Nintendo's Crackrock Revealed
Press the Buttons has linkage to and commentary on an N-Sider story explaining some of the wacky decisions that Nintendo has made over the years. From the post: "There are a lot of unanswered questions out there in Nintendoland: Why was there never a Metroid 64? Why did cliche villain Wario become a major character, and then only for the Game Boy? What was the Virtual Boy supposed to accomplish? Why was there only a Game Boy follow-up to Kid Icarus? The short answer is 'politics'."
Have you tried Metroid Fusion & Zero for the GBA? How about Ninja Five-O for the same platform, or any of the Castlevania GBA games? Alien Hominid for the big three? All fantastic games, all 2d sidescrollers.
I do disagree with your comments on 3d gaming, though. Metroid Prime 1 & 2 are *excellent* games that perfectly capture the feel of their 2d bretheren. It's a pity you can't get past the interface; as a PC gamer, I'm amazed that MP1 & 2 are just as playable as any PC FPS with keyboard/mouse.
Condemnant quod non intellegunt.