Halo 3 Rumours Surface
Eurogamer has a run-down on the current bevy of Halo 3 rumours circulating the internets. Interesting stuff, if there is any truth to them. From the article: "We're told that Bungie is 'attempting to maintain an online co-operative component for the campaign supporting more than two players at once,' and that Halo 3 'will have a multiplayer mode which pits players against bots in scenarios that are directly connected to the story of the game.' They're aiming to support more than fifty players on Xbox Live for certain maps, too."
Short of having live flesh-and-blood players of controllable skill level, there's nothing like bots to enhance an FPS's multiplayer experience.
That's my only gripe with the Battlefield 2 demo.
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The other awesome thing is that it's set on this world which is like a giant ring. If you've ever read David Niven's Intregal Trees then you know what I'm talking about.
It's awesome. The graphics are amazing, better, IMO, than Quake, and they're still working on them so expect amazing things in the long term.
As long as I never again have to hear the line
"Contact! Lots of contact!"
>> Standing on head makes smile of frown, but rest of face also upside down.
I don't know about anyone else, but as an avid Halo 2 player I find even the big team battles with 16 players to be a bit much. On the moderate sized maps it seems to be overcrowded and the larger maps have too much open space for my tastes. I can't even imagine the maps necessary for a 50 player battle.
And it takes 384MB to run 64 players on a RTCW map and RTCW isn't that much more inferior (graphically) to BF2.
What's your point?
Internet 1
Internet 2
Internet 3
ya know, all those internernets!
Pretty Pictures!
Can I mod you down -1 for lack of originality in your troll? That would be for using ^H as an indication that you're somehow flexing a kind of geek muscle while coming up with your useless non-contribution.
Here's a couple of thoughts for you. One, if you don't like reading about speculation and rumor, don't read Slashdot. Anyone who's been here long enough will know that is what we see on here a lot. Second, just because you don't like it, doesn't mean the rest of us want to read about you not liking it.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
You're not considering the possible conspiracy. Its possible that the design team is trying to figure out what features they want to focus on adding, and have decided to plant this story to get feedback about what people want.
They could always just rely on focus groups, but Microsoft is so evil you just know they'd try something like this.
Will it have a real ending?
Well, at least Lindsay Lohan isn't reading this. It's bad enough she went to the Halo 2 release party with her ex (warning: Windows Media video)...but rumors of Halo 3?!? She'd get a heart attack just thinking of that...
You can hold down the "B" button for continuous firing.
With the appropriate map, QuakeWorld ran fine with up to 64 players on a machine with less than 128MB of physical RAM, and 2MB of video RAM. So a high number of players shouldn't be an issue in a properly-designed system.
Unless each player is going to have a different skin, you can reuse the same piece of video RAM for a lot of the different player models. Heck, shaders can probably be used to reduce the requirements even further, while enhancing the model's detail level.
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Perfect Dark 0 allows for 50 players at once... it's in a playable state (not sure how well-tested that number has been... but if they've been throwing it around so much, I'd imagine it's somewhere in the ballpark)
[DISCLAIMER: This post is a work of satire and should not be misconstrued as a holy text upon which to base a religion.]
The poster also says that Bungie is working on a map editor and movie maker for the game, so you can send and receive maps and movies via Xbox Live.
If you're anything like me, you play FPS's for the multiplayer action. I really don't care how dark and gritty the next Halo storyline is, because I'm sure it will be just as sub-par as the story from Halo 2. But I really don't care about that, it's all about the multiplayer for me, and a map maker/editor would enhance the experience by a lot.
Because the Xbox 360 will come with 20GB HD, I think people should be able to create fairly large maps, at least bigger than the ones you can make on Time Splitters (which was really disappointing to me). They've also been talking about how the Xbox 360 will be able to pull music, movies, etc. from a computer. Why not custom skins for the walls and other features in the map?
Although this is pure speculation, It would be awesome if even a limited map editor/maker were created for Halo 3. It looks like Bungie might have realized that most people don't give a rat's rump about the single player campaign, and have focused more on the multiplayer aspect of the game.
