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Great Gaming Easter Eggs

Gamespot is running a piece detailing some of the most well known Easter Eggs in gaming history. The list starts with the first egg in a game, the Warren Robinett room in Adventure. From the article: "In the depths of the black castle in Games 2 and 3, which required special tools, direction, and a certain amount of know-how, players could maneuver to a room by the catacombs that had a single-pixel gray dot, the same color as the game's background. The dot would allow players access through a wall to a superfluous area with the text "Created by Warren Robinett" running down the middle. Robinett was partially motivated by the fact that, at the time, designers weren't given credit for their games."

88 comments

  1. But the best. . . by Nomihn0 · · Score: 4, Interesting

    Perhaps the best gaming easter eggs aren't in games at all. The Excel flight simulator is an old favorite of mine.

    1. Re:But the best. . . by parrillada · · Score: 1

      It's kind of annoying that neither you nor anyone on the link you post mention what, exactly, this Easter egg is.

    2. Re:But the best. . . by Anonymous Coward · · Score: 2, Informative

      You fly (using cursors) in first person mode over a spooky dark violet landscape, at night, and at one point you find a tombstone with designer names scrolling through its surface.
      My bet is it increases memory stamp of Excel by some 3 megabytes.

    3. Re:But the best. . . by Flyboy+Connor · · Score: 3, Interesting
      My bet is it increases memory stamp of Excel by some 3 megabytes.

      True, and that was at a time that an 80Mb HD was still state-of-the-art. I was pretty annoyed with Microsoft (once again) for having the nerve to fill up my precious HD space with crap I had no use for (no, not talking about Windows).

    4. Re:But the best. . . by 8tim8 · · Score: 3, Funny

      Isn't the source for Doom open? It would be amusing to hack Open Office to include it as an Easter egg. Heh, OO rox because it has an FPS! Take that, Excel!

    5. Re:But the best. . . by Anonymous Coward · · Score: 1, Informative

      We must be talking about different versions of Office 97. The one I'm talking about requires 73 MB of space for a miniumum installation, on top of a minimum 50 MB Windows 95 or Windows NT installation.

      Maybe you mistyped or were confused or something, but 80 MB harddrives were state-of-the-art long before Office 97's release. Hell, my Compaq LTE 386 laptop, bought several years before Office 97's release, had a 400 MB HD, and it was middle-of-the-road hardware even back then.

    6. Re:But the best. . . by Franklinstein · · Score: 1
      Kinda makes you wonder how that slipped past them when hard drive space was such an issue.

    7. Re:But the best. . . by Leiterfluid · · Score: 1

      It's not obvious from the name of the egg?

    8. Re:But the best. . . by Alizarin+Erythrosin · · Score: 1

      You fly (using cursors) in first person mode over a spooky dark violet landscape, at night, and at one point you find a tombstone with designer names scrolling through its surface.

      And some nachos.

      --
      There are only 10 kinds of people in this world... those who understand binary and those who don't
    9. Re:But the best. . . by Anonymous Coward · · Score: 0

      You mean like Excel 95?

    10. Re:But the best. . . by Anonymous Coward · · Score: 0

      Yeah, the 300k or so the sim takes up would have been sorely missed.

  2. Most controversial... by Vacant+Mind · · Score: 2, Insightful

    Would have to go to the infamous Hot Coffee mod of Grand Theft Auto: San Andreas.

    1. Re:Most controversial... by ElVaquero · · Score: 4, Informative

      Except that it wasn't an easter egg. Or accesible at all unless the game was modded from outside.

    2. Re:Most controversial... by kinglink · · Score: 1

      Except that's not an Easter egg, it's "worthless" code that wasn't supposed to be seen.

      Some of the real controversial ones are the codes to allow blood into the Gensis and SNES games (MK for instance on the gensis had a code, the SNES version did not if I remember right)

    3. Re:Most controversial... by thatnerdguy · · Score: 1

      that brings back memories...MK for Genesis: ABACABB -- the blood code. How do I remember this stuff?

      --
      I saw the Sign, and it opened up my eyes
    4. Re:Most controversial... by pnice · · Score: 1

      The Genesis had a code (ABACABB) but you had to use a Game Genie / Pro Action Replay on the SNES and all it really did was turn the sweat red. Good call on the Genesis thing though. I'm surprised it wasn't a bigger deal at the time (at least it was to me).

