Slashdot Mirror


Immersively Kick Ass Kung-Fu

Ant writes "Kick @ss Kung-Fu is an immersive game installation that transforms computer gaming into a visual, physical performance like dance or sports. You can fight and defy gravity like kung-fu movie actors -- only there's no wires or post-production needed, thanks to the real-time embodied interaction and virtual set technology. Formula: You + Camera + Software + Screens = Embodied Gameplay."

38 comments

  1. kick atss? by Anonymous Coward · · Score: 0

    the site clearly says kick ass not kick @ss, what's with the censorship????!

  2. Attack of the Show/G4TV by Seumas · · Score: 2

    This was already on G4TV (Attack of the Show).

    Way to stay on top Slashdot. Half of the stories in the last few months have been duplicates of lame stories (which often are just small blurbs about products or gadgets and not stories) long since aired on G4TV or posted on Fark, Drudgereport or Engadget and Gizmodo.

    I hate to be another Slashdot-whiner, but good god. I kind of feel like my Subscription is a rip-off when most of what I'm reading I already got for free on other sites - days or weeks earlier.

    1. Re:Attack of the Show/G4TV by Anonymous Coward · · Score: 0

      Congratulations, thats what slashdot is, a news blog.

      We don't have reporters, we have web crawlers. We have editors. We have to rely on people submitting stories.

      Don't like the quality? Submit your own stories. Or, bitch about it more. One of these choices is productive. The other is prevalent.

    2. Re:Attack of the Show/G4TV by Starsmore · · Score: 1

      You forgot that the Feed on Attack of the Show is usually 'Yesterday's Slashdot News - Today!'.

      --
      "If Common Sense was so common, it wouldn't be such a valued trait."
    3. Re:Attack of the Show/G4TV by antdude · · Score: 2, Informative

      Seumas: So? I don't get cable and satellite TV so I wouldn't know. Even Blue's News mentioned this site yesterday. It may be old to you, but it's new to some people like me.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  3. And for the rest of us... by alexo · · Score: 2, Insightful

    ... who are not martial arts experts, cannot set up a special room and shell out mucho dinero for the equipment but still want some immersive fun, there's Eye Toy.

    1. Re:And for the rest of us... by Meagermanx · · Score: 1

      Whenever I see an eyetoy movie, it always features some old lady randomly swatting bobbleheaded midget-ninjas. Not exactly Kung Fu.

  4. Finally! by superjerk · · Score: 2, Funny

    Badly drawn flash games just aren't enough for me. I need immersive badly drawn flash games. Preferably with shaky animation and grating sound effects. This is my dream come true.

  5. Two cameras = 3D model by dmaduram · · Score: 1

    It'd be rather neat if you could use two cameras to create a 3D-model of a person, instead of a 2D image -- some folks at MIT already did some research on this, but it'd be pretty cool to see this implemented in a game.

    Maybe the Xbox 360 or PS3 could create a realtime 3D model on the fly?

    1. Re:Two cameras = 3D model by macshit · · Score: 3, Funny

      Maybe the Xbox 360 or PS3 could create a realtime 3D model on the fly?

      Well who knows, but it's a sure bet that they'll claim they can...

      --
      We live, as we dream -- alone....
    2. Re:Two cameras = 3D model by KDR_11k · · Score: 1

      Creating a 3d model from pictures is hard. Creating a 3d model from 2 pictures is damn hard.
      Creating a realtime 3d model that can be animated from two pictures is nigh impossible (never mind they'd have to be from very different angles so every part of the object is visible). Even humans usually work with more than two pictures (three at bare minimum, front, side, back).

      Realtime objects need a very optimized mesh, a computer can't do that yet (which is why art teams are so expensive). Those meant for animation need an even more specific shape.
      EA claims to have a "proprietary face scan technology" which is basically a laser scanner that generates reference objects for the art team and from what I've heard these scans are so bad it's more effective to take a few photos (or in this case use Google to find photos since Mr. Brosnan wasn't at hand when they realized that) and do it the traditional way.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Two cameras = 3D model by Anonymous Coward · · Score: 0

      shhhhhhhhhhh don't give them any ideas!!!

    4. Re:Two cameras = 3D model by fennel1 · · Score: 1

      As humans, we use two eyes (visual input sources) to get depth perception and 3D vision. Why can't we do the same with two cameras?

