Playing all that Bejeweled Pays Off
JorgeDeLaCancha writes "The US Skill Games Championship, heading by SkillJam, will be featuring two PopCap games, Bejeweled 2 and Zuma . Paul Jensen, President of SkillJam, claims that both these games while simple in their concept offer a more challenging level of play to the expert gamers. The grand prize in this championship is one million dollars. Will we soon be seeing more similar tournaments with large prizes based on simple puzzle games?"
I've never really liked Bejeweled. It always seemed like a simplistic and limited (luck-dependent) copy of Tetris Attack, which IMO is one of the best and deepest puzzle games out there. Can anyone who's spent a lot of time with Bejeweled give us a quick summary of what the elements of depth are when you're at a more expert level?
Have you ever played Tetris Attack? I still play this 1996 (I love my SNES) jewel that most people haven't ever heard off. The game is incredibly addictive, in particular against a human opponent. It has a lot of depth; solid, real depth without random stuff to keep it interesting. In fact, I feel it is better than Tetris is some ways, as it is very challenging, with a faster pace and less frustrating (you can't just make a horrible mistake that ruins everything). Seriously, check it out. Nintendo should rerelease this game for the new consoles, or for DS (no Pokemon Puzzle Crap, just Tetris Attack please).
"There is no teacher but the enemy."-Mazer Rackham