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MMOGs Only For the Hardcore?

Gamepro has an editorial up asking the question are Massive Games only for the hardcore? From the article: "Part of it has to do with the conventional pricing model. With a game demanding $15 a month, you can't afford to just casually log in a few hours on the weekend without feeling jipped. So the casual gamer's MMO has to be a game entertaining enough to pull people away from their usual games (let's face it, most MMOs are boring), and rewarding enough in a 1-2 hour timeframe so it doesn't require you to neglect your daily routines."

6 of 236 comments (clear)

  1. site slow by hobotron · · Score: 5, Funny

    here is the text from the second part of the article

    "duh"

    --
    There is truth in humor.
    1. Re:site slow by Draigon · · Score: 2, Funny

      I'm sure some where out there is a chess club with $15 monthly due, and it only attracts players for whom that chess playing experience is worth $15.

      That place is my house. Bring your friends and, more importantly, 15 dollars.

      --
      -Rabbit
    2. Re:site slow by Dolly_Llama · · Score: 2, Funny

      I'm sure some where out there is a chess club with $15 monthly due, and it only attracts players for whom that chess playing experience is worth $15

      The first rule of chess club is you do NOT talk about chess club.

      --

      Somewhere, something incredible is waiting to be known. -- Carl Sagan

  2. Re:Nonsense. by Anonymous Coward · · Score: 1, Funny

    You pay for social interation? Access to other players?

    Sounds like prostitution, without the sex.

  3. Re:You need a new dictionary, apparently by Anonymous Coward · · Score: 2, Funny

    Can't agure with an academic source like urbandictionary.com

  4. Re: chess club by StenD · · Score: 2, Funny

    Of course not, talking about it marks you for getting beat up by the jocks.