    5. Re:Most controversial... by pnice · · Score: 1

      Whatever you do, don't hold DOWN, RIGHT, START, A, B, & C buttons on controller 2 while resetting Rings of Power on the Genesis! http://www.classicgaming.com/thedump/genesis/secre ts.htm

    6. Re:Most controversial... by kinglink · · Score: 1

      It had a decent controversy when it did come out, but politicians didn't give a rat's ass back then...

      Of course let's remember Clinton's (Bill this time) famous speach after Columbine (1998 I believe) That "these" games MUST NOT BE SOLD! the games he pointed at? Mortal Kombat (yes the original) and Doom.

      I don't have a clever comment for that.. It needs none.

  3. Bah, no Ultima? by toddhunter · · Score: 2, Interesting

    I'm sure everyone remembers the space-ship in the field..and then you had the zany ways you could kill lord british... *sigh* memories

  4. No ROTT or DN3D by El_Muerte_TDS · · Score: 2, Informative

    Those two games where filled with easter eggs. And not only bad ones.
    One of the most common easter egg is playing the game on xmas, a shit load of games do something special then.

    1. Re:No ROTT or DN3D by rednuhter · · Score: 1

      or setting the systems date to 25th of December.
      The odd Sega Seaman voice activated game(!?) used to know all the major dates (although mainly USA based) and your birthday, if you told him correctly in the first place.

      --
      ERR 411[Max number of witty sigs reached]
    2. Re:No ROTT or DN3D by pnice · · Score: 2, Interesting

      Ready to Rumble did this on the Dreamcast as well. I know it did on Halloween and Christmas at least.

      What about, "You Don't Know Jack."? Seems like it always does something on holidays (like insulting you for playing alone on New Years Eve)

      Speaking of YDKJ, if you have The Lost Gold check this out (copied from eeggs.com):
      1. As in the other YDKJ games, start up a game with 3 contestants
      2. When you get the chance to play for a Gibberish Question, take it in turns as each player to type in "Fuck you" (but with no quote marks)
      3. As has happened in previous YDKJ games, the quizmaster will remove points, rename and insult you... but he'll eventually totally lose it (he must have said the f word, about 10 times in total), and "drop you into a game more suited to your intellect", which is 'Gorilla Hunter'. Welcome to a low-res jungle screen with 6 bullets, no reload function, and no onscreen movement! You have to Alt+Tab your way out of this game, as far as I can tell, as there's no 'end' to it..

    3. Re:No ROTT or DN3D by Anonymous Coward · · Score: 0

      "That's one doomed Space Marine!"

    4. Re:No ROTT or DN3D by wheany · · Score: 1

      "I ain't afraid of no quake!"

  5. Ratchet & Clank by parrillada · · Score: 3, Informative

    The Ratchet & Clank series' easter eggs are fantastic. You enter a museum with where you can try out all sorts of design elements that didn't make it to the final product. As I recall, one of these Easter egg museums was so large that it had its own Easter Egg.

  6. Other favorites by Anonymous Coward · · Score: 5, Informative

    Some other Easter Eggs that have amused me over the years:

    The Kilrathi ship in Ultima VII. If you built a staircase out of crates and got up onto the roof of the blacksmith's in Trinsic (the town you begin the game in) in Ultima VII, you can walk behind the chimney and get warped to a strange sci-fi environment, complete with the "Kilrathi" music from Wing Commander 2. This is as much a cheat as an Easter Egg; the area contains some absolutely godly equipment and copies of a number of key plot items, although using the latter can result in a corrupted save.

    The Wolfenstein levels in Doom 2. This one's pretty well known and not especially hard to find, but there's a secret exit from one of the maps, about half-way through Doom 2, which lets you teleport to a pair of secret levels, which are essentially modified versions of two levels from Wolfenstein 3d, including enemy-types and textures from the older game.

    The Manic Mansion easter egg in Day of the Tentacle. Not especially hard to find, but certainly one of the most impressive easter eggs ever, given it's basically an entire game.

    The Sephiroth battle in Kingdom Hearts. Yes, I know Kingdom Hearts includes a lot of other Final Fantasy characters, but this one is hard to access, so I'm going to include it anyway. Beat all of the regular arena matches, and two special matches are unlocked. One of these is Sephiroth, the iconic villain from Final Fantasy VII. He's by far the hardest fight in the game, somewhat analagous to the "weapon" super-bosses that show up in various installments of the Final Fantasy series. If you have the Japanese International version, defeating him gets you an extra cutscene.

