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Industry $26 Billion In 2006

According to DFC Intelligence analyst David Cole, whose report is covered on Gamespot, the games industry will reach a revenue of $26 Billion in 2006. From the article: "With a true worldwide marketplace and increasing ownership of multiple systems, this is not a winner-take-all situation. Instead, it is about how profits can be maximized across the unique installed base of different console, portable, PC, and location-based platforms..."

4 of 18 comments (clear)

  1. Or 2008? by brejc8 · · Score: 3, Informative

    The article says 2008

  2. Even with all this money flowing in... by thenetbox · · Score: 2, Insightful

    Even with all this money flowing in it seems as if the video game industry is one of the most difficult ones to get into. A few companies will keep getting bigger and richer and the people creating these games will keep getting over worked and less appreciated. But I guess that's what happens everywhere.

    Does any one have a list of revenues of other industries? I know the film industry made approximately $24 billion in 2004.

  3. winner-not-take-all? by photon_chac · · Score: 3, Insightful

    en... wondering why MS would enter a winner-cannot-take-all market ...

    --
    KOS-MOS
  4. 26 BILLION DOLLARS by HeliumHigh · · Score: 3, Insightful

    26 Billlilillioonnnon dollars, and they still can't come up with anything better than "NFL 2005.3b Reloaded Gold, Presented by EA Sports".
    It's a big market! We want better games! Not just new characters!

    Sorry, had to get that off my chest :)