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New iBook and Apple mini

shintaro writes "ThinkSecret reports that 'Apple delivers iBook, Mac mini updates July 26 - Apple updated its iBook and Mac mini lines Tuesday, increasing standard RAM across the board to 512MB and improving other specs. Missing from the iBook update was the long-rumored move to a widescreen model which unconfirmed reports had suggested might arrive with the revision.' "

9 of 480 comments (clear)

  1. Why link to ThinkSecret? by sczimme · · Score: 4, Informative


    That's nice, but why link to ThinkSecret when Apple's iBook page has much more detailed information?

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    I want to drag this out as long as possible. Bring me my protractor.
    1. Re:Why link to ThinkSecret? by CokeBear · · Score: 5, Informative
      Best source of info for the geek crowd would be direct links to the specs pages:

      http://www.apple.com/ibook/specs.html

      http://www.apple.com/macmini/specs.html

      Don't you love Apple URLs? Even if you don't have a link to click, you can guess at most of them!

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      Reality has a liberal bias
  2. Re:Sweet Spot by coop0030 · · Score: 5, Informative

    Yea, but they still don't have 64MB of Video RAM on the Mac Minis.

    Why can't they just bump it up to 64MB so that it can support all the nice graphical effects of the dashboard?!?

    How much could it possibly cost to do this paltry upgrade?

  3. Re:32Megs Video RAM? 1024 Res? by oberondarksoul · · Score: 4, Informative

    Quartz Extreme will work on these iBooks. That needs a 16Mb or greater AGP graphics adaptor, which the iBooks and Mac minis have. You're thinking of Core Image/Core Video.

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    And tomorrow the stock exchange will be the human race
  4. 1024x768 screens by Heian-794 · · Score: 4, Informative

    The 1024x768 screens, while certainly nothing to look down on, really need to be upgraded. Is it 96 pixels per inch now? Would increasing that be too expensive? (Not rhetorical; I'd like to know.)

    Microsoft's font smoothing works only in the horizontal dimension and makes even small text look smooth and pleasing to the eye. Apple, on the other hand, tries to smooth things both vertically and horizontally. This looks fantastic at really big sizes, but at a normal size such as 12 point, horizontal bars (such as in "H" and "E" become gray and cause eyestrain.

    I love Macs and hate to see Gates trumping them in something. But a higher-resolution, or better-smoothed, portable (iBook/PowerBook)screen would do wonders for readability.

  5. Re:Why do they do that? by UserChrisCanter4 · · Score: 4, Informative

    That statement in the article was slightly off. 32MB of RAM is not enough for the iBook to take advantage of GPU-accelerated Core Image technologies. The Core Image system is designed to scale, and will revert to using Altivec instructions if the GPU is not up to par.

    I'll agree that the systems should simply include 64MB of RAM, but I also expected more of the writers at a mac-centric site such as thinksecret.

  6. Re:Why do they do that? by hattig · · Score: 4, Informative

    The Radeon 9550 has the required technology to enable CoreImage entirely on the GPU.

    The 32MB VRAM shouldn't be an issue - it might slow it down a bit, but that's all.

  7. Re:Video card still underwhelming by Orion_ · · Score: 4, Informative

    Atleast the Dell comes standard with expansion slots that allow you to upgrade the video card at any time.

    Wrong -- cheap Dells (like the one linked) don't have an AGP slot. So you're stuck with the piss poor integrated graphics forever.

    The Radeon 9200 was actually a big selling point for me. I know it's pretty slow compared to a lot of cards out there, but it sure as hell beats what you get on comparably priced branded PCs.

  8. Remember, notebooks are about more than speed by Junks+Jerzey · · Score: 4, Informative

    The key is to get something light, compact, cool running, good battery life, and yet still have good enough performance to be acceptable for most things. The goal is not by any means to have the fastest computer out there. Remember, if you really need the ultimate performance, you can always by a desktop. Or you could have just bought one of the current model PowerBooks instead of an iBook (though it's still not in the same ballpark as a high-end desktop). If you think about it, a 1.4GHz G4 with 3D acceleration standard, well, that's a pretty good machine for most things. Thinking back a few years, I developed commercial 3D games with desktops that were much lower powered than that. (For a real laugh, go back and look at what John Carmack used to develop Quake, remembering that Quake 1 was initially software rendering only.)

    Realistically, the iBook is not a hardcore gaming machine. You're not going to find many PCs in the same price range that can play DOOM 3 with all the bells and whistles turned on either. And I'd argue that this is okay. High-end 3D games like this are a niche.

    In terms of CoreImage, I think many people don't understand what it is. It is not QuartzExtreme. All 2D graphics are going through OpenGL on the iBook, so things will be snappy and take advantage of the GPU. CoreImage is about what are essentially Photoshop filters and special effects, not fundamental rendering. And being a fairly new OS X technology, it's not clear how much CoreImage is actually being used right now, or if it will come into its own in the future.