SGI Faces Bankruptcy
Richard Finney writes "
The stock chart tells the story: One time Silicon Valley high-flyer and contender for the Unix crown, SGI stock price dropped 20% on Friday ... deep into penny stock territory ... after releasing fiscal fourth quarter results. The Mountain View, California maker of high end computers is '
exploring financing alternatives with its lender and other sources.' With mounting losses and investors giving ol' Silicon Graphics the thumbs down, things aren't looking good."
It's a shame to see a company that had such interesting hardware and operating system going down. I used IRIX on an O2, and loved it. Was way ahead of its time.
They could always sue Linux.
And you lose. I'm pretty sure that SGI's downward spiral can be directly attributed to their little tangle with the Beast of Redmond.
The zombie corpse of SGI, stripped of its important 3D computing patents which went mostly to NVIDIA and Microsoft, has been shambling around for a while now, but it will take a miracle for it to pull back from the edge.
maybe nvidia will buy them (thereby fixing up lingering IP issues) and be able to open-source their video drivers.
"Evil will always triumph because good is dumb." -- Dark Helmet
Unfortunately, when the hardware was new I was not able to afford it. Currently I own an Indigo, Indigo2, and an O2. They are very capable and suprisingly rounded machines. I was concerned with SGIs direction during their stint of windows clusters but with the linux superclusters they've been working on lately and some of the rekindled movement with the workstations, I have been very hopeful of a bit of an SGI revival. Hopefully, they will be able to recover from this. If not, I know that many people will be greatful for the contributions they have made.
( o ) one could say I'm rather baked
But I have to ask, is there really any reason why to get an SGI today? I can see a company with an installed base of SGIs upgrading or what-not...but do they really offer anything new or different?
This is not a troll, it's an honest question. Back in the budding early days of the workstations sure, I could see getting these machines to work on 3D graphics etc etc. But now that 3D graphics cards are on regular PCs and Macs and both can run UNIX type operating systems, what does SGI or SUN for that matter have that you can't get elsewhere?
I'd be interested in knowing what others think about this or why they would keep going to SGI.
"Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
I have an Indy. I used in in college for CS work, and it was perfect. Learned OpenGL stuff, etc. I was the biggest SGI fanboy. evar.
I was actually at the event that started the complete destruction of SGI. It was summer 2000 in New Orleans. This would be SIGGRAPH 2000. I actually presented a paper, and was invited to the SGI party at Anne Rice's humble adobe. This was the day of a "big annoucement", and we were ALL expecting SGI PC graphics cards. Taking the SGI name and technology into the new up-and-coming PC graphics card market was the brilliant move we all expected. Compete with nVidia, and take names.
What did they announce? Some newer, bigger supercomputer thingy. You could taste the silence in the room.
That was the day, certainly in my book, that sealed the fate of SGI. After that, PC graphics cards just exploded onto the scene, and the whole reason for getting an SGI became moot.
I still love Irix, and can't believe how amazing the Indy is that I bought back in 1994. Still is a great machine, and it's a shame to see SGI finally near the end.
--- witty signature
I still can't figure out why anybody would buy a Sun box?
Because some people need big SMP systems with operating systems that have the features that big organizations need.
Linux-on-Opteron plus the OSS tool makers are getting there, but not yet.
"I don't know, therefore Aliens" Wafflebox1
If you're thinking about companies that'll buy up SGI rather than just kill them off, don't forget that other Jobs' company with a focus on software rendering products. They've been known to also be big consumers of SGI stuff when they're putting together a new demo reel every couple of years.
Torrent please.
... the loss of yet *another* innovative & powerful system architecture ... yet another victim of the cheap-ass & now all-conquoring x86.
PowerPC in Apple, SPARC in Sun, and now MIPS in SGI... one wonders how long PowerPC/POWER will last in IBM's workstations & servers...
I love commodity hardware from a social perspective -- cheap, standardized, capable hardware means access to vast quantities of information is becoming practically free for a rapidly increasing percentage of the world's population. On the other hand, I can't help but feel a substantial pang of loss as these non-standard platforms are, despite innovative and arguably superior design, destroyed only by the economy of scale. Alas.
