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Games Teaching the Basics of Programming

RandomPrecision writes to tell us Wired is reporting that computer programmer Igor Kholodov has created a game designed to make learning the basics of programming fun. From the article 'The board game turns players into skiers who must race down a mountain in the quickest way possible. With each roll of the die, players must follow instructions that are similar to computer program codes. Using basic math, players have to figure out which paths are open to them and then decide the fastest way to the finish line.'"

37 of 162 comments (clear)

  1. Repetitive Learning Pays Off by fembots · · Score: 5, Funny

    As my form 2 teacher, Mrs Federline, always told me, if you don't understand something, just do it againjust done it yesterday.

    1. Re:Repetitive Learning Pays Off by AKAImBatman · · Score: 4, Interesting

      You know, Dijkstra was a very smart man. However, I think he had a bad floppy on this one. His assertion that exposure to "GOTO" would screw up programmers for life is just silly.

      Consider for a moment: How does the processor execute a branching statement? The answer is simple, it jumps to a new line! Just because the "line number" happens to be a memory address instead of a program line number doesn't make it any less of a GOTO. So if the machine operates that way to begin with, why should we shield programmers from the design?

      IMHO, anyone who can't overcome a reliance on GOTO simply isn't programmer material to begin with.

    2. Re:Repetitive Learning Pays Off by moonbender · · Score: 4, Insightful

      Did you read his essay? He makes no such assertion. The main point he makes (in abstract terms): "The unbridled use of the go to statement has an immediate consequence that it becomes terribly hard to find a meaningful set of coordinates in which to describe the process progress."

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    3. Re:Repetitive Learning Pays Off by plover · · Score: 2, Informative
      He never said any such thing as "don't learn GOTO" or that "GOTO would screw up programmers". He first identified that the quantity of GOTO statements had an inverse correlation with the quality of the programmers and the programs they produced. He then listed several reasons why indiscriminant GOTOs tended to screw up higher level languages. His claim was that its use should be restricted to machine languages.

      His paper makes the inference that you know what a GOTO is and what it does, and explains why under most circumstances it's not the best choice.

      His paper is very short -- you might want to give it a quick read.

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      John
    4. Re:Repetitive Learning Pays Off by mollymoo · · Score: 2, Funny

      Having just read the essay itself for the first time, I can say Dijkstra's writing style has done far more harm to my head than goto ever could.

      Admittedly, his English is probably better than my Dutch. Largely because I don't speak Dutch.

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    5. Re:Repetitive Learning Pays Off by moonbender · · Score: 4, Funny

      Let me venture a guess: you don't often read academic papers on mathematics or computer science, do you? ;)

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    6. Re:Repetitive Learning Pays Off by MBraynard · · Score: 2
      It applies to all areas - people who are particularly adept at an area aren't necessarily as adept at explaining it in written format.

      My most important priority in finding an employee is good writing ability - it betrays an underlying intelligence indicative fast learner.

  2. neat! by conJunk · · Score: 5, Funny

    On the Developers Page, this story and its twin from yesterday are only separated by one interloper.

    1. Re:neat! by rholliday · · Score: 4, Interesting

      On the Education Page, which the story icon links to, this and the original are separated by nothing. :)

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    2. Re:neat! by LnxAddct · · Score: 2, Interesting

      I know its cool and hip to rag on the editors but in all seriousness the editors have shown that they are incapable of accurately searching for dupes. This has been known for literally years. It is assumed that dupes will make it through. As a result, I feel it no longer, nor has it been for some time, the responsibility of the editor to filter dupes. It is the responsibility of the article submitter to find dupes. Afterall, if you don't read slashdot so frequently that you regularly miss front page stories, you shouldn't be submitting articles. Anyway, I guess what I'm saying is that even though dupe finding is easy, this only shows that the submitters are just as lazy as the editors. We are all geeks, we are lazy by nature, get over it or submit an autodupe finder to slashcode (hell, write a greasemonkey script for all I care). Sometimes when the administration (editors) fails to act, the underlings must step up to the plate. So here is my message to all future article submitters:
       
      "Don't submit and dupe."
       
      Regards,
      Steve

  3. Educational games... by Sr.+Pato · · Score: 3, Interesting

    are over-rated. Seriously. As soon as someone finds out a game is educational, it kinda loses its touch. Dunno, that's just me.

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  4. Deja Vu? by Xarius · · Score: 3, Funny

    There's some serious glitching in the Matrix on slashdot these days.

    Yesterdays story on this exact same subject.

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  5. Dupe & More by AKAImBatman · · Score: 4, Informative

    1. It's a dupe

    2. New programmers may find Robocode more interesting. It allows players to actually program instead of just "learning about it".

    1. Re:Dupe & More by Sr.+Pato · · Score: 3, Interesting

      At York University in Toronto, they have a "Science Olympics" held annualy for High School students, in which one even is Robocode. It's mad fun. Hundreds of teams duking it out on a battle royale in hugh projection displays. You can't get any better than that. It's like a really, really, geeky LAN-party. Exept with all the bawls.

