Calculating the True Worth of Software
chromatic writes "Many people recognize that the cost to duplicate a piece of software is a fraction of the number on its price tag. Many people also understand that software without support and maintenance loses much of its value. Is there a way to put a price on the software, support, maintenance, and the option for future upgrades itself? Robert Lefkowitz recently applied an options pricing model to software in ONLamp.com's Calculating the True Price of Software. Don't let the description fool you; it's both a readable and serious apologia of the common free software business model."
Is there a way to put a price on the software, support, maintenance, and the option for future upgrades itself?
Easy, these prices are proportional to the penetration indice of your previous software : a monopoly charge high fees, an outsider small ones.
I have discovered a truly marvelous proof of killer sig, which this margin is too narrow to contain.
...although simpler, I think. Apache 2 comes in at a half million dollars, Tomcat weighs in at $250K.
The Army reading list
For example, I run a one-man contracting business. The worth to me of my accounts package is vast, the cost of it miniscule in comparison. And that cost is...one copy of Virtual PC for around £100 I think (I run OS X), one copy of XP for around £170 (retail, used it on a physical PC I no longer have and now it's on the emulator), then around £50 for Quicken UK. I can feel the Free people ganging up on me - I must be mad! That adds up to £230, that's nearly the price of a low-end machine! Well, to me that software is worth the amount, and the price is an utterly negligible amount of the cost of running my business.
Cheers,
Ian
The price of software is whatever value it adds to my business, or personally it's whatever I'm willing to pay for whatever convenience it offers (after all, software is 90% "convenience" for personal use)
If I were a doctor, a full medial records + billing application would be worth many thousands (or equivalent of support services for free software). If I am running a bakery, then inventory software is worth far less.
As a hobbyist, software related to my hobby would be worth more than some random game to play with once in a while - if I'm a gamer, that game is worth a lot more than the same hobbyist values it.
Sparks:Gadget:Beer Maker
another game: 25 cents
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another game: 25 cents
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getting the high score: priceless
(or so I thought at the time)
I've found that my posts don't format quite right w/o a sig.
$699
Thanks,
Darl.
Hack your mind out of its sandbox.
Many people recognize that the cost to duplicate a piece of software is a fraction of the number on its price tag. Many people also understand that software without support and maintenance loses much of its value. Is there a way to put a price on the software, support, maintenance, and the option for future upgrades itself?
Of course there is. Cost and value are two different concepts. Something can cost nothing, yet be very valuable (e.g. Apache).
Pricing things like support is merely the exercise of coming up with a price that is low enough to find people who value it more than the price, while still being higher than the cost to provide it.
The cost to provide support includes things like employing people who know all about the software.
The value to the customers is that they can rely on the software and get problems sorted more quickly without having to employ their own experts.
Neither of these bears any relation to the cost of the software itself. It can be free, or it can cost thousands, the principle is the same.
There is a difference between Free Software and proprietary software though; with Free Software, you can get support from a number of competing firms, and with proprietary software, you are limited to the original vendor. Free Software support has the advantages and disadvantages of capitalism, proprietary software support does not.
value is subjective.
sum.zero
There is a lot of finance talk going on in this article, but the conclusion he comes to is one that many of us already know: commercial Open Source creates a market for support and maintenance. Article might be good for corporate types wondering why licenses cost nothing over here.
How much should I charge for my software? http://www.joelonsoftware.com/articles/CamelsandRu bberDuckies.html
...
You've just released your latest photo-organizing software. Through some mechanism which will be left as an exercise to the reader, you've managed to actually let people know about it. Maybe you have a popular blog or something. Maybe Walt Mossberg wrote a rave review in the Wall Street Journal.
One of the biggest questions you're going to be asking now is, "How much should I charge for my software?" When you ask the experts they don't seem to know. Pricing is a deep, dark mystery, they tell you. The biggest mistake software companies make is charging too little, so they don't get enough income, and they have to go out of business. An even bigger mistake, yes, even bigger than the biggest mistake, is
And this is an interesting point. I've always been amazed at the dollar figures the BSA gives out for the "value" of "pirated" software, avoiding the fact that a large percentage of these people would not have bought the legitimate copy anyway.
"Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
My contract rate as a QA Lead Tester is between $15 to $20 per hour. That's how much software is worth in Silicon Valley. However, outside of Silicon Valley, I would get $50 to $70 per hour for the same kind of work. Go figure.
...unless there is monopoly or software doesn't have more-or-less equal alternatives (Photoshop, Autocad and so on).
Remember, that basic laws of free market (like the one in parent post) apply to market with equal (or almost equal) products.
If you are an architect and the only really viable piece of soft for you is Autocad, you can't speak of free market here.
You can't charge awefully more than your competition, can you ? If the competition gives it up for free -- then well, all your calculations go awry.
Think about the price of a browser, media player and well, a operating system.
Think Netscape vs IE circa 2000 AD. Now, only a free product could defeat IE.
--
This sig is up for free.
Sounds to me as if the way to make valuable open source products is to create a product that is very difficult to setup (thus producing much consulting/support revenue) but very powerful once you've got it going. If you can find something that requires extensive customization you're probably on the right track. Easy to configure products that are readily usable by everyone don't contribute usefully to the open source community's economic well-being (as they'll just be used by non programmers and won't fund any developers by way of support contracts)...Interesting... This suggests that the income proposition for opern source products is almost backwards from that for closed source. A closed source commercial company wants to provide the product pretty much ready to go and doesn't want to provide extensive after sales support. An open source company wants to release products that require extensive support as paid contract work (and this sort of product enriches the entire open source community...at least as long as the end result of the customization is quite valuable)...
avoiding the fact that a large percentage of these people would not have bought the legitimate copy anyway.
Yes, but there's a big difference between that legitimate copy and a legitimate copy. Would someone who pirates Adobe Photoshop with all bells and whistles buy it? Very unlikely. And they do, because if you're going to pirate it anyway, why go for anything but the most powerful and expensive program? But if he could not pirate any graphics program at all, he'd likely buy something. Maybe a lighter Adobe product, Paint Shop Pro, maybe he'd find GIMP or any number of possibilities. But it's not likely he'd stick with MS Paint.
So it is equally wrong to pretend that none of the piracy leads to lost sales. But finding the exact factor would involve some handwaving and a magic number between 0 and 1. Piracy apologists often claims it is 0. BSA claims it is 1. Both are wrong and they know it, but it fits their agenda and it is difficult to say what the factor *really* should be. Good luck in trying.
Kjella
Live today, because you never know what tomorrow brings
Actually one could say that piracy hurts OSS. Why? Because it gives an individual one of the benefits of OSS (zero price) with the benefits of proprietary software (ease of use, familiarity, etc, etc). Why try the GIMP, or Apache, or any of the other OSS software when you can get the paid software for free?
Besides piracy also leads to market dilution, and various image problems. e.g A pirate copy of Adobe Photoshop could have spyware. Potentially ruining Adobe's reputation in the market.