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World of Warcraft For The Win

In a press release from their website, Blizzard has announced that World of Warcraft has won. Or, more specifically, that the game "has surpassed 1.5 million paying customers in China - just a month following the game's commercial launch on June 7, 2005. The critically acclaimed World of Warcraft has now achieved another significant milestone as the largest MMORPG in the world, with more than 3.5 million global customers." Relatedly, Gamespy's OnLife column this week centers around the WoW duping story that we touched on earlier. From the article: "Needless to say, many players are a bit incensed that Blizzard isn't taking this as seriously as they feel it should. Others, though, are convinced that there isn't any duping actually going on. It's an urban myth, they say, which gullible forumites are unwittingly perpetuating."

5 of 437 comments (clear)

  1. 1.5million subscribers in China? by kutsu119 · · Score: 3, Funny

    Never mind duping ITEMS, I think Blizzard must be duping Chinese players! No WONDER there are so many server crashes, bloody Blizzard's customer duper team (the duperheros)

  2. Poor reading by Anonymous Coward · · Score: 3, Funny

    I just read "World" "War" and "China" and thought Here we go again!

  3. I wonder how many subscibers by cprincipe · · Score: 5, Funny

    Are actually farmers?

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    bun-fhuinneog agam!

  4. Hey editors! by RingDev · · Score: 3, Funny

    You miss-spelled "Teh". -Rick

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    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  5. Re:Eh? by demachina · · Score: 3, Funny

    Personally I suspect the introduction of WoW in to China is the first, long overdue, step in a U.S. counterattack against the imminent Chinese domination of the global economy.

    If we can get a few hundred million people in Chinese spending all day everyday addicted to grinds their economic productivity will crater and it will level the playing field with the West where everyone has been wasting all day everyday playing FPS's and dungeon crawls for a while now, which is a key, albeit relatively new, component in why Western economic productiviy and education is cratering. It was due to TV originally but TV is boring, and doesn't have the Pavlovian grip on people games do, so now everyone squanders their lives playing games to no productive end (unless you are eeking out a living farming and selling gold on Ebay).

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    @de_machina