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Rumor Control on the PS3's Pricetag

Gamespot's 'Rumor Control' this week is pretty interesting, covering the topics of the PS3's supposedly high pricetag, the possibility of the 360 coming pre-loaded with games, and a confirmation of the Inquirer story we ran earlier regarding the cost of ATI's exclusivity agreement with Valve. From the article (re the 360 preloaded game): "The preloaded 'game' in question is actually an interactive application titled Neon, created by lightsynth guru Jeff Minter of Llamasoft. The program is a music visualizer, similar to that used on Apple's iTunes, in that it creates psychedelic patterns and colors based on sound that is fed through the system (which in this case will be music on the 360's 'outrigger' hard drive or a portable music device)."

60 comments

  1. Yay, it comes with a viz. by fwitness · · Score: 1

    So we're now up to the 3D0 days.

    Shame. I think the viz on my 3DO was one of the better ones to date.

    --
    -- I have fans? Wow.
    1. Re:Yay, it comes with a viz. by NanoGator · · Score: 2, Insightful

      "Shame. I think the viz on my 3DO was one of the better ones to date."

      Supposedly the Jaguar CD (remember,the old Atari faux 64 bit system?) had the best light synth. Interestingly enough, it was done by Jeff Minter.

      --
      "Derp de derp."
    2. Re:Yay, it comes with a viz. by Keeper · · Score: 2, Informative

      The light synth on the Jaguar CD did indeed own. It was worth getting the cd attachment just for that. Which is fortunate, as there weren't really any cd games worth purchasing made for the system ... Minter also made Tempest 2000, which was probably one of the better games for the system (and probably the best selling game for the console). T2k is the only reason why I still have it sitting around here somewhere...

      Jeff Minter is to light synths as id is to first person shooters, so it shouldn't be surprising that his latest project kicks some serious llama ass.

    3. Re:Yay, it comes with a viz. by Intellectual+Elitist · · Score: 1
      > there weren't really any cd games worth purchasing made for the system

      Believe it or not, Battlemorph was a great game. Even the critics agreed on that one...

  2. Its about damn time.... by IronMagnus · · Score: 1

    ...that someone put visualizations on a game console for playing CDs, dunno why they didn't do it sooner.

    1. Re:Its about damn time.... by Aeiri · · Score: 1

      Its about damn time that someone put visualizations on a game console for playing CDs, dunno why they didn't do it sooner.

      Funny, I could have sworn that my "original" Xbox already had that built in.

      Sure it's not that good, but really nothing compares to Winamp's GForce or Linux' Goom.

    2. Re:Its about damn time.... by Yocto+Yotta · · Score: 2, Informative

      The later revisions of the original gray-box PlayStation also had a controllable visualizer that you could activate by pressing 'select' while playing a CD. It was actually pretty cool for something stupid you would never use. I was kinda surprised that the PS2 doesn't do anything similar. That block is kinda stupid, I think, but all my music is MP3s, so what should I care?

      --
      A B A C A B B
    3. Re:Its about damn time.... by MyDixieWrecked · · Score: 1

      G-Force isn't Winamp's... It was originally only for mac in the beginning (I think Audion and SoundJam) and later was ported to iTunes, Winamp, WMP, and every other windows and mac audio player.

      I also like whitecap (also written by Mr. Andy O'Meara). I just wish he'd combine whitecap with G-Force's foreground geometry thingie.

      --



      ...spike
      Ewwwwww, coconut...
    4. Re:Its about damn time.... by Fred+Or+Alive · · Score: 1

      I'm not sure if the Xbox (1) visualiser even actually reacts to the music, it's just a pretty screensaver.

      The Xbox 360 visualiser does look incredible though, some info, screenshots and movies, although I haven't used either of the visualisers you mentioned.

      Of course Microsoft are tempting fate with the curse of Jeff Minter. They're doooooooooomed!

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    5. Re:Its about damn time.... by skreeech · · Score: 1

      psone had this

      --
      [20:36] wwwdot/.dotorg
    6. Re:Its about damn time.... by nc_yori · · Score: 2, Insightful

      because you'd be out of your mind putting stress on your $200 game console's optical drive rather than your $20 CD player's optical drive? just a thought.

    7. Re:Its about damn time.... by Kamalot · · Score: 1

      You could find visualizations on the Saturn too. Saturn had a star field and spaceship theme. The Saturn also could shift the pitch of your music without altering the speed and could drop out the voices so you could sing karaoke.