    (Not quite an Easter Egg as such, but still...) The AE86 Shuichi Shigeno version in Gran Turismo 3 and 4. This is winnable as a unique prize in 3 and occasionally shows up on the used car list in 4. Its inclusion won't mean much to most players, but anime/manga fans might realise that Shuichi Shigeno is the author of the Initial D manga, which features (by the later volumes) an identically tuned version of this car. I do wonder how this one worked from a licensing perspective, given that several official Initial D games exist.

    Command & Conquer's Jurassic Park levels. I can't remember for the life of me now how you actually accessed these, but the original Command & Conquer had several hidden levels where you had to survive attacks by dinosaurs. I do, however, remember these being pretty hard in places.

    1. Re:Other favorites by Dr.Opveter · · Score: 4, Interesting

      Command & Conquer's Jurassic Park levels. I can't remember for the life of me now how you actually accessed these, but the original Command & Conquer had several hidden levels where you had to survive attacks by dinosaurs. I do, however, remember these being pretty hard in places.
      According to this you just need to start the game with a parameter

      27 pages of games easter eggs

      --
      Sample this!
    2. Re:Other favorites by Cyanara · · Score: 1

      Command and Conquer + Dinosaurs.

      Sometimes you've just gotta ask how life could get any sweeter.

    3. Re:Other favorites by McBainLives · · Score: 1

      "A Long Awaited Drinking Party" in Myth II: Soulblighter.

      Exploding deer- top that!

      --
      I came, I saw, I left. It looked better in the brochure.
    4. Re:Other favorites by kinglink · · Score: 1

      Kudos for a good list. However the Sephiroth fight isn't really an easter egg. C&C would be, Day of Tentacles is debatable, Wolfenstein levels is debatable as well.

      One that you didn't meantions is "Dopefish" in Quake. As well as about a ton of stuff in the old Apogee games (good things)

      Easter eggs are secrets that are almost impossible to find, and very few people know about at first. It's not something that should be hard to access, it's something that should be impossible to find unless you do EVERYTHING in the game. (Most people didn't know about the C&C stuff unless it was heard from others.)

      I think a perfect example is Reptile. You'll NEVER find him unless you knew where to look or were a complete master at the game.

      Btw Shuichi Shigeno's car in GT3 and GT4 is "tuned" as he likes if I remember right, if what I heard was right is it's a personal car that he owns himself which is why it can be included there. Which is of course the subject matter of his manga.

    5. Re:Other favorites by Ackmo · · Score: 0

      Not sure if it's considered an Easter Egg, but in Half-Life Blue Shift, in the video surveillance room (near the beginning) keep clicking the monitor that shows the two scientists talking near the elevator. Eventually you'll see one of the scientists do a "ho-down" dance.

    6. Re:Other favorites by WWWWolf · · Score: 1

      Actually, the Kilrathi ship in Ultima VII is in the game also in plain sight, on the field east of Britain. It's worth finding, because the farmer on the field not only babbles more about the Kilrathi ship (pretty funny stuff), but also tells how to get the Hoe of Destruction, one of the most powerful weapons in the game.

      That easter egg wasn't quite as involved as the one in Ultima VII Part Two: Serpent Isle. There's a "House of Wares" in, I think, woods in the north. Finding a key to it is a bit tricky, but definitely worth it. Once you get in, you find a pirate captain inside, playing those "wares" (upcoming games from Origin, 0-DaY WaReZ!) on his mysterious magical computer.

      U7SI also had some other cool places, like an area full of naked women and all of the plot items, that could only be accessed by cheating.

      And then there's the mysterious morphing object and the "big book of cheese" in Ultima VIII, and the real Lord British imprisoned in Ultima IX...

    7. Re:Other favorites by Destoo · · Score: 1

      Hoe of destruction..
      It's locked in a cabin right next to that farmer's house. The lock is not pickable nor can it be unlocked by magic. I don't think the farmer does tell of the way to find it. He just hints to it.
      The key is in a dead fish on the banks of the lake near Cove.
      In one of the 200 dead fishies..

      I'll check out the roof of the blacksmith though.. First time I hear about it, and I highly doubt it's true.
      I think I still have Exult installed somewhere..

      --
      Nouvelles de jeux et technologies en français. TC
    8. Re:Other favorites by RogueyWon · · Score: 1

      No, it's definitely true. I can confirm this, having just tested it in Exult.

