Slashdot Mirror


We Love Katamari Preview

1up.com has a first look with video of the upcoming We Love Katamari. From the article: "Without question, the new game is its father's son -- very literally so, in fact. (The narrative that appears between stages details the tough-love story of the fruity King Of All Cosmos and his childhood struggles to win the acceptance of his own stern and cold-hearted dad.) More to the point, the gameplay itself is largely unchanged from last year's surprise hit. The control scheme is exactly the same, and the fundamental concept of rolling things into a giant katamari ball within a certain time limit remains intact as well."

2 of 42 comments (clear)

  1. So, it's the same game... by larsoncc · · Score: -1, Troll

    Hey, I'm all for simple games, but even TETRIS has evolved throughout the years. I must say, I'm a little dissapointed that the game hasn't changed much.

    Here's what you get in the new version:
    *Bonfire mode (don't put your ball in the water)
    *Race mode (go fast)
    *Underwater (go slow)
    *Snow man and night (different visuals)
    *Co-Op mode (seems like a good way to get frustrated at your friend)

    It sounds neat, if you don't have the current version.

    They won't get me to buy the game because of the new story, I'll tell you that.

    If you're playing Katamari because of the story, you're barking up the wrong tree. It's lengthy and hallucinogenic - as in, you have to press X over and over again to skip the largely meaningless, rambling, nonsensical text. I wish there was an option to make the King just shut the hell up.

    In fact, if there is an option to "never talk to the king or show stories" in the new game... I'd probably buy it just for that "feature".

  2. choice quotes from original... by ajservo · · Score: 1, Troll

    Cancer! It's so YUMMY!