When MMOGs Ruled The Quickies
This summer it seems like Massive games are the only good news going, and this week has been busy. R. Spencer writes "1UP explores MMO addiction and, in true confessional style, opens the floor to heavy users and recovered junkies. It's especially interesting how much the mechanisms of MMO addiction have in common with other forms of addiction. The primary source of addiction nowadays seems to be World of Warcraft. If you're jonesing right now, you might want to check out this Guide to the Creation of the Scarlet Monastery on the official site. Additionally, Mogg writes "For new players, GamerGod has a up part one of a guide to the game World of Warcraft." This is Tobold's first writerly foray at the new site. Luck to him. For something a little different, 1up explores the world of Sociolotron...a Sex MMOG. Speaking of sex, SOE has been busy lately. The end to the Quest for Antonia search is almost here. They've put up new details on future EQ2 content, and announced a dramatic downsizing of The Matrix Online. See, when no one plays, you don't need as many servers. The new content mob is rearing his head all over with Secrets of the Syren in the works on Star Wars Galaxies, CoH Issue 5 coming up soon, and screenshots from the next Guild Wars update available. MMORPG.com continues to put out interesting editorials, with a look at the stories in Massive Games. Finally, the highly respectable Nick Yee has published a new edition of The Daedalus Project. The seminal source of MMOG statistics on the web has articles on participation in games at the level cap, introductions to the genre, and the stress of loot. As always, participation in the survey helps ensure future issues have good data.
Everyone must be trying sociolotron...
(Yes I realize it'd be funny to mod this off topic)
Now if someone could just release a /. article that would be immune to redundancy, trolling, and blatant flamebait.
Good reads and interesting stuff in there though.
I havne't had a day of not playing since I got the game recently, but I'm sure I can quit anytime...
Remember the article on class balancing in WoW back from June? Well, apparently they did listen - they made a totally pointless an ineffective nerf to WoTF, making it from totally overpowering down to extremely overpowering.
However, they still haven't addressed Shamans totally overpowering every single Alliance class. They buffed some of the Horde racials too, making the Horde even more powerful against the Alliance. Plus, Battlegrounds itself is also biased in favor of the Horde!
There is still some progress, warlocks finally got their "love" and were fixed in 1.6 (although there are still some bugs, a bunch were hotfixed, but summoning other players is still broken in some instances). Hunters and Druids should be getting some fixes in 1.7, but with all the ways they've broken Hunters in the last eight months, Hunters are going to need way more than one patch to be fixed.
Paladins, the Alliance-only class, are of course still as broken as ever, while the Horde-only class of Shamans got some buffs in the last patch (although unintentional, but they haven't been fixed yet...).
Hopefully Blizzard will stop releasing new raid content and concentrate on releasing patches that fix the issues with the game and get the Alliance up to par with the Horde. The amount of Horde-bias in recent content is staggering.
This was exactly the case for my friends and I in high-school. Looking back now it is painfully clear that we were addicted to Everquest. Many of us lived for new raids, more levels, and better gear.
There is a reason however that I don't rank "MMO" addiction up with addictions to drugs or alcohol like so many in the media. This is because MMO addictions run their course and leave you largely immune to falling into your old habits with a new game. Like Frasier and his friends, noone I know still plays Everquest, also like him and his friends noone I know, after trying numerous new games to try to recapture the feel, was able to get as drawn in as we were with Everquest. It's not because EQ was that awesome a game, it's because after being so taken with a game for such a long time you aren't able to later find something which doesn't "pale in comparison".
You probably won't hear many recovering alcoholics or drug users tell you they tried their damndest to get back on the wagon and today's booze/drugs simply "pale in comparison" to what it would take to pull them back into their old ways.
**insert favorite profound quotation here**
When your room looks like this....
I think the article about addiction downplays how addictive MUDs are in comparison; I have dreamt in text because of MUDding 8-12 hours a day.
Why do I M2 everything negatively?
Matrix Online has three world servers now? Down from only nine? Damn, that's horrible. How can they even afford to run the servers with that few players?
I love the game, but I makes sure to always go out with friends and such. I went to Vegas last weekend, gambled, visited the AH, picked up the flight path, and then got really drunk. Got to make sure you mix up your life.
As an administrator of one of the larger free MUDs, Medievia, I see many players with addiction problems. Playing our game is very addicting and has led to school, marital, and family problems, not to mention the anti-social behavior of a lot of our players. If they are at home Mudding, they are not learnng valuable social skills, or so people say.
We have realized this problem and have created a http://www.medievia.com/addiction.html Medievia Addiction Page for the assistance of those players that need it.
In addition, it is not uncommon for players to realize their problems and they request to be frozen for an extended period of time or have their playerfile purged altogether. We of course don't deny their requests. Sometimes they come back, sometimes they don't.
Soleil
1 WoW pve content upgrade in 7 months : BWL. 1 GW pve content upgrade in 3 months : 2 explorable areas. So where are the Blizzard Fanboy's eating their crow now that GW has come out with a content upgrade for free... not to mention in less time than WoW took?
I have an insane roommate who's an argumentative, messy asshole... But ever since he got WoW for Christmas, he never leaves his room except to work and leave the occasional Pizza mess on our stove. I LOVE World of Warcraft without even playing it.
I will admit that I am addicted to: World of Warcraft, City of Heroes and recently broke my addiction to Evercrack...Er...Everquest. I think that most people get into these games becase everone sees an Avatar not the real person. In a world where if you are not one of the "Beautiful People" you are mearly one of the "Huddled Masses" MMOG's give you the chance to BE the hero and not have to have the Wash Board Abs or be a Super Model. Your mind and your personality are what they see. And you get to play a Persona that can do things you could never do in real life. Its not suprising that in a this day and age Social Status is such a thing that many can't fit in. So they go to an Imaginary World to find there nitch. Though I do admit it sucks that most Guys play Girls just becase they want an avatar that looks Sexy.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. -Albert Einstein