Brief overview:
Medievia is a multiplayer online text based role-playing game that has been in development since 1991. Medievia is a free virtual environment that offers imaginative game play and an environment so compelling hundreds of its users have continued to log in and play daily for five or more years. Imagine a game that has the intuition to track your happiness, pride, sadness, and fear, and then changes the game to fit your needs. Imagine a world in which intelligent monsters from afar bring chaos and evil to the world you know. Imagine a multi-player realm in which you can join together with friends and clan members to battle against other player groups in real-time quests. Imagine an online community where the relationships you form with your fellow adventurers are so strong you will remember them for a lifetime. Medievia V offers its players not only excellent game play with its Dungeon Master, Mob Factions, Dragon Lairs, Clan Ships, Bloodlines, Master Heroes and Naval Battles, but it also offers a unique social environment in which to create and sustain strong and lasting friendships.
As an administrator of one of the larger free MUDs, Medievia, I see many players with addiction problems. Playing our game is very addicting and has led to school, marital, and family problems, not to mention the anti-social behavior of a lot of our players. If they are at home Mudding, they are not learnng valuable social skills, or so people say.
We have realized this problem and have created a http://www.medievia.com/addiction.html Medievia Addiction Page for the assistance of those players that need it.
In addition, it is not uncommon for players to realize their problems and they request to be frozen for an extended period of time or have their playerfile purged altogether. We of course don't deny their requests. Sometimes they come back, sometimes they don't.
As an administrator of one of the larger free MUDs, Medievia, I agree that there is an increase in players to the MUD genre as a whole. Medievia is gaining more and more new players daily, reaching us from many different places- surfing the Internet, MUD portals such as http://www.topmudsites.com/ and http://www.mudconnector.com/, friends, family members, and acquaintences at work and school.
Our players tell us that they enjoy Medievia because of the relationships they form with their fellow players. Many of Medievia's players have been logging in for 5 or more years - some even 10 or more! They keep coming back because the friends they met on Medievia keep coming back. They form clans, they have deep bloodlines. They basically have a family away from their family. This is one major reason why MUDs are better than graphical MMORPGs.. you just cannot achieve the level of closeness that you can on a MUD.
Of course there is also the gameplay. MUDs like Medievia that have been around since the early 1990s have been developing for almost 15 years now. Although the development teams are much smaller than that of the larger graphical MMORPGs, they have had much more time to develop deep storylines and complex gameplay. There are so many different aspects of Medievia and the gameplay is so deep that it is impossible to explain the game without spending 2+ hours or just experiencing it yourself. Most of the highly-developed MUDs are the same way - years of development ahead of the more modern games.
Medievia has been developing non-stop since 1991. Check us out to see the most in-depth game ever created.. updated daily!
http://www.medievia.com/
Brief overview:
Medievia is a multiplayer online text based role-playing game that has been in development since 1991. Medievia is a free virtual environment that offers imaginative game play and an environment so compelling hundreds of its users have continued to log in and play daily for five or more years. Imagine a game that has the intuition to track your happiness, pride, sadness, and fear, and then changes the game to fit your needs. Imagine a world in which intelligent monsters from afar bring chaos and evil to the world you know. Imagine a multi-player realm in which you can join together with friends and clan members to battle against other player groups in real-time quests. Imagine an online community where the relationships you form with your fellow adventurers are so strong you will remember them for a lifetime. Medievia V offers its players not only excellent game play with its Dungeon Master, Mob Factions, Dragon Lairs, Clan Ships, Bloodlines, Master Heroes and Naval Battles, but it also offers a unique social environment in which to create and sustain strong and lasting friendships.
As an administrator of one of the larger free MUDs, Medievia, I see many players with addiction problems. Playing our game is very addicting and has led to school, marital, and family problems, not to mention the anti-social behavior of a lot of our players. If they are at home Mudding, they are not learnng valuable social skills, or so people say.
We have realized this problem and have created a http://www.medievia.com/addiction.html Medievia Addiction Page for the assistance of those players that need it.
In addition, it is not uncommon for players to realize their problems and they request to be frozen for an extended period of time or have their playerfile purged altogether. We of course don't deny their requests. Sometimes they come back, sometimes they don't.
Our players tell us that they enjoy Medievia because of the relationships they form with their fellow players. Many of Medievia's players have been logging in for 5 or more years - some even 10 or more! They keep coming back because the friends they met on Medievia keep coming back. They form clans, they have deep bloodlines. They basically have a family away from their family. This is one major reason why MUDs are better than graphical MMORPGs.. you just cannot achieve the level of closeness that you can on a MUD.
Of course there is also the gameplay. MUDs like Medievia that have been around since the early 1990s have been developing for almost 15 years now. Although the development teams are much smaller than that of the larger graphical MMORPGs, they have had much more time to develop deep storylines and complex gameplay. There are so many different aspects of Medievia and the gameplay is so deep that it is impossible to explain the game without spending 2+ hours or just experiencing it yourself. Most of the highly-developed MUDs are the same way - years of development ahead of the more modern games.
http://www.medievia.com/