    8. Re:Its about damn time.... by slicenglide · · Score: 1

      Xbox Media Center has been doing this as well for some time. Microsoft is always King in ripping shit off and acting as if they have 'innovated'. I like the interview with Balmer saying that, "The Open Source community hasn't really provided that much innovation." Yeah, we only took your xbox and actually made it do things people would actually want to use it for.

      If you look at the Xbox 360, it's actually just all the things that made a chipped xbox awesome, mixed with some better(we'll see) graphics. I'm sure all of this coolness will come at a more extreme cost as well.

      Till then and forever, I will be happy with my Xenium Ice Xbox.

      --
      John Walsh once found me while looking for some other kid. He was not amused.
    9. Re:Its about damn time.... by Keeper · · Score: 1

      This has been pretty much standard fair since consoles started shipping with the ability to play CDs. The 3D0 and Atari Jaguar had it, the PS1 had it, the PS2 has it, the Xbox has it ...

    10. Re:Its about damn time.... by Psychor · · Score: 1
      Interestingly, the ill-fated Atari Jaguar CD addon actually had this feature built into its hardware. It basically projected a fancy looking light show from the drive while audio CDs were playing.

      Obviously wasn't appealing enough that people actually decided to buy it though.

    11. Re:Its about damn time.... by kingsmedley · · Score: 1


      Interestingly, the ill-fated Atari Jaguar CD addon actually had this feature built into its hardware. It basically projected a fancy looking light show from the drive while audio CDs were playing.
      Obviously wasn't appealing enough that people actually decided to buy it though.


      Actually, many people HAVE bought it, just for this feature. But back in the day? Consider that to use the JagCD, you had to already own the Jaguar. And if you didn't own one, you were talking about a $250 investment in hardware ($100 for Jag, $150 for Jag CD) just to see pretty pictures on your TV while listening to music. These days, a Jag + JagCD would probably still set you back $75 to $100, still a lot of money for a gimmick (albeit a very cool one).

      BTW, I'm surprised nobody has brought up the ORIGINAL light synth, the Atari Video Music.

      --
      Must... think up... something... clever!
    12. Re:Its about damn time.... by Keeper · · Score: 1

      Even more amusing, the VLM in the JagCD addon was written by the same guy who's doing the light synth for the Xbox360 ...

    13. Re:Its about damn time.... by skreeech · · Score: 1

      I've never had an optical drive wear out on me in a console or a pc.

      --
      [20:36] wwwdot/.dotorg
    14. Re:Its about damn time.... by Anonymous Coward · · Score: 0

      You've never owned a PS2, then?

    15. Re:Its about damn time.... by Jonny_eh · · Score: 1

      The XBMC guys just recently (past couple months) added the incredible Milkdrop viz.

      It's one of the best vizes ever! If you don't like it, you can choose from 10 others.

  3. This is not the console you were looking for. by N3Roaster · · Score: 2, Funny

    Quiet, you. The PS3 does not exist. We don't know anything about such a console.

    Damn Sony Jedi mind tricks.

    --
    Remember RFC 873!
  4. Submitter is wrong. by kryogen1x · · Score: 3, Informative
    ...a confirmation of the Inquirer story we ran earlier regarding the cost of ATI's exclusivity agreement with Valve.

    The article uses the word "probably" when discussing the agreement. Since when is "probably true" make something confirmed fact?

    1. Re:Submitter is wrong. by demondawn · · Score: 1

      This is Gamespot's rumor section. "probably" is a defining word.

    2. Re:Submitter is wrong. by Anonymous Coward · · Score: 0

      The Inquirer is the worst piece of shit news out there. I can't believe anyone believes a drop of what they write.

  5. Hm. Astroturf much? by Anonymous Coward · · Score: 3, Informative

    So the submission title says that Playstation 3 isn't going to be expensive, then the submission body is being critical of the Xbox 360. Hello, fanboy article submitters.

    Anyway, Sony has become their own worst enemy with the Playstation 3. It's pretty obvious that they were forced to announce the PS3 because of the Xbox 360 announcement. They've now got a marketing nightmare where interest in the PS3 could peak too soon if they're not careful - because of their glacial pace, they're going to be seen as being late to the next-gen party:

    (1) They don't want to be talking about the PS3 because they're not ready:

    While speaking at ELSPA's International Games Summit in London last week, Reeves declared that the Sony PlayStation 3 is going "underground" until next year. You heard the man: no more talk of this PS3 nonsense. Everyone go pick up a new PlayStation 2, I guess, and stock up on PlayStation Portables while you can.