      A raster mesh created 'on the fly' is out of the question (precisely what parent noted), but can't one just map salient physical characteristics of the person to a generalized 3D model? I mean, all humans look fairly similar, and a two-camera model could use depth perception data to customize a humanoid mesh to look like a gamer.

      just my two cents :)

    5. Re:Two cameras = 3D model by KDR_11k · · Score: 1

      You see only a part of the object, your experience fills in the gaps. Reshaping a basemesh to look like the user wouldn't be that accurate as you'd still have to recognize the individual limbs and their shapes (and it'd have trouble with some clothes, imagine a girl wearing a dress in front of that system, where would the system place her legs? Do we expect the user to pose nude and let the program add clothes?). The texture would be the hard part, the computer cannot guess what your backside looks like. Besides, knowing the accuracy of shape recognition systems I'd doubt the result will look like you, even if it resembles a human.

      Not to mention that if this was feasible you could expect game developers to use it a whole lot instead of keeping the art team busy for years.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Two cameras = 3D model by fennel1 · · Score: 1

      Very good example -- I totally didn't think about the 'clothing' issue at all :)

      Perhaps fourth or fifth-generation consoles could overcome the computational / design / algorithmic hurdles you mentioned? The 3D-model-in-game sounds quite cool, so I'd hate to discard the whole idea completely...

    7. Re:Two cameras = 3D model by Meagermanx · · Score: 1

      Wouldn't your best bet be to incorporate a black or blue or green suit covered with little white dots? Seemed to work well for the motion capturing guys. You wouldn't look like... you, but it would still work great for 3D games.

    8. Re:Two cameras = 3D model by KDR_11k · · Score: 1

      Motion capturing only records joint positions. You can record animation but to get the character to look like the user you'd have to have it match the shapes of the user. Most importantly the face.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  6. Let's not discriminate by 77Punker · · Score: 1

    The Revolutionary part of Nintendo's next console is probably that sort of feature. Actually, that will be just one of the revolutionary features. It will do all things! Nintendo can do no wrong! Luigi's Mansion was a great game!

  7. Too Much of a Tool to Fuck by Shihar · · Score: 0, Flamebait

    It isn't a fcuking swear so long as you don't spell all of the letters in the god d@mn word right, you @ss hole.

    Really people, if your goal is to spare people some fucking profanity, then just don't use that piece of shit word. I mean, for fucks sake, we know what it means, we think that word in our mother fucking heads, you didn't spare anyone. You just look like a fucking loser afraid to even type a curse.

    While we are on the topic, I fucking hate those "too busy to fcuk" shirts. I know it is supposed to be a 'witty' way of saying 'too busy to fuck', but I generally see it as:

    "I am a fucking tool. Look how I got suckered into smearing a corporations logo on my chest. This corporations logo makes me look bad ass right? It is kind of a naughty word. P.S. I am not getting without a doubt not getting laid. I am too busy busy to fuck because I am jerking off in the bathroom."

  8. Great, but... by Mensa+Babe · · Score: 1

    Have you seen the movie? Wow, that guy was hot, wasn't he? But if you know kung-fu so well as the handsome player on the clip in question then why would you want to play someone who does? It's like playing sim city by a real mayor instead of ruling his own city or playing half life by someone who already has a life of his own, and a full one at that. Doesn't make much sense. In addition with poor graphics and lame music I just can't see it popular among the video games target audience (read: nonathletic teenage males with poor social skills). All in all, a great idea to use in the movie industry during the next 5-7 years for cheap side effects in straight-to-DVD productions for kids but hardly a success as a game per se. But the movie was great. In fact, I think I'll watch it again.

    --
    Karma: Positive (probably because of superiour intellect)
    1. Re:Great, but... by LordLucless · · Score: 1

      Signature: Ironic (Possibly because of poor spelling)

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:Great, but... by WWWWolf · · Score: 1

      By the way, the music in video probably is just for demo purposes. The rest of the demo clips shot on the location don't have music at all. They had this game on TV (part of "Taistelevat Julkkikset" show), where they used Cliched Kung-Fu Music(tm), but I guess it was put there by the TV folks.

      Graphics weren't really that awful, apart of the extremely silly-looking death effect (the 2D character flops down like a cardboard cutout or something =)

    3. Re:Great, but... by Anonymous Coward · · Score: 0

      Signature: Ironic (Possibly because of poor spelling)

      Reply: Moronic (Probably because of learning the definition of irony from Alanis Morissette)

    4. Re:Great, but... by LordLucless · · Score: 1

      Irony is a state of affairs or an event that seems deliberately contrary to what one expects and is often amusing as a result. The New Oxford English Dictionary

      From the site you linked to. Somebody making mispelling superior while claiming to besuperior is definately contrary to expectations.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    5. Re:Great, but... by Anonymous Coward · · Score: 0

      Irony is a state of affairs or an event that seems deliberately contrary to what one expects and is often amusing as a result. The New Oxford English Dictionary [emphasis added] (hint)

      Somebody making mispelling superior while claiming to be superior is definately contrary to expectations.