      Make sure you have the "right" blacksmith. The one you want isn't the murder one where you start the game, nor is it his house, where you meet Spark. It's the "haunted" one with the damaged door (and the randomly moving chairs inside) in the South-West side of Trinsic. You need to use pretty much every crate in Trinsic to make a staircase, though. Once you get up, walk around the North side of the chimney, even though it looks like there's no room. Takes about 10 mins to access, from starting a new game.

    9. Re:Other favorites by Sancho · · Score: 1

      Agreed, that blacksmith house is definitely true. After using it once, it became incredibly hard to resist outfitting my entire party with magic armor from that cheat room. It was also useful if the game glitched and I lost a quest item.

    10. Re:Other favorites by Sancho · · Score: 1

      You can actually get to Claw Island in SI without cheating. From http://www.bootstrike.com/Ultima7si/Online/faq2.ht ml

      Cat Isle (also called CLAW) has all the items you need to complete the game. To get to Cat Isle without cheating, you want to start in one of the tree gardens in Monitor. I believe it is approximately 4 or 5 houses west of Lucilla's pub. You need is 3 crates or something equivalent. The garden has a southern entrance and a few trees immediately to the west of the entrance. I believe the closest tree is the one we want. Pile up your makeshift staircase behind the tree (close to the tree trunk), so that the top stair of your staircase is directly behind the tree trunk (again, I'm pretty certain this is correct, but I can't be sure). Climb the stairs and you should find yourself on Cat Isle.

      That you can get there without the developer mode sometimes makes people less likely to consider it cheating.

    11. Re:Other favorites by Cyanara · · Score: 1

      Actually, I was just looking through the compressed files on my C&C cds the other day and found a folder called "Zounds", or something like that. Basically it's a guy impersonating a whole bunch of sound effects from the game. He's pretty good too :p

  7. GTA San Andreas by irn_bru · · Score: 4, Interesting

    "There are no Easter Eggs Up Here - Go Away" sign on bridge in GTA San Andreas. Picture Here

    Taking Easter Eggs to the post-modern level...

  8. Pitfall by birder · · Score: 3, Informative

    One of my favorites was in Pitfall, The Mayan Adventure. Inside the game was the original Atari 2600 Pitfall.

    1. Re:Pitfall by Radius9 · · Score: 2, Interesting

      I worked on that in 1993-1994. It was actually kind of funny, to put that in at the time, we couldn't get a hold of David Crane's source code to the original Pitfall (mind you, this was at Activision too, so I was a bit surprised by that). We had a tester use a VCR to tape himself playing through all 255 levels of the original Pitfall so that we could reproduce the levels. It was an incredible amount of work....

    2. Re:Pitfall by kingsmedley · · Score: 1


      One of my favorites was in Pitfall, The Mayan Adventure. Inside the game was the original Atari 2600 Pitfall.


      You think that one was good? Play Pitfall II on either the Atari 5200 game system or Atari 400/800/XL/XE computer series. This version had an entire extra hidden level at the end of the game, every bit as big as the game itself was!

      --
      Must... think up... something... clever!
    3. Re:Pitfall by Anonymous Coward · · Score: 0

      Interesting, I thought it was emulated. There were pretty decent atari 2600 emulators even back then that could play Pitfall.

  9. Undiscovered egg in River City Ransom NES by Snaapy · · Score: 5, Interesting

    In River City Ransom NES game (European version was called Street gangs) I accidentally discovered an easter egg which I think others haven't found. I had a lot of luck for this one... it was a night when I as playing this favorite NES title of mine and I was quiting the game after finishing it. I thought I'll still poke around with the emulator a little bit and ta daa: something very unexpected popped up.

    You need an emulator which is capable to showing "pattern memory". Pattern memory blocks of graphics loaded to NES memory, i.e. sprites, tiles and letters. Nesticle can do this.

    Finish the game. When end credits start to scroll on the screen, show Nesticle Pattern memory window. There are portraits of game main characters, Alex and Ryan, showing middle finger and playboy sign. This might definitely be no no for Nintendo games, but maybe developers thought that no one can read the video memory of a running game anyway at a certain moment of time...

    I posted instructions for the easter egg to some (dead) River City Ransom forum a long time ago, but the site seemed to be pretty dead and no one noticed them.

    Maybe some other NES games have similiar hidden video memory tricks like this one?