    (2) The president of Sony Computer Entertainment himself said that it would likely be expensive:

    He said the PS3 is "for consumers to think to themselves 'I will work more hours to buy one'. We want people to feel that they want it, irrespective of anything else." Take that however you want, but the impression it gives off is that consumers may be a bit surprised at its price tag. Analysts have been pegging it at just under $500 to build with Sony selling it at $399.

    1. Re:Hm. Astroturf much? by Anonymous Coward · · Score: 0

      "It's pretty obvious that they were forced to announce the PS3 because of the Xbox 360 announcement."

      Bzzt!

      Sorry xbox fanboy/MS PR astroturfer, the PS3 has been in development longer than the Dreamcast 360, it's development started directly after the PS2 hardware design was finalized. Sony and Microsoft remind me of an old joke about SF and LA. Someone once remarked about how everyone in SF hates people in LA. And then they asked what do people in LA think of people in SF. The answer was, they don't.

      The Dreamcast 360 unveiling has now set the standard for console PR disasters to such a level that it is unlikely any company will ever come close in our lifetimes. The Dreamcast 360 MTV abomination has become legend in the same way the Star Wars Holiday Special has. And the amazingly poor showing at E3 seems to have been so bad as to turn off a large percentage of even the most diehard xbox owners.

      Plus all the paid for hype/fake blogs/planted stories are actively generating hatred to the console before it has even hit the shelves. If MS had just kept their dumb little mouths shut, they still would be looking at another marketplace flop, but it would have been nowhere near the disaster level it is risen to already.

      Ignoring the four billion MS blew on the first xbox marketplace fiasco, there are two areas where MS really blew it. The first being they have went through an entire console cycle and come out with nothing more than the one exclusive IP they went in with, Halo of course. With all those billions wasted over the past four to five years they have failed to acquire any other system selling IPs. From a console economics perspective that actually is significantly worse than the four billion loss in cash.

      The second being the wimpy hardware. The Dreamcast 360 was the nightmare child of being rushed out the door and lack of funding. The result is a difficult to program and gimped CPU. If people think things are going badly for MS and the 360, just wait till you see just how weak the game performace is going to be come November. 360 games are going to be at best on par with your average home pc game, the wimpy cpu will be a drag on overall performance with a somewhat better/faster GPU. Slapping some cores together and handing real hardware off to a bunch of pc developers a few months before the console launches...well you don't have to be a console developer to know the outcome.

      The Dreamcast 360 has been written off by us in the console dev world. It's really not much more than some ugly and retarded sideshow. Everyone who works in the console industry is focused on the PS3 right now, with our eyes open for more info on the Revo. Right now the 360 is hovering precariously between the support level of the first xbox(portbox) and the Dreamcast(ignored). And the trend doesn't look good. We doubt MS will be able to even hold on to half of the old xbox installed base with such weak hardware and poor console developer support.

      It looks like the diehard xbox fanboys really only have one thing right now and that is clinging to any of the high estimates for the PS3's price. Not really much, but there really isn't anything else to cling to.

      The PS3 is turning out to be a graphics/game machine beyond even our wildest dreams. I know everyone else in the dev biz working with it feel the same way. There is a tingly excitment driving in to work in atticipation. The PS3 has made all those years of study and work worthwile.

    2. Re:Hm. Astroturf much? by Anonymous Coward · · Score: 0

      Sorry xbox fanboy/MS PR astroturfer

      Excuse me? And you're not a Sony fanboy?

      I have an Xbox and a PS2. The last console game I bought (and played to death) was Gran Turismo 4 on the PS2 - and I'm planning on picking up a PSP when GTA finally comes out for it. Although if any games come out on both platforms, the Xbox version is usually the one to get as it's a better machine.

      If I came across as having a negative attitude towards the PS3, it's only because of the smug air of superior contempt from Sony (and people like you) over the PS3. Remember the PS2's "Emotion Engine" massive overhype that turned out to be nothing more than a big marketing joke? I'm inclined to not believe a single word about the PS3 until I can see it for myself.

      the PS3 has been in development longer

      So it's an older, more dated design than the 360 then? That'll be a problem for Sony if the PS3 is obsolete by the time it hits the shelf...

      And the amazingly poor showing at E3 seems to have been so bad as to turn off a large percentage of even the most diehard xbox owners.