      If it was deliberately contrary to expectations then yes, it is an irony. But that would make your remark even more idiotic, wouldn't it?

    6. Re:Great, but... by Anonymous Coward · · Score: 0
      It's kind of like rain, on your wedding day. Or ten thousand spoons, when all you need is a knife.

      Don't you think?

    7. Re:Great, but... by Anonymous Coward · · Score: 0

      Alanis Morisette killed the sense of irony forever. I wish she dies. Wouldn't that be ironic? Sadly, no...

  9. What can I say... by Taulin · · Score: 1

    I usually don't say this...but...that really sucks. I mean..I see effort..and an 'idea' there...and effort..energy used to make the system..but..it sucks. When someone came up with this idea, if only a friend came to them and said 'Hey, that is pretty lame', then money and energy would have been saved. But! I still give a little credit because they did it, and it looks like it works. However, it still sucks.

    1. Re:What can I say... by Hast · · Score: 1

      Let me guess: You don't have many friends, right?

      This project seems like a really neat project as far as I'm concerned. It's quite a techical achivement too, as correctly finding the player in the video-strem is not a trivial task. And it seems like it is integrated quite well into the game.

  10. Hyperbole by ColaMan · · Score: 1

    It's not "Immersively Kick-Ass Kung-Fu" until the ass that gets kicked is *yours*.

    And then you might as well go down to your local martial-arts place and get your ass immersively-kung-fu-kicked for free.

    --

    You are in a twisty maze of processor lines, all alike.
    There is a lot of hype here.
    1. Re:Hyperbole by Anonymous Coward · · Score: 0

      In Soviet Russia, Kung-fu immersively ass-kicks YOU!

    2. Re:Hyperbole by jspoon · · Score: 1
      And then you might as well go down to your local martial-arts place and get your ass immersively-kung-fu-kicked for free.

      Palace, ColaMan. I think you mean martial arts palace.

  11. luigis mansion by himitsu · · Score: 1

    Luigi's Mansion was actually a great game once you spent 5 minutes learning the unorthodox control style...

    1. Re:luigis mansion by 77Punker · · Score: 1

      Luigi's Mansion was indeed entertaining, but not what I expected from a Nintendo launch title.

  12. Re:Too Much of a Tool to Fuck by IntergalacticWalrus · · Score: 1

    A bit offtopic but insightful. This should be modded up.

  13. Additionally by Moraelin · · Score: 1

    Additionally, there's something which they invariably seem to miss every time that stupid idea comes around _again_. (There's hardly been more than a couple of months without someone coming up with the exact same "I know, let's make the player kick/swing a sword/run on a treadmill/whatever to make it really immersive" idea.)

    That something is: physical effort involved.

    Do you fancy playing that kind of game for 12 hours on a weekend? It doesn't matter if you're athletic or non-athletic: even among pro athletes noone trains in 12 hour sessions.

    And it can go even more downhill in other kinds of games. E.g., two of my COH characters fight with a 4 ft long by 4 inch wide bastard sword, and one with a big-ass morning star (spiky ball onna stick, not flail) that would make Sauron proud. I don't think it would be a hit if you made people swing that kind of a beast around IRL to play the game.

    "But if you know kung-fu so well as the handsome player on the clip in question then why would you want to play someone who does?"

    Another good question. As a substitute for training at the gym? I don't think so. A martial artist would IMHO more likely train the moves and katas he/she needs for the next belt, rather than whatever hit works the best in the game.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  14. As a martial arts student... by nathan+s · · Score: 1

    I can say that the coolest potential for this is as a training tool. It would be pretty neat to watch yourself real-time and possibly have a game designed around your art that required precision and skill to win.

    That is, if you had the $$$ for the equipment.

  15. You can't critique a game you haven't played. by Anonymous Coward · · Score: 0

    I've actually played this game, and most of the people here giving out have totally missed the point. The technology has been about for awhile, and I've played other things like it, the EyeToy has a boxing game for example.

    But believe me, nothing comes close to the experience that this game provides. Kick Ass Kung Fu just so much damn fun. It may not come out in the arcarde, or be on the playstation, but that's not the point, it's a really fun game, that people have a great time playing, and a great time making it.

    - Kevin