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Nintendo Quarterly Profits Down 80%

mybrainonfire writes "1UP is reporting that Nintendo had a 78.5% reduction in operating profits for the quarter. 'Speculation from the news service on the reason for the drop makes perfect sense - the GameCube doesn't have enough exclusives, first-party and third-party, and sales of GBA SP and GameCube have been declining.' Time to release more Pokemon games, stat!"

5 of 637 comments (clear)

  1. I'm not flaming Nintendo. by kdark1701 · · Score: 0, Troll

    I think this is a sign that Nintendo will die out as a console manufacturer. I think they should stick to what they're good at: handhelds and software.

  2. Pokemon by drnoi · · Score: 0, Troll

    At least my Pokemon cards will be worth something in the future.

  3. And people worrying about Nintendo... by SynapseLapse · · Score: 0, Troll

    going out of business in 3....2...1...

  4. Reply for the Old guy by drnoi · · Score: 1, Troll

    Sega Genesis has "Blast Processing" and Super Nintendo don't... Welcome To The Next Level, Nintendo! Hahahah!

  5. It's no wonder they're losing money by DrXym · · Score: 0, Troll
    Their main cash cows appear to be Pokemon and Mario with occasional sprinkles of Zelda or Kong. Having to make every game based around the same lousy characters is like trying to swim with concrete weights attached to your feet. Some of the games are fun, but there's only so much people can bear. Meanwhile Sony & Microsoft can make their games around anything they like.


    Neither do Sony or MS have issues with releasing adult titles for their console. If Nintendo had the luxury of a killer console it might be in a position to hold to its principles. But it isn't. The GC is trounced by the PS2 & XBox both in hardware and in the sheer range of games. On the handheld market, the DS is still winning (just) in terms of sales to the superior PSP but it doesn't look like it's going to prevail.


    It's hard to see how Nintendo can possibly survive as a console maker unless their next platform is pretty fucking spectacular and they loosen up what they're prepared to allow their box to run. If not, they'll go the same way as Sega - reduced to making Mario & Pokemon games for the PS & XBox.


    I wonder if one of the console makers shouldn't allow "homebrew" software onto their consoles. Geeks might not represent much of the market, but I reckon that it could easily swing an extra 1-2% of sales. How to do that without opening the door to piracy? Produce 2 tiers of authentication for games (& apps). The first tier is for normal games who access to all the functionality of the console. The second tier is for homebrew, who are restricted in certain ways, e.g. having to run from CDR, not being able to access online gaming portal, not being able to render more than so many polygons etc. It means that someone couldn't use pirate a game and sign it as homebrew because it would stop working, but the homebrew guys could help promote the console by producing some nice stuff for it - jukeboxes, browsers etc.