      Except that some retailers have already blown through their 360 pre-order allocations. This does not sound "turned off" to me.

      We doubt MS will be able to even hold

      Sorry - who is "we"? With your acidic hatred and disrespect of the Xbox and Dreamcast (including repeated use of the term "Dreamcast 360" - which isn't clever or funny), you're sounding more and more like a Sony rep. At worst you are reciting the opinions of others - at best it is in your interest to see the PS3 succeed. Your opinion is not exactly unbiased.

      It looks like the diehard xbox fanboys really only have one thing right now and that is clinging to any of the high estimates for the PS3's price.

      I thought they were drooling over Project Gotham and Gears Of War.. not to mention Final Fantasy and Prey.

    3. Re:Hm. Astroturf much? by Guppy06 · · Score: 1

      "Sorry xbox fanboy/MS PR astroturfer, the PS3 has been in development longer than the Dreamcast 360,"

      Who's calling who a fanboy?

      If there was any similarity between the Xbox and the Dreamcast beyond the controller layout, don't you think we'd have seen a semi-stable Dreamcast emulator for the Xbox by now? Especially in light of the illegal devkit floating around?

      Really, those two words right there pretty much invalidate anything you have to say in the rest of your post, but I'll go on for the heck of it.

      "it's development started directly after the PS2 hardware design was finalized."

      Where "starting development" means "changed some guy's official title, moved someone to a different office, and/or juggled some money around between departments." Personally, I'd wager that Microsoft, Sony and Nintendo all really started at around the same time, which is when they started talking CPU specs with IBM.

      "The Dreamcast 360 unveiling has now set the standard for console PR disasters to such a level that it is unlikely any company will ever come close in our lifetimes."

      How is that to be measured when neither the Xbox 360 or PS3 are for sale yet (beyond silly fanboys such as yourself putting money down for a "pre-order" at your local EBGameWhore)? The only way a PR campaign can be said to have lost is if it lost money, and you can't lose money if you aren't selling anything yet.

      "Plus all the paid for hype/fake blogs/planted stories are actively generating hatred to the console before it has even hit the shelves."

      Oh, so your whole success/failure metric is based on blogging?

      Excuse me, I have Coke to clean up off my keyboard. Carbonation through the nose is real murder on your sinuses...

      "The second being the wimpy hardware."

      Both systems have better hardware than any console currently for sale, and we seem to be approaching a brick wall, where it's getting harder and harder to convince non-audiophiles to shell out bucks for better-than-modern hardware. Sure, better hardware mattered back when it was important to know how many sprites the box could handle simultaneously, but who cares about real-time rendering of forearm hair?

      "The (Xbox) 360 was"

      Wrong verb tense for an unreleased console.

      "360 games are going to be at best on par with your average home pc game, "

      The "average home pc game" invariably looks and sounds better than the average console game. Even I, a rabid console fanboy, will admit this. The trade-off is in ease-of-use and (dare I say it) TCO. However, if the Xbox 360 can remain on par with PC hardware, that's pretty damned good news for audiophiles.

      "The Dreamcast 360 has been written off by us in the console dev world. "

      Back to my first point, if you were really in the "console dev world," you wouldn't be referring to it as the "Dreamcast 360." When last I checked, being a rabid fanboy or even some console advocacy blogger doesn't put you in the "in."

      "It's really not much more than some ugly and retarded sideshow."

      Am I the only one who, upon seeing first pictures of both the PS3 and Xbox 360, couldn't tell the difference?

      "with our eyes open for more info on the Revo."

      Then you, with your focus on hardware capabilities, will be disappointed. All signs (including statements from the folks at NCL and NOA) point to the Revolution being deliberately underpowered compared to the other two, at least as far as raw, market-ese numbers are concerned. Nintendo has learned its lesson, producing a box that is tenicially superior in most ways to the PS2 and still selling less. They're focusing on their strengths (innovative gameplay, personality, etc.) and leaving the other two to fight over the audiophile market.

      "Right now the 360 is hovering precariously between the support level of the first xbox(portbox)

    4. Re:Hm. Astroturf much? by Anonymous Coward · · Score: 0

      "What indiciation is there that the Dreamcast was lacking in support before its launch date?"

      Uh, a year before the Dreamcast hardware hit the store shelves the president of the very large console dev house I was working at stood up in front of the entire company and, among other topics, stated we weren't going to bother wasting development money on the Dreamcast as it was a deadend platform and that we were going into an all out PS2 development ramp up.

