AI Researchers Produce New Kind of PC Game
Ken Stanley writes "In an unusual demonstration of video game innovation with limited
funding and resources, a mostly volunteer team of over 30 student
programmers, artists, and researchers at the University of Texas at
Austin has produced a new game genre in which the
player interacively trains robotic soldiers for combat. Unlike most games
today that use scripting for the AI, non-player-characters in NERO learn
new tactics in real-time using advanced machine learning techniques.
Perhaps projects such as this one will encourage the video game
industry to begin to seek alternatives to simple scripted AI."
And as one of my old high school teachers taught me, it should be called Texas University. It isn't like it's the only University in Texas. :)
Oh yeah, go Raiders!
If you are out to describe the truth, leave elegance to the tailor - Albert Einstein
Care to name one of them and give proof that you worked on it?
Not a Twitter sockpuppet... but I wish I was.
Please dupe this article when there's a torrent available and the Linux version is finished.
Until then it's quite useless.
I'm a chainsmokin' alcoholic sociopath, so-ci-o-path
If it's UT anywhere but Austin, you say where.
If, and only if, you are in the Austin area.
I'm afraid that the world at large does not care about your frat boy inspired "We're better than them because we are us" rules.
KFG