Industry $26 Billion In 2006
According to DFC Intelligence analyst David Cole, whose report is covered on Gamespot, the games industry will reach a revenue of $26 Billion in 2006. From the article: "With a true worldwide marketplace and increasing ownership of multiple systems, this is not a winner-take-all situation. Instead, it is about how profits can be maximized across the unique installed base of different console, portable, PC, and location-based platforms..."
The article says 2008
Mouse powered Chips, Open source Processors and Lego
en... wondering why MS would enter a winner-cannot-take-all market ...
KOS-MOS
26 Billlilillioonnnon dollars, and they still can't come up with anything better than "NFL 2005.3b Reloaded Gold, Presented by EA Sports".
:)
It's a big market! We want better games! Not just new characters!
Sorry, had to get that off my chest