..."Contacts! Lots of contacts...at 1-800 CONTACTS or online at http://www.1800contacts.com/!"
(To any Slashdotter implementing ads in our video games: please tell your superiors we don't like or want them. Or at least die so we can play sans such intrusion.)
You can hold down the "B" button for continuous firing.
how many times do ppl forget that consoles don't run like regular OS' they don't have 1000 diff tasks to run, like windows does, just playing the game....512 ram is beastly for the next gen
++good
Don't blame me, I voted for Durga.
Now, I've never been one to take offense at a good joke. I have as excellent a sense of humour as the next man (or woman.) I spend a good portion of my day passing on jokes I have received from others on the Internet to my friends. But these jokes have a context. They're not intermingled with serious content. And they certainly do not undermine the understanding of serious discussion material by including quotes from the President of the United States of America. When I must write serious, thoughtful, articles, I do not debase the very subjects I write about by including irrelevent pot-shots at our fine American Southern brethren, who certainly can't help being a little less able to communicate using correct English than the rest of us.
I do hope the article submitter is reading this and is aware of our strong views on the subject. Slashdot is "News for nerds, stuff that matters", an informal but nonetheless unambigious mission statement that leaves no room for humour.
You are not alone. This is not normal. None of this is normal.
I can only imagine that the people soiling their pants over the Halo franchise are too young to have played GoldenEye for the Nintendo 64. That was the closest the console industry has come to a worthwhile FPS. Then again, that's probably because it was designed for a console from the beginning, whereas Halo was developed with an actual FPS interface in mind (keyboard, mouse) before Bill Gates waved a big bag of money in front of Alex Seropian and Jason Jones...
I distinctly remember reading interviews with Bungie that said that the next game would not be in the Halo franchise . . .
Here's one link. I think that there was also one about it on Gamespot.
The article said the "opening scenes" take place thousands of years before the Halo timeline. So it's obviously some kind of crazy flashback thingie explaining plot points.
That is, of course, if any of this is true.
not 14, but this moron doesn't think he'd make a good president.
It has been statistically shown that helmets increase the risk of head injury.
I smell a lot of sarcasm in your post...
The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
What exactly does mean the appropiate map? One that makes sure there is never too many people on the same room? One that is not just a huge arena?
Well, QuakeWorld servers only sent clients data on entities that are nearby. But the protocol is such that you can have huge numbers of entities constantly moving, and it's not much of an issue, even over 33.6kbps dial-up. (We hadn't exactly hit 56k at the time...the V.90 standard hadn't been finalized, and modems were constantly being marketed as "v.90/KFlex" or "v.90/X2", meaning they supported either the KFlex or X2 standard, neither of which turned out to be completely compatible what we know today as v.90. So 33.6kbps was the least common denominator between the two.)
The Quake engine didn't (and doesn't) support large, open areas well, anyway. On a P75, you could comfortably have areas the equivalent of about 50 yards, cubed. More than that, and traversing the BSP tree for the map became something developers didn't like to think about.
No, the biggest concern in QW when it came to supporting a minimum number of players was the number of starting positions. If there weren't enough multiplayer start positions, telegragging, or the killing of a player by being in the way when another player spawned, became a severe issue. The most notable example in memory for me was an occasion when I accidentally tried to spawn 15 bots in a map with only one start position; it was intended to be a single player map, and the the start position became the source of a veritable fountain of gibs.
The stock Quake server, when running in dedicated mode, supported 16 players. Before the Reaper bot, very few community map developers had any way of getting more than four to six players in a test map at one time, so they developed their maps with that as a target. As a result, there were very few DM maps that comfortably supported more than eight players, and, last I checked, less than a hundred maps designed for as many as 16 players. I remember less than ten maps that could support QuakeWorld's maximum of 64 players. And in practice, even id's server rarely got that many players.
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Thanks for the info.
As long as they dont use the prequel to tell us that Guilty Spark is Cortanas father, introduce some stupid flappy comedy alien (to appeal to the younger market) and that the Master Chief is The Chosen One who will bring balance to the Halo.....
