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Zelda: Twilight Princess Delayed

Hyrulist writes "Nintendo has announced that its biggest game of the year, Legend of Zelda: Twilight Princess is delayed to 2006. IGN.com has the story. From the article: 'Twilight Princess, developed by Nintendo and directed by Majora's Mask overseer Eiji Aonuma, was previously set to be the company's big holiday game. In fact, analysts expected the game to be Nintendo's single greatest deterrent to consumers potentially interested in Microsoft's next-generation console, Xbox 360, which is set for a November launch. The delay leaves Nintendo without a major holiday release on GameCube."

9 of 121 comments (clear)

  1. Good by sesshomaru · · Score: 4, Insightful
    Does anyone remember Eiji Aonuma apologizing for The Wind Waker? Well I do. Relevant article here:

    TWILIGHT PRINCESS SHEDS NEW LIGHT

    I've played some games lately that had the potential for greatness (the most personally annoying for me being Vampire: Bloodlines) where it was obvious at some point that the developers ran out of time.

    A quote something like this was attributed to Shigeru Miyamoto "A game delayed may eventually be good, but a bad game released is bad forever." I'm glad he's taking his own advice.

    --
    "MIT betrayed all of its basic principles."
  2. Re:Like a wise man (me) said.. by PhoenixFlare · · Score: 3, Insightful

    On the contrary, I think this proves that they're not feeling desperate - otherwise I think there would be a tendency to just rush it out without the extra polish.

  3. Re:Now I'm wondering... by Anonymous Coward · · Score: 1, Insightful
    what are the odds of Nintendo coming out and saying "Just kidding, this was a Revolution title all along. Oh yeah, and please buy the Revolution" or something similar?
    Low I'd say. Nintendo has a history of releasing big titles late in their console's lives. Super Mario RPG for SNES (developed by Square) was released only ~4 months before N64 was. Conker's Bad Fur Day (developed by Rare) was released ~6 months before GC came out. Although neither were developed in-house, Nintendo did publish both and pushed them with a lot of advertising money.

    If the GC is released in November 2006 (N64 and SNES were released in November). I'll speculate that the relase date for Z:TP will be between March and May 2006. Closer to March though. Nintendo has had a really long AAA title drought (8 months since RE4), they can't afford to delay Z:TP much longer.

  4. Re:Now I'm wondering... by Phisbut · · Score: 2, Insightful
    Sure, it's backwards compatible, but people want better graphics and support for whatever revolution the Revolution has.

    If you think the Nintendo fans want better graphics, then you have no idea of what Nintendo is about. If all you care for a game is graphics, you either get an Xbox or a PC.

    When you play Nintendo, you do so for the gameplay, and for the fun. If a game doesn't display gazillions of polygons, it won't matter at all on a Nintendo console.

    --
    After 3 days without programming, life becomes meaningless
    - The Tao of Programming
  5. Re:Dammit by Anonymous Coward · · Score: 1, Insightful

    Their other option is to release the game on schedule, without all the polish and extras, and all in all, turn out a less than spectacular game..

    at which point, you'll still be among the number of people who see Nintendo as making mistake after mistake after mistake..

    they are in a lose lose situation no matter what they do. i think they are just trying to choose the lesser of the two evils. Missing a holiday hit, or ruin one of your biggest franchises? (and after wind waker, they have some convincing to do)

  6. Re:Like Miyamoto said.. by KDR_11k · · Score: 2, Insightful

    This isn't redundant, he added the source to the quote and that source happens to be the guy who can decide when Zelda TP gets released.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  7. Re:Next gen isn't that big of deal anymore by Paul+Slocum · · Score: 2, Insightful

    While I definitely agree with you that improvements aren't quite as profound as they were back then, the Atari 2600 and NES were released 8 years apart in the US. There were systems in-between that made graphic improvements seem more gradual.

    1977 Atari 2600
    1980 Intellivision
    1982 Colecovision
    1985 NES released in US

  8. Re:Nooooooooo! by Guppy06 · · Score: 3, Insightful

    Wind Waker is a reminder that a bad game from Nintendo tends to be better than most other companies' good games.

  9. Re:Nooooooooo! by FidelCatsro · · Score: 2, Insightful

    The only problem Wind waker had (bar the excessively long amounts of boring sea travel which was generally rather enjoyable at first and soon enough you get the song of gales) was that it was the sequel to one of the best games ever made(not including the side tales such as Majora's mask ).

    Wind waker must of felt like Antonio Salieri

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though