Drawing Minorities Into Gaming
UnseenOperation writes "CNN has up entitled an article Drawing Minorities Into Gaming, which discusses the lack of minority heroes in games as well as the lack of minorities in game development. The article states that black and hispanic youths spend more time playing videogames than whites but members of those groups make up less than 7 percent of the industry workforce." From the article: "Roughly 80 percent of video game programmers are white, according to preliminary results of an International Game Developers Association survey. About four percent of designers are Hispanic, and less than three percent are black...A March study by the Kaiser Family Foundation revealed that black youths between 8 and 18 years old played video and computer games roughly 90 minutes a day -- almost 30 minutes more than white youths. And Hispanics play about 10 minutes more per day than whites."
Please stop this stupid bullshit. Slashdot is constantly running stories about making games more appealing to women, and now the same drivel is being directed towards "minorities"? We don't need more minority heroes and we don't need more women heroes. We need better games. Games like Zelda don't appeal to white people because Link is white, it's because the game is fun. Mario and Luigi, same deal.
I wish there was a "politically correct" Slashdot section so I could filter it out.
rooooar
"If you've got kids who can sit in front of a game for eight hours, then they have the cognitive thought process to learn how to build the game,"
That just about sums up the entire article...
Ummmm no... I've seen some of these kids, trust me they can't do much more than sit in front of a TV for 8 hours.
It seems that white people still have problems seeing the racial divide in the U.S. I'm an Artist currently working on my 5th game title, btw I'm also Black. I grew up in inner city philedelphia, I went to black schools and white schools, private and public, I even went to a catholic school. Point: my mother did the best she could to keep me out of inner city public schooling, but when it came time for high school public schooling was all she could do, the money just wasn't there. Once I got out of college (don't ever go to an Art Institute) I landed my first job as an assisitant animator and a lip sync animator. The other animator (a young white male) I worked with once told me that when he was in High school his art teacher gave him is big head start in learning animation. He had a chance to start learning 3d studio vr.1 (dos) and that gave him the boost he needed once he got into college and out into the career path. He had an oppurtunity to learn 3d and animation at a much earlier age than most people. At first I thought this was a odd coincedence, wow he he was lucky, good for him. As the years have gone by I've met more and more White's and asians in the industry that at some point in life had incredible opportunities to learn thier area of expertise at a younger age than I was. These sorts of experiences are difficult to come by in urban schools, the money just isn't there and sports and music are a stronger focal point than art. I feel that blacks need to be educated in game development at a much earlier age, learning about game art once you get into the field is a daunting task that many blacks and non-blacks have trouble adapting to. P.S. As far as GTA is concerned I feel it's a weak argument to make, I'm more concerned with the role of black "caricatures" like T-Bag in the downhill domination game. Who ever designed that character need's to be shot.