    1. Re:Undiscovered egg in River City Ransom NES by alan_dershowitz · · Score: 1
      The very first game I ever played on an emulator was Sailormoon for the Famicom. In between levels, it displays the Sailor Senshi in poses. The emulator was a little buggy and had trouble rendering overlapping background layers, revealing that their clothes were a second layer over their naked (though, characteristically for anime, undetailed) bodies.

      I guess you could consider that an easter egg. Only the programmers would have known about it, unless your Famicom was busted in a very particular fashion.

    2. Re:Undiscovered egg in River City Ransom NES by ASkGNet · · Score: 1

      Similar to this, in Seiken Densetsu 3, when played on an emulator such as ZSNES, go to an inn and stay.
      During the animation, turn off BG layer 1 (I think), and you will see the characters sleeping in their underwear.

  10. TFA mentions reptile but does anyone remember ... by fmwap · · Score: 1

    Anyone remember She-Reptile?!

    Saw her/him/it a few times, if I remember right you had to get a flawless on everything, including reptile, then get to the double matches, and do the uppercut/moonshadow/whatever thing, and you'd get a different version of reptile!

    It was normally a glowing green Sonya, but I remember getting different glowing green characters there too, and they were hard as hell to beat.

  11. Or the literal Easter Egg in Vice City... by Intellectual+Elitist · · Score: 1

    Jump through the side of the VCN building and find this...

    1. Re:Or the literal Easter Egg in Vice City... by irn_bru · · Score: 1

      Looks like we both didn't RTFA :-)
      I have now...

  12. Re:TFA mentions reptile but does anyone remember . by Anonymous Coward · · Score: 0

    No one I know remembers that..

  13. My favorite by Masami+Eiri · · Score: 1

    My favorite egg, albeit the most useless I know, was the "room of death" in Super Mario 64. I found it one night while trying to get Luigi (not there at all...) I fired the cannon at the Princess's window above the castle entrance, just barely skimming the tree. After hitting the wall, I landed on a small roof. I kept running and jumping out of boredom and eventually fell inbetween the doors... you couldn't get out either, as going out one door would send you in via the other.

    1. Re:My favorite by ikkonoishi · · Score: 1

      I believe you could back flip and ground pound to get out.

    2. Re:My favorite by tighr · · Score: 1

      That room was a lot of fun, because you could do wall-kicks off of the wall for a while. You couldn't get out the same way you came in, but if you did a back-flip over the door you would successfully get out of the room.

    3. Re:My favorite by simcop2387 · · Score: 1

      actually you can get out, you can walk through the wall next to the door while inside the castle.

    4. Re:My favorite by Ailure · · Score: 1

      It's not a easter egg, it's a bug. Blame bad collision detection. (SM64 is after all, the first 3D platformer Nintendo made as far I know. Unless you happen to count that unreleased SFX2 Mario game...)

  14. Re:TFA mentions reptile but does anyone remember . by fmwap · · Score: 1

    Wish I could find pictures but at least I found the cheat again, apparently, from wikipedia:

    Another Easter egg actually came about from a rumored glitch. In the original arcade version of the first Mortal Kombat, a rumor stated that the game would sometimes present problems due to a bug and mix two characters together. This would usually be two of the ninja characters, resulting in a ninja in a semi-red suit. The computer would display his name as "ERMAC", short for "error macro." As word spread, people thought they had found a secret character

    I can't say I remember the name Ermac, but the character always looked like some sort of glitch, the first time I saw it, it was Sonya, and sometimes the game would freeze in the middle of the battle...strange tho

  15. Not the first! by Megane · · Score: 3, Interesting
    The list starts with the first egg in a game, the Warren Robinett room in Adventure.

    Actually, two Channel F games had easter eggs in them before Adventure. But since almost nobody had the Channel F, they weren't discovered for years.

    The Dot was definitely the first known easter egg, though. It was especially important that it was just easy enough to find (if you noticed the screen flickering when it shouldn't have been) that it could be found without disassembling the game code.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  16. Hidden message in Duke Nuke 'Em by WidescreenFreak · · Score: 2, Informative

    I remember one from DNE (yes, the original version that actually existed) where you fight in a canyon area. At one point, you have to avoid a minimizing energy blast that is sent every five seconds or so from across the canyon to your position.