      Which was no surprise to any of the people with a clue working at the company since it was the same story at just about every other console dev house all of our friends worked at.

      The Dreamcast 360 is aptly named, although the 360 hardware is actually significantly weaker relative to the Dreamcast. Throw in that the 360 has for the most part peecee developers who don't know how to do much other than cut and paste DirectX code into Visual Studio working on a inorder multi-core chip. And to top all of that the rushed and gimped hardware is just showing up recently with the launch only about four months away.

      Stick a fork in the 360. MS gambled and they blew it big time going cheap and trying to rush hardware out the door. They had enough problems without that added boat anchor around their necks.

      Blah,blah,blah fanboys. Same old every new console cycle. It's like the same dumb indignant fucks posting the same shit every four or five years.

      Having to sit through all the crap about the Dreamcast from the fanboys when everyone in the biz knew it was a deadend.

      Having to sit through all the same crap about the xbox when no one cared about it outside of peecee dev houses and something to crap out ports for.

      And now here we go again with Dreamcast 360. Blah,blah,blah. I really hope the rumors of MS being ready to pull the plug on the whole mess after the disasterous MTV and E3 events. The console world would welcome MS's exit from the market. They have been a tedious and retarded distraction.

      Console wars are won and lost long before the hardware has hit the store shelves. The contracts and projects have long been signed and put in motion long ago that will determine who comes out on top over the next five years.

      Even while all the little fanboys waste their time with bullshit about 'launch strategies' and other useless 'debates'

    5. Re:Hm. Astroturf much? by richman555 · · Score: 1

      I guess these debates are useless, maybe we should just preorder PS3 now (probably $500+ with some games)and save ourselves the trouble. Developers always know in advance which games will be a hit right? They know everyone is clammoring to play the next Gran Turismo and Metal Gear game. My mom even metioned to me the other day she is eagerly awating the next GTA game. Im glad you have saved me such time and hassle.

    6. Re:Hm. Astroturf much? by Anonymous Coward · · Score: 0

      It's amazing. Every four to five years it's like the same stupid people make the same stupid indignant posts in some sort of recurring nightmare.

      The little fanboys had their panties in a wad when I would tell them the Dreamcast was a deadend platform. Oh how they would jump up and down and grit their teeth.

      The little fanboys had their panties in a wad when I would tell them the xbox was a deadend platform. Oh how they would jump up and down and grit their teeth.

      Order a fucking Dreamcast 360, who the fuck cares.

      Those of us who make a living in the console biz will continue to focus on the 80-100 million console consumers who will be buying PS3s over the next four to five years and ignore you outside of possibly craping out 360 ports.

    7. Re:Hm. Astroturf much? by Anonymous Coward · · Score: 0

      [quote]Those of us who make a living in the console biz will continue to focus on the 80-100 million console consumers who will be buying PS3s over the next four to five years and ignore you outside of possibly craping out 360 ports.[/quote]

      Fair enough. No one's expecting you to put out quality for the consoles anyway.

      If we wanted that, we'd get a computer.

    8. Re:Hm. Astroturf much? by Guppy06 · · Score: 2, Insightful

      "Uh, a year before the Dreamcast hardware hit the store shelves the president of the very large console dev house I was working at stood up in front of the entire company and, among other topics, stated we weren't going to bother wasting development money on the Dreamcast as it was a deadend platform and that we were going into an all out PS2 development ramp up."

      What "big name" company are we talking about here? The only ones I could think of that would hire the likes of you would be Acclaim. You're an AC, why not drop a name?

      And I seem to recall that most of the software developers that I care about were involved on the Dreamcast. For example, it looked like Konami's Castlevania game was pretty far along before the plug was pulled, well after the launch of the Dreamcast. I probably would have bought a Dreamcast if that game had made it to store shelves.

      "The Dreamcast 360 is aptly named, "

      The paragraph following this statement goes off on a tangent (and I'm being forgiving in calling it that) and has utterly failed to answer the question "How do you justify nicknaming the Xbox 360 as the 'Dreamcast 360?'"

      "Blah,blah,blah fanboys. Same old every new console cycle. It's like the same dumb indignant fucks posting the same shit every four or five years."

      Such as yourself? "Indignant" describes these past two posts of yours very well.

      "Console wars are won and lost long before the hardware has hit the store shelves."

      That was a decade ago. Now most games are released for all three consoles, so such "exclusive" contracts have little to no meaning in the ultimate fate of a console. "Exclusive" isn't half as exclusive as it used to be.

