Linspire To Run Windows Games
Ken writes "Aviran's Place reports that Linspire and TransGaming released Cedega for the Linspire desktop Linux operating system, allowing Linspire users to play hundreds of popular Windows-format games right out of the box."
Not a linspire fan, but i think its about time someone's thinking this way. Portability is key for widespread acceptance, and I like cedega, because in my experience, it works.
sigSEGV - doy!
at 45USD a year, I think I will pass on that ...
Maybe it's because having to save all your work, rebooting, rebooting again when your game is done, and restoring all your applications to the right state is a HUGE WASTE OF TIME.
Right now, for instance, I have 12 applications open, only a few of which have entirely satisfactory auto-restore-after-shutdown functionality.
http://www.tomshardware.com/howto/20020531/windows _gaming-06.html
Yes, actually it is about half the speed on Linux. But I still think it will become faster. I also think Wine/CVS may catch up to WineX/Cedega in a year or so. After all, the real goal is to not have to leave Linux for atnything.
(\_/)
(O.o) This is Bunny. (> <)
What they say: "allowing Linspire users to play hundreds of popular Windows-format games right out of the box."
What they mean: "about 90 or so games run after spending hours changing config files and trying different version of cedega. 90 is nearly 100 right?"
I'm surprised you were modded as insightful. The point was that they were including software support to run games via Cedega (Wine). If you bought an ATI card then given their track record with Linux drivers you get what you deserve. ATI's Linus drivers are known to suck. If you want to run Linux and play games, Nvidia is still the best for that purpose.
This thread is about added software support in a Linux distribution, not about various hardware/driver issues on Linux.
Pure and simple if the Linux community is going to squak about Windows, bash Microsoft, and copy everything they do, then they might as well quit now. Innovation and providing the end users with what they want is where it is at. Microsoft does it, Linux doesn't. Simple.
TuxRacer proves that decent graphics and speed are possible natively on Linux. Linux based game design and publishing is needed, not using Windows games on Linux. As Linux is proven to be capable of running games of its own just fine, more publishers will port their games natively to Linux. Trying to co-opt Windows apps onto Linux is kludgy and ultimately screams "we're unoriginal me-too hacks". The Linux world needs to innovate, carve its own path, and create not copy. Until then, it isn't going to be getting where we want it to go, which is to be loved for being what it is and not used simply because we are angry with Microsoft.
If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
Most gamers have moved on to platforms like PS2, and are drooling while they see the specs on the PS3 (or whatever they were calling it last week) and the GameFrog (or whatever the Nintendo thing is).
Seriously, I can't remember the last time I bought a Windows game. Maybe a few years ago? So long as I can get Fable (ya ya, so it's xBox, but it's not even that great) and Lego Star Wars and Sims: The Urbz and suchlike, why would I want to buy a Win game?
-- Tigger warning: This post may contain tiggers! --