    If you activate the god and fly cheats and fly to the opening where those blasts were coming from, you see a message saying the equivalent of "You're not supposed to be here" on the wall of the chamber.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Hidden message in Duke Nuke 'Em by Magada · · Score: 2, Interesting

      Duke was full of such stuff. There's Indiana Jones nailed to a wall in one of the canyon levels, a reference to OJ Simpson, a D00Med marine and whatnot. Oh, and let's not forget the "studio where they filmed the lunar landings", complete with pint-size aliens and a replica of the Eagle module (or am I mixing up my games?).

      --
      Something bad is coming when people are suddenly anxious to tell the truth.
    2. Re:Hidden message in Duke Nuke 'Em by WidescreenFreak · · Score: 1

      You're right, but I don't know that I'd refer to them as easter eggs since they were all pretty obvious or barely hidden in the level but without the need for cheating. The O.J. Simpson ("Innocent?" "Guilty!") statement was there just by turning around when the game starts. The statement about "you're not supposed to be here" could only be seen by using the cheats. There was no possible way to get there without the cheats, unlike all of the other refrences that you mention.

      Not trying to be pedantic. Just trying to point out the differences. :)

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    3. Re:Hidden message in Duke Nuke 'Em by Spuffin · · Score: 1

      Actually no, you can get to the "You're not supposed to be here" area by using a jetpack which is available in that level.

  17. Marathon Trilogy and Bungie in general by MrHen · · Score: 3, Interesting

    The Marathon Trilogy was loaded with easter eggs, the most clever being hex codes for icons and an entirely new net-level hidden within terminals.

    Bungie tends to love its easter eggs as the Webmaster had people running around trying to find a "Hi Ben" egg in Halo 2 (not to mention the skulls...)

    My favourite tradition of Bungie's, however, is they stick acronyms on the bottoms of their game packages that fill out to complete phrases that mean something special to the Bungie team.

    1. Re:Marathon Trilogy and Bungie in general by Tidal+Flame · · Score: 1

      I know of another Halo 2 egg - it's a bit of a PITA, but well worth it. In the Earth level, just after you drive the tank over the bridge, you have to make a banshee follow you through the tunnel and out into the next open area. You cannot board the banshee before you enter the tunnel, because you won't be able to fly in, and you can't board it while in the tunnel because it will explode. Also, you can't let the banshee stray too far from you or it will disappear when you move through a loading zone.

      If you manage to fly it all the way through the tunnel and board it, you can fly it up above the building with the two wraiths out front, and floating in the air you'll find what appears to be a covenant plasma rifle. However, when you shoot it, it fires plasma blasts like those of the Scarab... it totally annihiliates anything within 20 feet of where you shoot it. It's pretty cool.

      You can probably find more detailed instructions on how to get it somewhere else...

  18. What, no Dopefish? by LordJezo · · Score: 3, Insightful

    How can it be that no one has mentioned The Dopefish?

    1. Re:What, no Dopefish? by kinglink · · Score: 1

      Thank you. Best easter egg from some of the best games ever. Of course Apogee had TONS of easter eggs in its games back then.

    2. Re:What, no Dopefish? by KDR_11k · · Score: 1

      That list could have used more screenshots to show what the dopefish looked like in the different games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  19. Exploding sheep in WarCraft II? by skorch · · Score: 2, Informative

    They mention in tfa the one where if you poke characters repeatedly in the game they get increasingly agitated (which they for some reason fail to mention persisted in other Blizzard games such as Starcraft for some reason), but they didn't mention the exploding sheep easter egg? If you poked the critters that wandered around on the levels eventually they'd moan something ("Baaramyou"?)and explode. Similar exploding critters also in Starcraft. Anyway, the list is obviously incomplete, but I'm not sure what their criterion was for the eggs that did make the list. I seem to recall the exploding sheep egg being pretty well known back in my Warcraft days.

    1. Re:Exploding sheep in WarCraft II? by Gulthek · · Score: 1

      Baaramu (or whatever) is the code word to talk to sheep in the movie 'Babe'

    2. Re:Exploding sheep in WarCraft II? by Tidal+Flame · · Score: 1

      VGCats has a comic about this. It's pretty funy... and now I finally understand it! (I've never been a fan of Blizzard games.)

  20. Re:TFA mentions reptile but does anyone remember . by Anonymous Coward · · Score: 0

    Guess they took that further when they introduced Ermac, the red ninja, in later games. Think he debuted in MK4?