RIP, SGI. You were damn cool while you lasted.
multifariam.net -- yet another nerd blog
Back in the mid 90's, I wrote software for a commercial satellite imaging system (now part of Space Imagining). SGIs were the workstation of choice: Very high-end, graphics without compare, in-depth support for parallel processing, and relatively fast. Cheap they were not (not to mention a fairly buggy C++ compiler in IRIX that took up many hours of our time...usually very esoteric bugs that even stumped the SGI folks).
Back then, the rumor was always floating around that SGI was considering moving from Irix to Linux. (Did I hear correctly that they finally did, years later?) Amongst ourselves, we would talk about there was no way Linux would be able to replace Irix (remember, this was '96!), and that it would be a mistake for SGI to go this route.
How wrong we were...SGI, like Cray and some of the others mentioned, refused to give up their hold on proprietary high-end hardware, and have fallen hard. Now that the hardware market has become commoditized, with throw-away PCs, there's really no need for companies like SGI, Sun, etc. Sun, to their credit, has tried to bail from their sinking ship by making overtures to the OSS crowd and by delving into software, but they may have been too late to start manning the lifeboats. But it's my belief that Sun's days are numbered as well.
So a hearty farewell to SGI. I just hope they go down swiftly and silently.
owned an indigo2 for a while, nice r10000 mips. nice having a 64-bit cpu and operating system back in 1999. well designed too.
the problem with sgi is that it's been living in the year 1995 since 1990, which was working well for it for a while, but when commodity gear just starts killing your performance and cost there comes a point where you have to move on to a new platform. this is like sun, except sun seems a little farther along and willing to keep pushing forward, while sgi just keep digging bigger and bigger holes for themselves.
sad, but the dot-com boom which fed these companies also birthed the commodity pc boom which killed them. i actually want to lump apple in that same catagory, but unlike the rest which stayed in their path and carved themselves farther and farther from the mainstream, apple kept pushing to keep their market position, and in pc's managed to keep their niche. surprising, but their success in the last few years had very little to do with their core pc business, and everything to do with i*'s keeping their brand warm.
just hope these same market forces end up killing the ms monopoly they created, an good open sourced os (not necc. linux) would make a lot of the hardware innovation that stopped post-lintel possible again.
The first rule of USENET is you do not talk about USENET.
1. Make something that is X better than everything else.
2. Count on the fact that people will pay Y times the common average going rate for "the best".
3. Charge X*Y+Z where Z is an arbitrary high number chosen by management who are paying more attention to the stock prices than the computer science.
4. Neglect the fact that while many people will makes googly noises about "the best", they will go for "good enough" in proportion to the constant Z, and that this effect will increase over time.
"I may be synthetic, but I'm not stupid." -- Bishop 341-B
They are both assets. If you think drivers are so easy to write, why don't you try writing one? Here's a hint: the main difference between a professional card that sells for $2000 and a gaming card with the same chipset (which sells for $200) is the drivers.
NVIDIA has a very good and very fast OpenGL implementation, not to mention lots of optimizations and tricks. The driver is as much of an asset as the hardware; it's certainly just as important for performance. If you've ever used ATI's version of OpenGL (which is half-assed at best), you'll realize how much of an asset the driver really is.
SGI is the inventor and care taker of OpenGL. Without OpenGL, desktop 3D graphics would be completely monopolised by Microsoft's Direct3D. If SGI goes down, what's going to happen to OpenGL and the OpenGL Architecture Review Board that's responsible for advancing OpenGL?
www.rexguo.com - Technologist + Designer
Their engineers and their software libraries alone should be worth quite a tidy sum and at least Apple would put the stuff to use in some or other product (some high end 3D package that does for 3D what FCP did for video). Microsoft would almost certainly mess it up if they bought them up.
That said, the fact that buyers are not exactly beating down SGI's door speaks volumes in itself.
Hey, those with mod, points... mod parent up, please. The poster makes a good point. Bear with me here, I'm going to address the second line first and proceed to the first.
For years, SGI was seen as the platform for CGI but SGI was indeed one of the biggest bunch of arrogant bastards I ever got within ten feet of. I requested some information and nothing more and they ignored three requests and on the fourth called me and asked to meet with me at a local sales office. I asked to be sent their printed marketing material first before I would meet with them and they point blank refused and insisted on speaking with me in person at which point they'd hand me the literature.
