Industry $26 Billion In 2006
According to DFC Intelligence analyst David Cole, whose report is covered on Gamespot, the games industry will reach a revenue of $26 Billion in 2006. From the article: "With a true worldwide marketplace and increasing ownership of multiple systems, this is not a winner-take-all situation. Instead, it is about how profits can be maximized across the unique installed base of different console, portable, PC, and location-based platforms..."
The article says 2008
Mouse powered Chips, Open source Processors and Lego
Even with all this money flowing in it seems as if the video game industry is one of the most difficult ones to get into. A few companies will keep getting bigger and richer and the people creating these games will keep getting over worked and less appreciated. But I guess that's what happens everywhere.
Does any one have a list of revenues of other industries? I know the film industry made approximately $24 billion in 2004.
en... wondering why MS would enter a winner-cannot-take-all market ...
KOS-MOS
26 Billlilillioonnnon dollars, and they still can't come up with anything better than "NFL 2005.3b Reloaded Gold, Presented by EA Sports".
:)
It's a big market! We want better games! Not just new characters!
Sorry, had to get that off my chest