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Nintendo DS Wireless Game Roundup

ImaNumber writes "Brittlefish has posted a nice roundup of the major multiplayer games currently available for the Nintendo DS. They make their picks on which ones have good wireless play and which ones just added it in as a gimmick." From the post: "If you have 2 Nintendo DS's or you know someone else who has one you've probably played some multiplayer games. And you want more. But which games are worth buying with the incentive of good multiplayer?"

2 of 158 comments (clear)

  1. Re:Is anything bad? by DNS-and-BIND · · Score: 0, Flamebait

    You won't get free games to review, if you give negative reviews. Play the game, ride the gravy train, and sell out to The Man.

    --
    Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  2. DS bad. The best multiplayer is barely better ... by Qbertino · · Score: 0, Flamebait

    ... than it's GBA Cousin. I read a review of Advance Wars for DS ... and bought a second GBA SP.
    After thoroughly checking out all current protable consoles I have access too (PSP, DS, GBA SP) I've come to following conclusion:

    PSP Upsides: Tres Cool. Looks extremly sexy - also with the power off. Moreso with power on. Grafics simply rock. Has MP3 and memorystick + little PDA apps - nice for non-palm owners (I have one). Wireless.
    PSP Downsides: Price. Price/can-be-dropped ratio is bad. Game prices. Load time. Disk based media (vulnerable).

    DS upsides: Has a close-cover. Touchscreen is what everyone was waiting for. Chip based media. Media small. Downwards compatible 'drives'.
    DS downsides: Ugly. Screen(s) too small/device to big (pick one). Buttons flimsy.
    Touchscreen use is implemented so badly in the line of games I wanna chop of heads over at nintendo *all* the time. I mean what are these people thinking. They've got a frigging TOUCHSCREEN and the thing is more complicated to operate than my Palm? Give me a break!
    The way Nintendo has nearly neglected the possibilities of the touchscreen up til now is a pure insult to customers. DS Need for Speed Underground for instance just screems for being shoved into the developers rectum. Hard. Same with Advance Wars Dual Strike. AW2 GBA with two screens. Great. How long to port? 15 minutes? These Developers deserve a clobbering for this crappy implementation of games. Sorry, but I'm NOT buying. If there ever was a product where Nintendo did a fuckup that they deserved to go broke over, it's this one. Get some developers and built games that actually use the touchscreen, add downward conectivity and a smaller case that doesn't look entirely like some shitty MC Donalds toy. Then come back.
    Games to expensive (especially for that ... well y'know what I mean ...)
    DS games barely better than GBA counterparts (see above)
    Doesn't lan-connect to GBA line or lower (that was the final turn off for me).

    GBA SP Upsides: Small (A whole LAN party kit is still very small). Fairly cheap. Looks cool. (All colors you'd whish for. And then some.) Ten bazillion games that use the entire device. Concole controls difficult for complex games but bearable and actually put to good use - not like that DS Touchscreen fuckup Nintendo has been doing up till now .... ok I'll calm down. Links to GBC and lower.
    GBA SP Downsides: Lacking Schoolyard 'new toy' value for sad and sorry wannabees. No real headphone jack. (To be fixed with the Micro)

    Bottom line:
    A GBA SP. Or two. Doen't make you look silly in public, is affordable and is a seasoned product. Maybe a DS SP will do it. Untill then I've got two SPs and a set of games to have fun with my friends or daughter everywhere. And I'm still cheaper off than with any other.

    --
    We suffer more in our imagination than in reality. - Seneca