  21. D'oh... by Intellectual+Elitist · · Score: 1

    I swear it wasn't on the list the first time I looked... :/

  22. Warcraft "Poke" easter egg by NanoGator · · Score: 2, Funny

    The article mentions that you can poke people to say funny things in Warcraft. I first experienced this in the demo version of the game. If you kept poking people, they'd say "Okay, that's enough. It's time for you to go buy the game. Go buy game now!"

    --
    "Derp de derp."
    1. Re:Warcraft "Poke" easter egg by Forum+Joe · · Score: 1

      Blizzard threw that "poking" easter egg in wherever they could. My favourite that I found (that I never saw documented anywhere) was in the warcraft II set-up executable.
      After you set up your soundcard settings, you could click the 'test' button and a voice said "Your sound card works perfectly". Click it a few more times and it changes to "Enjoying yourself?". Eventually it said "It doesn't get any better than this".

      By the way, I just found this (and all other warcraft quotes) documented here: http://en.wikiquote.org/wiki/Warcraft

      --
      Call Forum Joe, That's my name, That name again is Forum Joe.
    2. Re:Warcraft "Poke" easter egg by Some_Llama · · Score: 1

      It's also in Starcraft and Warcraft 3, kind of a long running gag...

      I even think you can do this in Diablo? I think one of the characters will say something if you keep bugging them...

  23. Masters of the Easter Egg by kinglink · · Score: 1

    ID, yes ID, back when they were under Apogee's label.

    Obviously they have anything in Doom and Doom 2, quake and quake 2, but they also made a few games before that that was quite popular (commander Keen, and others)

    I mean considering that at the begining of Keen you first see in the upper left ID in the first level of the first game if I remember right, which puzzled me for YEARS until I realized that's them.

    Of course Apogee themselves made Duke Nukem with it's plethora of Easter Eggs.

    I don't know if any of you played Commander Keen and Duke Nukem, as well as other from Apogee, but that company knew how to make little easter eggs that were worth finding. Some of them were barely hidden but I don't remember too many that were too frustrating to find them or not worth the time.

    Good stuff.

  24. SMB1 Minus Worlds!!! by BTWR · · Score: 2, Interesting
    How can no one mention the hidden "minus world" in Super mario Bros?

    For those who don't know, it was an endless "water world" hidden and accessible through level 1-2.

    1. Re:SMB1 Minus Worlds!!! by justforaday · · Score: 1

      Because technically it was a bug, and not an easter egg.

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
  25. Fallout 2 by cerelib · · Score: 1

    I am very surprised that Fallout 2 did get a single mention. This game has easter eggs at every corner. Even a literal easter egg that you can pick up. You can have Mike the "Masticator" bite your ear off (-1 CH). You can get the Monty Python "Holy Handgrenade". You even can have a random encounter with an exploded whale carcass with a potted flower. I seriously recommend this game to anybody.

    1. Re:Fallout 2 by default+luser · · Score: 1

      Yes, you can find the Magic 8 Ball in the pool table in Bishop's House.

      In addition to the usual snide responses, it also tells you useful information for key plot points, plus where to get goodies.

      But, there are lots of other fun easter eggs in Fallout 2...all you need is excellent luck and high outdoorsman skill to encounter them.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  26. Designers given credit? by Chemisor · · Score: 1

    > Robinett was partially motivated by the fact that, at
    > the time, designers weren't given credit for their games."

    And now they are?

    1. Re:Designers given credit? by MWoody · · Score: 1

      Yes.

    2. Re:Designers given credit? by KDR_11k · · Score: 1

      You know when you finish a game or look at the last pages of the manual how there's a list of people who were involved in making the game? Back then there was no such thing. You'd only know it was "made by Atari" or "made in China".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Designers given credit? by snuf23 · · Score: 1

      Nope. But American McGee does.
      I think it's because he has a silly name.

      --
      Sometimes my arms bend back.
  27. Drunken Mudcrab merchant in Morrowind by Anonymous Coward · · Score: 2, Interesting

    In The Elder Scrolls 3:Morrowind, a common player complaint is that the NPC merchants don't have enough money to buy high end loot from players. The wealthiest merchant in the game is a talking crab on a tiny little island far away from any civilization. It has the most money for purchasing your loot and sells nothing but booze.

    1. Re:Drunken Mudcrab merchant in Morrowind by hanabal · · Score: 1

      and the little troll thing in the town up from balmora, upstairs in the orcs house, didnt have quite as much money, but infinitely easier to get to.

