Halo 3 Rumours Surface
Eurogamer has a run-down on the current bevy of Halo 3 rumours circulating the internets. Interesting stuff, if there is any truth to them. From the article: "We're told that Bungie is 'attempting to maintain an online co-operative component for the campaign supporting more than two players at once,' and that Halo 3 'will have a multiplayer mode which pits players against bots in scenarios that are directly connected to the story of the game.' They're aiming to support more than fifty players on Xbox Live for certain maps, too."
With the appropriate map, QuakeWorld ran fine with up to 64 players on a machine with less than 128MB of physical RAM, and 2MB of video RAM. So a high number of players shouldn't be an issue in a properly-designed system.
Unless each player is going to have a different skin, you can reuse the same piece of video RAM for a lot of the different player models. Heck, shaders can probably be used to reduce the requirements even further, while enhancing the model's detail level.
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Will it have a real ending?
I think it's utterly disgraceful to suggest that a seasoned development team like Bungie would skimp on plot advancement and wrap up a long-awaited sequel with a shoddy, half-heated cliffhanger in order to meet deadlines - of course Halo 3 will have a re
Tedious Bloggy Stuff - hooray?