      With all three consoles using both CPUs and GPUs from the same manufacturers, I see little reason to believe that the number of these hardware agnostic games will drop any time soon.

  6. Wait, did you way Nuon? by Psykechan · · Score: 2, Insightful

    "The preloaded "game" in question is actually an interactive application titled Neon, created by lightsynth guru Jeff Minter of Llamasoft.

    I find the name rather funny since the last console projects to contain a Jeff Minter light show built in tanked rather hard.

    Granted I can appreciate the Nuon and even the Jaguar CD slightly but I'm really hoping for the 360 to die a miserable death. I can only see Minter's VLM as being another nail in the coffin.

    My apologies to Jeff Minter. I don't wish him bad, I just think he ties himself to doomed projects.

    1. Re:Wait, did you way Nuon? by GigsVT · · Score: 1

      Heh, yeah

      Jeff Minter rocks though. After breaking out my old Jeff Minter games, I decided to find out what he is up to on the web. Looks like this visualization stuff and raising various lluvable llamas (and goats, and other stuff), same as always.

      For those less Minter-aware, he wrote Attack of the Mutant Camels, and a lot of other trippy games way back when.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:Wait, did you way Nuon? by Anonymous Coward · · Score: 0

      Actually, the anti-MS crowd will benefit greatly from the 360's success. To wit:

      Rush Limbaugh: greatest success during the Clinton Administration

      Michael Moore: greatest success during the Bush Administration

      Frankly, both those guys are morons, as is anyone who attaches some neo-religious affectation to the success or failure of game consoles.

      But that's just me.

    3. Re:Wait, did you way Nuon? by Anonymous Coward · · Score: 0

      "as is anyone who attaches some neo-religious affectation to the success or failure of game consoles."

      Well dipshit, for those of us who make a very comfotable living off of the console market it does matter.

      So why don't keep your mouth shut and keep saving up your fry job paychecks to buy what we make.

    4. Re:Wait, did you way Nuon? by Anonymous Coward · · Score: 0

      Well dipshit, for those of us who make a very comfotable living off of the console market it does matter.

      If you worship your job, your priorities are seriously fucked.

  7. You mean a VLM. by kingsmedley · · Score: 1


    >> there weren't really any cd games worth purchasing made for the system
    >
    >Believe it or not, Battlemorph was a great game. Even the critics agreed on that one...


    I agree, Battlemorph was good. Iron Soldier 2 was also pretty good. But that about does it for Jag CD games. (Good ones, anyway.)

    Now back to the topic at hand - the VLM (Virtual Light Machine) built into the JagCD was quite incredible. I've seen many imitators on the PC, but none seemed to look quite as good (especially full screen and with that many colors). Apparently the VLM would intercept music data as it was streamed off the CD, and used that data to directly create the stunning visual effects via the DSP.

    Now I can't believe it has taken this long for somebody to try to replicate that idea. I especially expected to Sony to give it a shot, since they are after all in the business of selling audio CD's, and this would enhance that experience.

    --
    Must... think up... something... clever!
    1. Re:You mean a VLM. by Keeper · · Score: 1

      I didn't even know there was an IS2 ... :) I loved the first one.

      The Geise Winamp plugin on the PC is probably as close to the VLM as you'd find, but it really isn't in the same league.

      Believe it or not, audio visualation has been present on just about every cd-based console, though it hasn't been terribly great nor well advertised. It is good to see someone put a decent effort into it again (they even found the same guy to do it as the JagCD! :)).

    2. Re:You mean a VLM. by kingsmedley · · Score: 1


      Believe it or not, audio visualation has been present on just about every cd-based console


      What I've seen on other consoles has been so simplistic and uninteresting I'm surprised anybody bothered to call them visualizations. I suppose I am being harsh, but I guess having seen the VLM before seeing the others in action kinda ruined me for other console visualizers. :-)

      --
      Must... think up... something... clever!
    3. Re:You mean a VLM. by Keeper · · Score: 1

      You'll get no arguement from me on that one. ;)

  8. What did I miss? by Scott+Swezey · · Score: 1

    Wait, wtf? I RTFA this, which starts off talking about the PS3's price tag, then goes into talking about some developer and a visualizer he is making for it. What does that have to do with anything? Then, the rest seems to talk about 'the 360.' Why does half of it talk about the 'the 360,' when the article is about the PS3 (By Sony, not M$).

    WTF did I miss?

