ESRB Demands Hidden Content Review
Gamasutra is reporting that the ESRB is now mandating an audit of hidden game content. The audit is retroactive to the 1st of this month. From the article: "Fully disclosing hidden content accessible as Easter eggs and via cheat codes has always been part of ESRB's explicitly stated requirements when submitting games to be rated. In the July 20 public announcement, which focused on the revocation of a specific game's rating assignment, we formally stated that any pertinent content shipped on the game disc that may be relevant to a rating must be disclosed to ESRB, even if it is not intended to ever be accessed during game play."
This is just a publicity stunt. They're doing it solely so they can look good and say that they've done something the politicians will like. There's no way they can actually enforce this.
It has recently been revealed that young users of the Internet can unlock "hidden" pornographic content by using the following cheat code:
w w w . p e n t h o u s e . c o m
The ESRB has demanded a full recall of all software which works with the above code.
------ The best brain training is now totally free : )
"Prior to July 20, we explicitly said you had to tell us about all hidden stuff.
On July 20, we explicitly said you had to tell us about all hidden stuff."
ESRB's been learning from Slashdot. Unfortunately, it's been from the editors, not the posters.
The United States of America: We do what we must because we can.
Many games with female protagonists have nudeskins somewhere in their files, for example. There's a LOT of "hidden" content in many games, often merely because they forgot to remove it from the repository after throwing it out of the game or didn't want to break anything. What if some artist routinely put porn into the unused texture space of some assets (you laugh, that happens, just not with porn)? What if they decided to cull some features to lower the rating but didn't completely delete the stuff?
I know that a LOT of games would get rated 18 here in Germany should they do such a reevaluation here (often blood effects and stuff get disabled in the german version to avoid a ban from advertising and they can be enabled again by flipping a few bits). Obviously that's not really a problem for the US, the only country specific "taming" I heard of was Giants: Citizen Kabuto, where that Sea Reaper girl is topless in the international version. But cutting of content to get a lower rating happens in the US, too (just that it'll be removed from all versions, not just the US one). EA seems to do it a lot. Wouldn't surprise me if that was done sloppily after the months of 20 hour days leading up to a release. After all, you might have attempted to load that stuff somewhere and instead of going bug hunting you just kill the trigger.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Does this mean that games that do the whole "under render thing" rendering the body and then rendering the clothes on it, are suddenly AO games? Shame
Can games be released as "Unrated" in a similar way to movies? If so, I say down with ratings! :)
From TFA: Fully disclosing hidden content accessible as Easter eggs and via cheat codes has always been part of ESRB's explicitly stated requirements when submitting games to be rated.
I wonder what "fully" means? I mean, every cheat code possibility? Like this: If you change color register 1-32, 79, and 101-120 to the color of "flesh," characters will appear naked, but not anatomically naked. How about: if left player LP_YPOS is changed to 0 and right player RP_YPOS is changed to 132, colliding characters will have LP face aligned with RP crotch.
This is a logistical nightmare. Instead, the ESRB will have to accept blanket statements about possible cheat code types. Things like pallette changes, animation reassignment, physics changes, collision detection, hard-drive content hacking, and so on.
On the bright side, it sounds like companies will need to hire new testers. Not to mention be nice to the cheat-device manufacturers.
One of the best-kept secrets in the video gaming industry is that video games use "binary code." I'm sure every parent will be shocked to learn that this "binary code" is the exact same medium by which electronic pornography is stored. Even a seemingly innocent game such as "Super Mario Bros. 3" contains pornography with the constituent bits and bytes incidentally being placed in another order. In fact it can be demonstrated that merely by rearranging these bits and bytes, that any video game can be found to contain pornography. I must therefore sincerely reccomend that this licentious and decidedly un-American industry be placed under the most scrutinous regulations lest they should continue to corrupt our youth.
English is easier said than done.
This statement worries me:
ESRB remains concerned about third party modifications that undermine the accuracy of the original rating, and we are exploring ways to maintain the credibility of the rating system with consumers in light of modifications of this nature.
Since the only way to prevent a mod from affecting the rating of a game is to ban modding altogether, it looks to me like the ESRB wants to prevent modding. They might do this by automatically rating any game that supports mods with an AO rating.
This would be a huge blow against mods, and let's face it, mods drive a large portion of the game industry. Would anybody still be playing Half-Life 1 were it not for a few of the more popular mods released for it? HLDM and HL2DM only get you so far before mods take over as the dominant multiplayer experience.