Geez, I get pwned enough as it is playing 15 other players. Now I'll have 49 players yelling "You suck, grandpa!" -Eric (gamertag:Not_in_the_face_not_in_the_face)
SJW: Someone who has run out of real oppression, and has to fake it.
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
Bill Gates has come out publicly announcing there will be a Halo 3, and that it will be released on the day of the release of the PS3:
- Release-Date/story.xhtml?story_id=11300CTNVK45
http://www.newsfactor.com/news/Gates-leaks-Halo-3
A good ploy.. If I get a PS3, I'll still be playing Halo 3 on my xbox 360 that first day (and probably for quite a while after that).
..Jeff Keegan
seven syllables explain TiVo: kee gan dot org slash ti vo
Bill Gates announces a lot of things. If you look at the tone of that article, it is generally doubtful of the possibility that the game will actually be released. Bungie might not be the next developer anyhow.
The fact that MS announced that a game would be out on a certain date really has little relationship to the date that game will actually come out. I would say that MS's announcing the game on that day in particular makes it a somewhat less likely candidate for being the eventual true date of the game's release.
And even if they do release it then, it still might suck the same way Halo 2 did.It's really an attempt at being cool by the poster - somewhat like saying things in French - because it demonstrates the posters leetness because, hells bells, he uses Linux or VI or EMACS or whatever backwoods forgotten piece of software he used or still uses that can reconcile a backspace key.
The bottom line, the guy is a tool. Trust that, even if my answer is not fully technically correct.
Further, the development time for Halo 3 is much longer than for Halo 2.
Still further, what better way to mess with Sony than to release some hot title on their release day to steal their thunder.
Even further, you are still a tard.
Maybe you should change your nickname to "H4lo-l0v3r?" Look at the article before jumping to conclusions, please.
Bill Gates is the only one who is saying that it's going to come out on the same day; all the other XBox developers wish he would stop talking about it. Bungie hasn't even started on the game, and it's gonna take hella longer than a year to finish, no matter what, because of the kinks that almost always arise in the APIs of new platforms (i.e. the XBox 360) and because of the porting of the engine over to the 360. If they decide to write a new engine, as they probably will, it will take even longer....but in July 2005's Elle , Lindsay says, "I had exhaustion. I was diagnosed with acid reflux, anemia, hypoglycemia, my liver was swollen, my kidney was infected."
Just three weeks ago, my mom (after leaving a hospital for some emotional treatment) came home, and a day later suddenly lost most of her energy and appetite, and started vomiting her food. She went back to the hospital, to find she had a kidney infection and anemia, and needed IV, etc.
I just talked with my mom and she added she lost 15 pounds from the sickness. She only regained 2-3 back and is happy without the excess weight. If Lindsay was as sick as she said (my mom leads me to believe Lindsay), her doctor's probably warning her to refrain from further McDonald's consumption, and she'd be really insane to hurt herself further with drugs, starvation, and the like. She's probably glad to be without her legendary boobs.
Just my thoughts. I'd say something about Halo 3 if I owned the previous ones. The budget's not allowing many games lately. My real point is that since Lindsay's ex was a big Halo fan, any new one would bring back some bad memories.
You can hold down the "B" button for continuous firing.
But the point is, there WILL be a Halo 3.. Most people consider their xbox to be a Halo-playing-device.. It's certainly the main reason the platform was as popular as it was.. Bungie had people drooling over demos of Halo for YEARS, at MacWorld expo after MacWorld expo.. Halo is what sold the xbox. Having another Halo title out there will be key in selling xbox 360's.
Anyone thinking that they didn't/won't have all of Bungie's time from Halo2 until the release of Halo3 spent on Halo3 isn't getting how important the Halo franchise is to the xbox. Bungie gets it, and I'd bet anything that's what they're working on.
And, for the record, you have a poor taste in games.. Halo2 was great.
The date may slip, but the next title from Bungie won't be non-Halo. Quote the slashdot post years from now - I'm saying it here.
..Jeff Keegan
seven syllables explain TiVo: kee gan dot org slash ti vo
Jeff's just upset because he's having trouble getting past lvl 14 on XBL. Be nice to him.
Yes, it's true. This man has no dick.