    --
    Scott Swezey
  9. Rumor control? Try straw man. by AvantLegion · · Score: 1
    The rumor (at least the only real legitimate rumor) about the PS3 price tag has been $399.

    From, among others, the site that this article is on.

    And alas, no debunking of the $399 tag.

    Instead, there's a nicely created straw man argument that the PS3 is going to be "the most expensive console ever", and the straw man is beaten down by name-dropping the 3DO.

    As if any of this changes the real issue - distinct possibility of the PS3 being a full $100 more expensive than a $299 Xbox 360.

    1. Re:Rumor control? Try straw man. by ivan256 · · Score: 1

      Don't worry, you'll probably have to buy the Xbox 360 in a bundle with two shitty games you didn't want in the first place, so that'll even things out.

      It's worth $100 not to give any more set top box marketshare than is absolutely necessary to Microsoft anyway.

    2. Re:Rumor control? Try straw man. by KDR_11k · · Score: 1

      You'll have to do the same for the PS3 and by the time the PS3 goes on sale the X360 will no longer be regarded the "hot item" that's going to sell out no matter what by the stores and they will no longer push stupid bundles on you. The stores put those bundles together when they believe the customer has no choice but to buy the bundle or forget about getting the system for the next few months. Once demand falls below supply the stores will actually have to compete for the customer's money as he can just choose not to buy the bundle and get the console without bundled crap at some mom&pop store down the road.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Rumor control? Try straw man. by Anonymous Coward · · Score: 0

      That is true in general, but MS's xbox PR people used the game bundles as something right from the start as a bait and switch type marketing ploy to be able to claim "a high attach rate"

      Which was strange because, although you heard people repeating the phrase all the time as "something good" it really means nothing to consumers and it means nothing to developers who know that it is something artificially generated as a PR move.

      It will most likely happen again. The MS PR hype machine is constantly looking for something to put a press release out about, not matter how inane, pointless, of untrue:

      1) Highest selling console(among one armed Germans)

      2) Highest selling console(of those that begin with an X)

      and so on. Desperate and lame, yes. But I guess it is better than just sitting there silently getting destroyed by Sony.

      It's got to be mentally draining after four to five years of having to constantly trying to come up with making "losing to Sony badly" into some positive PR piece. A MS xbox marketing position has got to be one of the worst jobs in the game business.

    4. Re:Rumor control? Try straw man. by Anonymous Coward · · Score: 0

      "As if any of this changes the real issue - distinct possibility of the PS3 being a full $100 more expensive than a $299 Xbox 360."

      I don't know, Sony may be doing something remarkably smart (or possibly really stupid) with this price. Let's face it, Americans are dumb (and being a Canadian I am including Canadians in this label) and they believe that if something is more expensive then it is obviously better. Sony seems to be hyping up the PS3 as the 'greatest system ever' and could try to justify the $399 price tag as 'value for your money' and that with all the fancy smancy gizmoes in the PS3 they would go bankrupt selling it for $299; essentially they would try to claim that the XBox is crappy because they can afford to sell it for $299.

      People will buy this line of thinking and you'll start seeing rap videos talking about their 'Pimpin Escalade with the Rims that Keep spinnin and the PS3 in tha back.'

      What a wonderful market the Videogame industry has turned into; you now have a Giant Dildo (Microsoft's XBox) a Turd Sandwitch (The PS3) and a Third Party Candidate (The Revolution) to choose from; sounds kind-of like the US' last presidential election doesn't it?

    5. Re:Rumor control? Try straw man. by KDR_11k · · Score: 1

      Did they add the prices of the games to the bundle, though? To me it always seemed that they gave those away essentially for free, i.e. the bundle cost just as much as the console itself.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Rumor control? Try straw man. by AvantLegion · · Score: 1
      You know, the "high price = quality" argument has rarely worked in the gaming industry. 3DO, anyone? Neo Geo, anyone? TurboGraphx anything, anyone? Game Gear/anything else that tried to challenge the original Game Boy, anyone? Hell, PC gaming, anyone? And at least with PC gaming, there's SOME legitimacy to the idea - there is SOME hardware superiority. But even still, the average gamer has moved far away from PC gaming and its price tags.

      Hell, the PSP is being outsold by the DS, even though the PSP is definitely the superior piece of hardware (software-wise, it's arguable depending on what you like). Sony's approach to being the "premium" item with premium pricing isn't working now, and it's not likely to buck history.

