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Machinima In The Cantina

The Guardian Gamesblog has a post up with snippets from an interview with SWG fixture Javier, the mastermind behind the Cantina Crawl Machinima series. These short films feature Entertainers dancing and grooving to music, shot within SWG and edited by Javier. From the article: "Q: What are the unique benefits and drawbacks of making machinima in an online game? A: The benefits, I think, are the flip side of the same coin as the drawbacks. It's all about the other people playing the game. When you shoot a video in an online game, other people actually participate, and sometimes on a large scale. The resulting video is very special to those folks. They can also bring their own unique personalities and actions to the process, much in the way real actors do. The drawback is that, like with real actors, people are often unpredictable, and perhaps even more so in a game which they pay to play."

3 of 16 comments (clear)

  1. Unpredictable by snuf23 · · Score: 3, Funny

    Tell me about it. Seems like everytime I fire up the old Fraps program in World of Warcraft some jackass has to run across my screen shouting "Leeeeeroy Jeeeenkins!"

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    Sometimes my arms bend back.
  2. Quarantine Alert by dbhankins · · Score: 3, Funny

    Somebody call the CDC - the karaoke virus has mutated and jumped species from bars to MMO gaming!

  3. Who cares by TheSkepticalOptimist · · Score: 2, Funny

    After SWEP3, that ended my 30 year obsession with anything to do with the geekiest of pastimes. Now it is just tired and sad that there are people and companies that can't let go of this franchise and give it the death is sorely needs. It is time to stop the continued rape by Lucasarts of our money and lives. Find something new to fixate on.

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    I haven't thought of anything clever to put here, but then again most of you haven't either.