  28. Jedi Knight meets Max by meowsqueak · · Score: 1

    There was a neat timing-based easter egg in Jedi Knight (Dark Forces 2) where you could find the psychorabbit Max from 'Sam and Max Hit the Road'. He carried an imperial blaster and if you pushed him out of the special room he would even fire at enemies for you. He was pretty immobile however.

    I don't recall the name of the level but it was the one with the canals, bridges, houses and market stalls.

  29. The automatic transmission... horse! by JCAB · · Score: 2, Insightful

    In the original Daytona racing game (for the Sega Saturn), I don't remember exactly what you had to do, but you could acquire a new car which was actually a horse.

    It was pretty fast, and it could run on the grass just as fast as on the road (pefect for cutting corners :)).

    When selecting the horse, you could choose manual or automatic transmission, just like any other car. I thought it was hilarious.

    --
    Salutaciones, JCAB
  30. Might & Magic III easter egg by Halo1 · · Score: 1

    Here's an Easter Egg I haven't been able to find any information on anywhere yet. I used to play Might & Magic III (Dos version) a lot, but never was able to finish it because at one point or another my save game always got corrupted for some reason.

    The consequence of this corruption was that when I wandered around outside Fountainhead (the first city in the game, where you start), my party got randomly hit by electricity, poison, fire etc, even though the surroundings look normal. No dungeon or town can be entered anymore once outside, and I could walk over all sorts of water etc.

    However, nearby the Temple of Moo on a regular grass or forest square, a dialog box to enter some place would pop up. It did not say what the place was called, only showed a "thumbs up" and "thumbs down".

    If answering affirmative, my party would be transported to some dungeon. If I looked at the automap, the name of the place was "It's a secret!". The place contained desks with people carrying the names of the programmers, all saying something funny. It also contained two endless piles of gold, one of which gave you a special item each time and the other giving you 1m gold each time. It could be exited again only through a magic mirror.

    However, given the fact that I could not enter any other place anymore (except those directly reachable by magic mirror) when I was able to enter this "It's a secret" place, I could not do much with all that stuff. As soon as I went outside, I again was hit by random poison/electricity/... everywhere and could not enter anything.

    I can't find any mention of this on the Internet, and even the official Might & Magic III hint book (which we bought, over 600 pages!) doesn't mention it.

    If you get the Mac version of the game, you can easily verify that this "It's a secret" place really exists in the game by opening the main application file with hexedit and searching for "It's a Secret". I guess you can also find it by grepping the Dos version or its data files.

    The strings of what the programmers say can also be found in the binary, I've reproduced them below.

    However, what I would really like to know is how to get to that place without getting a corrupted save gave.

    Benjamin Bent
    Laugh now monkey boy

    Ron Bolinger
    The writing in this game was awesome.

    Andy Caldwell
    Juuuuuulia.

    Mark Caldwell
    Women!

    Mike Clement
    Trojans are the superior brand.

    Richard Espy
    Poker, anyone?

    Douglas Grounds
    Sit, Toto! Sit!

    Dave Hathaway
    You too shall be honored. . . Boot to the head!

    Bonnie Long-Hemsath
    Remember - reality is user-defined. Go therefore and take responsibility for
    your reality. If it is not as you would have it, create a new one.
    It can be done.

    Todd Hendrix
    Lick the Chalice!

    Eric Hyman
    Jay + C = Hap + E

    Louis Johnson
    Where's the nearest jam?

    Eric Newhouse
    Go Crimson!

    Rubes, Fitz, Visc, & House:
    Leverett Hoops '92

    Paul Rattner
    To all my creditors:
    Don't call me; I'll call you.
    PS. Your check is in the mail.

    Scott T. Smith
    Debbo-meister.

    Allen Treschler
    FOOL'S MATE
    1.) P-KB4 P-K3
    2.) P-KN4 Q-R5 mate!
    is the fastest kill there is.

    Jon Van Canegham
    Life is a game. Let's play!
    (actually, by searching for one of those strings I found this page, but I don't read whatever language it's written in and given the number of question marks they don't know either what this is about)
    --
    Donate free food here
  31. YDKJ online by rthought · · Score: 1

    I recall playing You Don't Know Jack when they were an online venture, and they had different questions each week. The week of April Fool's they had questions that were practically unanswerable. Things such as the game would play a tone and then ask you which note it was (A sharp, C, Dflat, that kind of thing), or asked you to name an obscure political figure from way back when based on too little information. At the end, the game awarded you the full allotment of points you would have gotten if you answered all the questions correctly.