    7. Re:Rumor control? Try straw man. by Anonymous Coward · · Score: 0

      Watching the xbox fanboys try to run with the 100 dollars more PS3 is teh doom comments all over the web is kind of sad.

      It's really all that's left after the MTV and E3 humiliations for MS and the Dreamcast 360.

      After wasting their time with the Dreamcast, then the Xbox, and now Dreamcast 360 you would think they finally just given up. It will be getting close to a year of being console market losers posting their unending Sony is teh doomed/MS is serious this - be afraid comments. They're like that retarded kid in one of your classes who always gives the wrong answer to anything asked.

    8. Re:Rumor control? Try straw man. by mink · · Score: 1

      All bundles for Gamecube, PS2, and Xbox I ever saw around launch time jacked up the price from a bare console to cover the two games and all the accessories they might include.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  10. Jumping The Rumor Controlling Gun by Babbster · · Score: 1

    I'm in awe of how quick Gamespot is to dismiss the idea of a game, or multiple games, being preinstalled on the Xbox 360. One of Microsoft's big plans is for their Xbox Live Marketplace and the Xbox Live Arcade for more "casual" gaming. I would refer folks over to this article which is one fellow's introduction to a bunch of the 360's Xbox Live capabilities (the article reads somewhat like a fanboyish droolfest but there are some interesting tidbits about the 360 UI). It's specifically mentioned that there will be free games available through the Xbox Live service (checkers is mentioned as an example) and it's not a stretch to think that the initial versions of those games could be pre-installed on the X360 hard drive. We're not talking free Halo 2 here, but dismissing the possibility of any pre-installed games is very premature.

    1. Re:Jumping The Rumor Controlling Gun by Anonymous Coward · · Score: 0

      True enough, free games could be made available on the XBox at launch, but I wouldn't expect too many or any really good games being free to start (minesweeper anyone?). The same could be said about the Revolution; it is theoritically possible that Nintendo would offer some free games from their downloadable library to introduce people to their service. I would suspect that Nintendo would probably only offer less popular games (like Dr. Mario) where not too many people would pay to play it.

    2. Re:Jumping The Rumor Controlling Gun by gabebear · · Score: 1

      Nintendo would probably only offer less popular games (like Dr. Mario) where not too many people would pay to play it.

      Hey! Dr. Mario Kicks ass! I was just playing Dr. Wario(part of WarioWare) a couple minutes ago. Dr. Mario would sway what console I would put money down on. It would be interesting if Nintendo included Tetris with the Revolution like they did with the original GameBoy. I could see Tetris selling a CRAP load of Revolutions without cutting into their game disc profits at all.

  11. Oh Dear. The curse of The Yak Strikes Microsoft. by sharopolis · · Score: 1

    Every platform Jeff Minter has worked on for the past fifteen years has ended up in trouble. Even Nintedo felt the pinch, slipping into 3rd place in the current gen rankings after Jeff began developing for the Game Cube. The man writes great software, but he has the touch of death.

  12. Re:Oh Dear. The curse of The Yak Strikes Microsoft by Anonymous Coward · · Score: 0

    So *that's* why his GC game was canned.

  13. It's called Rumor Control. by frikazoyd · · Score: 1

    This is a link to Gamespot's "Rumor Control" feature. It generally goes through three or four rumors a week, depending on how many came out, and addresses their feasibility. In this case, the above summary is about Rumor #4 only, and it is ruled to be bogus. The other rumors surround the X Box 360, and aren't addressed in the summary.

  14. At $299, it's a bargain! by superultra · · Score: 3, Insightful

    This kind of early speculation is kind of useless, because it's all PR right now. Isn't it entirely possible that Sony is using the sub-press to float around a $399 number, then later when they announce the console at $299 gamers and industry will think it's a bargain. By spreading rumors that the console is $399, they're placing a value on it higher than what the xbox is without actually committing to a price point. Hell, why wouldn't you do that?

  15. Re:Oh Dear. The curse of The Yak Strikes Microsoft by Saige · · Score: 1

    To be fair, the platforms he's worked on were already underdogs when he started on them - it's not like he hopped on board a popular platform and it suddenly fell apart.

    Besides, I don't think there's going to be any way the 360 is going to flop - as long as there aren't any critical flaws in the hardware, it will definitely be bigger than the Xbox was.

    Of course, if it does end up flopping, then I think it will be quite clear he does have that touch of death - but I'm hoping not!

    --
    "You know your god is man-made when he hates all the same people you do."