer, I have had seen peers actually sell less units by reducing their price. Sometimes reducing the price also reduces the perceived value, and that is definitely not going to help game companies mitigate losses.

  12. Re:Entitlement psychology on EA Flip-Flops On Battlefield: Heroes Pricing, Fans Angry · · Score: 2

    I bet the same people who want to get all the content for free, are the same people who whine about prescription drug prices. "Why charge me $20 for a pill that costs $0.0002 to make?". They don't care how much money and effort went into making the product, or about all the people who have mortgages to pay and children to feed who worked on it... they just want everything to be delivered to them for FREE, because they're the only people in the world who matter.

    People aren't whining about prescription drug prices because of the difference between the price and the cost to make. They are whining because drug companies are making exorbitant amount of money, most of which is ending up in the pocket's of CEO's. Unless the CEO has like 2 billion mouths to feed and has a mortgage on an entire Caribbean island, I'm pretty sure these whiny people are justified.

  13. Re:Does AI have to be good? on StarCraft AI Competition Announced · · Score: 2, Informative

    RTFA.

    The competition is being held by Expressive Intelligence Studio at an AI conference. Blizzard has nothing to do with this, AFAIK.

  14. Re:As to what PN is... on Project Natal Release Details Emerge · · Score: 2, Funny

    So will Sony's new control system that competes with Natal will be called Project Bortion?

  15. Re:Black Isle on Review: Dragon Age: Origins · · Score: 1

    The more people try to milk a game beyond it's cost the longer before they actually develop something new and interesting.

    It's a shame that game companies actually have to, you know...make money...if they want to survive in the industry.

  16. Re:Still behind id on Epic Releases Free Version of Unreal Engine · · Score: 1

    Look at any multi-player game that runs on the Source engine. The source code isn't released and there are cheaters everywhere.

    Quake is a poor example because it was one of the first FPS multiplayer games that became popular. If the amount of cheaters start at 0 or a very small number, increasing the amount by tenfold isn't really hard to do.

  17. Re:Hackers Diet FTW. on Why Doesn't Exercise Lead To Weight Loss? · · Score: 1

    Long term, muscle mass needs feeding. That's why your body gets rid of it if you don't use it - it's a waste of energy. You put muscle mass on, you burn calories whether you use it or not. Granted, it takes a lot. The best to focus on (so I'm told) is leg muscle, as they're already big and building them up is relatively easy (running/cycling/walking all do it).

    I can attest to this. Being a soccer player my whole life has given me some pretty muscular legs. Mind you, they aren't body-builder-muscular, but they are pretty strong. At age 27, I am completely incapable of gaining weight. I play two soccer games a week, and it seems to be enough to where I can eat whatever I want, and my weight stays around 160 at 5'11. I've tried gaining upper body mass and it's quite difficult. I honestly feel that I have to quit playing soccer (won't happen) if I really wanted to gain some weight.

  18. Re:Still behind id on Epic Releases Free Version of Unreal Engine · · Score: 1

    Any popular multiplayer game is going to get hacked (especially PC FPS's). There really is no way around it. Whether your source is out there or not, people will reverse engineer the code and find a way. As an indie developer, I can only hope that my game becomes popular enough that people would create cheats for it. Regardless, security through obscurity is not something that a developer should rely on, and rarely does these days. Most companies take a proactive stance against cheating, which is really the best way to combat it.

  19. Re:The world needs this.... on Scientists Build a Smarter Rat · · Score: 1

    icanhazcheezeburger.com will change to MayIPleaseHaveAGardenBurger.com?

  20. Re:After reading the tech specs I can see on Nintendo Announces DSi XL · · Score: 2, Insightful

    To read Slashdot, you'd think Nintendo is experiencing exponential profits growth, and the Xbox 360 outsells the PS3 10-to-1.

    I thinking you must read a different slashdot than I do. There is a rather substantial anti-MS crowd here that talk down the 360 every chance they get. It's more like this:

    Wii: The Jesus of consoles.
    360: A machine that does nothing except RROD.
    PS3: Sony installs rootkits on your computer!!!

  21. Re:First... define worse... on Bad Driving May Have Genetic Basis · · Score: 1

    If you cannot maintain your speed at the posted limit, and have no respect for when a U-Turn is allowed or appropriate, than you are not maintaining "superior control" of your vehicle. You're just trying to justify your asshattery. (Yes, we all got that you're talking about youself.)

    Keeping your car at the posted speed limit has nothing to do with control or being an asshat. Don't tell me you never driven on a section of road where the speed limit is complete bullshit, and no other drivers pay attention to it. I remember a section a road where the posted limited was 40, but the traffic rarely went under 55. Driving the posted speed limit would have just created a dangerous situation for both me and the other drivers. Speed isn't necessarily the determining factor of how dangerous you're driving. It's your RELATIVE speed to the objects around you.

    However, in some situations people making illegal turns piss me off to no end. If their illegal turn is causing people to wait unnecessarily, they totally deserve the "asshat" label.

  22. Re: Bad Driving on Bad Driving May Have Genetic Basis · · Score: 1

    Just here to offer the wood for you to touch.

    And now you've reduced the number of female slashdot readers back to zero.

  23. Re:From the virgin geeks - Thanks a lot! on "2012" a Miscalculation; Actual Calendar Ends 2220 · · Score: 1

    "I'll bet you TEN MILLION dollars that the world doesn't end. If you're so sure it's gonna happen, than that's enough money to last you the rest of your life!"

  24. Re:Doom on A Look At How Far PC Gaming Has Come · · Score: 1

    as for Gun wobble, that may have been an ID invention, but I'd quite like to know who first put a gun in the players right hand, rather than in the middle bottom.

    Am I the only one perturbed by the fact that this guy claims that the "gun wobble" and directional feedback were inventions in which all FPS developers should pay homage? I'm pretty damn sure once you got the technology to represent a 3d world and rasterize it to a 2d plane, making a gun wobble or providing a directional feedback when being attacked would be complete after thoughts. Some guy doing beta testing was probably like "it would be cool if the gun, like, wobbled or or something." So they added a sin function translation to the gun sprite in the y direction, and then voila...brilliant invention!

  25. Re:No more!! on NVIDIA Targeting Real-Time Cloud Rendering · · Score: 1

    ...when I hear these jack off tech companies

    You mean like the company that developed the fleshlight? I'm surprised slashdot doesn't post more articles about this type of technology, considering the typical slashdotter. Jack off tech: it's the future, man!