So I reluctantly agreed. I was looking to start a small CGI business for local broadcasters and video producers and what was on the PC platform was just not fast enough for the time frames that prospective clients were asking for. Of course, what the fark would they know, but I digress.
I got there and they gave me the full court press. I told them at the outset that the package would have to be solid and self-consistant and problem free. I could teach myself anything they had, that wasn't the issue. Price and performance was. If it was right I might be able to swing $100K in financing toward it with the backing of some interested people. But I had to show them that it could be done in one shot.
The SGI sales people basically ignored everything I said, kept pressing me on their most expensive machines, and kept encouraging me to blow off my would-be partners and find someone willing to go in on a deal of at least $1.5M. I wasn't planning on any such level, made it clear, they ignored me, gave the full court press, continued on.
I ended up walking out as gracefully as I could, after it became clear they had no intention of settling for $90K worth of sales (I needed to hold back 10% for support equipments), and handed me literature that was by their own admission one year out of date and they promised the up-to-date literature would be sent anon. It never was.
The result was no sale, the potential business never got off the ground, everyone went their different ways, and that was that. Here's where I address the first part. I tried to salvage something of my time by going with off-the-shelf PC hardware and software.
There was maybe one Macintosh app of the time that could do anything useful and IIRC it was Electric Image. At the time, they wanted some ungodly amount of money that was a good 25%-50% above comparable Windows NT based offerings such as Lightwave and even SoftImage. The DEC Alphas of the time were faster than the Macs and they had SMP Alpha boxes availible which could really do some serious work (at that time). The Windows platform was the one to go with, but it couldn't touch SGI of course.
Fast forward to today when Apple is selling SMP boxes every day, they have a really well put together BSD-ish/*nix-ish OS, paid supported software support, and are comparable to the Wintel side. The Wintel side can already do 64-bit, and there are boards which will take four dual-core 64-bit AMD chips. Makes the SGI base of yesteryear look like a calculator. With Apple going to Intel for their boards, a quad SMP dual-core board from Apple could be a reality fairly quickly.
Apple was always the darling of the DTP mavens even when it lagged in power compared to Wintel and less expensive Wintel apps had more and better features than Photoshop. They nearly squandered that religious fervor altogether and if the OSX platform had been delayed any longer,
If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
Unfortunately Sun
- Charges about as much as a low-end PC for the SunRay thin client
- Charges about as much as a mid-range business PC for the SunRay thin client if you want little frills like, y'know, a monitor.
- More or less requires the use of Solaris to use Sunray, which makes quite a bit of sense when you consider SunRay necessarily requires a hugeass multiproc server stowed somewhere, but which, seriously, is not something many people would want to use as a desktop OS. You could maybe sell the end user on Linux, if you set it up quite specifically. Solaris, um, that's a lot harder. The upshot of this is that SunRay probably only appeals to that small number of companies where everyone is or can expected to be a UNIX user.
So between these things, the only places I've aware of in the entire world using SunRay in a way that demonstrates its potential are large universities with big Sun contracts, and, um, Sun itself. If there's another business using this system I don't know what it is.I think this is kind of representative of Sun as a whole right now. They've got a WHOLE bunch of promising ideas and services and products. But they're not quite where they can be useful in a real world situation-- there's just those two or three simple-but-difficult-to-solve issues that hold it back from people buying it. In every case Sun could probably address these issues if they thought really hard about exactly who they wanted to buy this and why-- that is, they've got the neat tech but they don't have a clear picture of exactly what (not "it could be used in a multimedia telecommunications infrastructure!", an actual exact product) this tech should be used for in the real world.
In the meantime, the energy that could be used on figuring out how to leverage or market the things that Sun offers but no one else does (SunRay-ish stuff) is all being diverted into fighting uphill battles, mostly trying to keep a market presence for Sun's not-so-unique products-- for example, the Solaris vs. Linux fight-- which are still the cornerstone of Sun's business, but aren't necessarily the company's strength anymore now that similar or interchangeable products have become more commonplace.
I'm sure they're trying to figure this out also, and I'm sure there's some way Sun can change this situation, but I don't know when or if it will happen.
Irritable, left-wing and possibly humorous bumper stickers and t-shirts