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      Nobody's gay for Mole-Man. :-(
  6. ARGGGHHHH!! by khellendros1984 · · Score: 5, Funny

    Mommy...make the bad dupes stop....*sobbing in corner*

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  7. Deja-Slashdot by digital-madman · · Score: 2, Insightful

    Sometimes... I go to a place. I leave that place. I come back to that place. Nothing has changed and its all the same. Forever the anthem of a place called Slashdot.

    -Digital Madman

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  8. my algorithm for C-Jump by Spy+der+Mann · · Score: 5, Insightful

    if (story == dupe)
    { game_over(); } // Mod me redundant, whatever, but PLEASE, delete this story from the main page!

  9. Anyone else remember by joeflies · · Score: 2, Informative
  10. Not only is it a dupe, its a Dumb story by Matimus · · Score: 2, Insightful

    I know I said it last time, but this isn't even a good game, it teaches some c-esque syntax, but doesn't really impart any programming skills (such as problem solving. In fact, the mechanics of the game are no more complicated than 'chutes and ladders', the player never has to make a decision (as far as I could tell by reading the rules anyway).

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  11. What?! by Archwyrm · · Score: 2, Funny

    You have to play this thing in meatspace! And who decided to make friends a system requirement?

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  12. Here's Another Learning Game by Anonymous Coward · · Score: 5, Funny

    This one is called "Is It A Dupe Or Not?"

    Take a normal pack of playing cards (remove Jokers), and start dealing out cards. Now, look at the face of the card (ie, Ace, 4, 5, King, etc.). If you've already dealt out a card with the same face value, place the card in the "dupe" pile. If you haven't, you can place it in the "post" pile.

    At the end of the game, count your post pile. If you do not have 13 cards in your "post" pile, you lose.

    This game is designed to teach you if you've already seen something and therefore don't need to post it again.

  13. Isn't programming itself fun? by c0d3h4x0r · · Score: 2, Insightful

    ...Igor Kholodov has created a game designed to make learning the basics of programming fun.

    Maybe it's just me, but I've always thought the "let's make learning fun!" approach to education is absurd and ultimately ineffective.

    If a person finds the subject matter uninteresting, what is the point in dressing it up as something else? If you have to fool someone into being interested by dressing it up as something else, then they aren't really interested in it, period. Let them learn about something else.

    Besides, you don't make learning fun by dressing it up as something else, because the learning itself *is* the fun part. Instead of trying to dress up programming by constructing some absurd artificial problem to solve or game to play, show people how the learned knowledge can be applied in useful ways to real problems to yield impressive results.

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    1. Re:Isn't programming itself fun? by RUFFyamahaRYDER · · Score: 2, Insightful

      This is like saying let's tell people not to race cars around the track and show them how fun it can be just driving around the streets to apply driving usefully.

      Yes, programming can be fun in real situations, but for someone just starting out, playing games is a great idea to get them to notice how fun programming can be.

  14. This is why.... by David+Horn · · Score: 4, Insightful

    ... I don't subscribe to Slashdot. I'm happy putting my money into something where I think it's being used, but I get the impression that the editors don't care about the site anymore.

    Go on, mod me as troll or redundant, but the continuous dupes are getting way beyond the amusement factor they used to have.

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    1. Re:This is why.... by clem · · Score: 2, Funny

      I'm sorry, could you repeat that?

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  15. No simple way by Nuttles1 · · Score: 2, Insightful

    Programming is not like other proffessions. Programming is not where you can see a select statement and know what it is. Or being able to follow the logic of a program. Programming is much more than that. Programming at it's core is about thinking, conceptually building. People who are good active thinkers make good programmers. Sure, people who learn syntax and what a class is can work as programmers, but if they are not at their core thinkers, then all you have is a regurgetory lump sitting in a chair. I have worked with these kind of people, I mean it pains me to work with these kind of people. I am insulted when they are called a programmer just like me.

    To me, having a game that teaches the 'basics' of programming insinuates that programming is easy. That anyone can do it. That is the last impressions I want to see. I went to school with too many people who just shouldn't have been programmers. I also work with many people who shouldn't be programmers. So I think that professional programmers should be offended by such a game insinuating that our profession is easy. We should have the same respect as engineers, doctors and other professionals for what we do.

    1. Re:No simple way by agraupe · · Score: 2, Funny

      I find your comment offensive. Although certainly, to be a good, professional programmer, you need lots of schooling and a great deal of skill, there can be amateur programmers. I program just for fun, to see what I can do. Am I a good programmer? No. Will I ever be? No. Does that mean I can't be called a programmer? Once again, no. What you are suggesting would be akin to only allowing NHL stars to be called hockey players, or something equally absurd. I'm guessing that you, this great paragon of programming skill, at some point knew nothing about programming, and had to learn "the basics" as well. I don't even want to think of the code you write if your logic has lead you to the conclusion it has.

  16. Re:Yes, it's a dupe! by Anonymous Coward · · Score: 2, Funny

    Yes it is indeed a dupe. So is your post, however.

  17. For fucks sake... by Anonymous Coward · · Score: 2, Funny
    ... it pains me to see slashdot be like this.

    You've managed to build up a huge userbase*, develop a fairly sophisticated posting/moderation system - and then waste the whole fucking lot with retard editors who don't edit, quite plainly don't even read their own site, with less-than-24hrs-apart dupes on a weekly basis, broken links, things that snopes has debunked long ago, etc, etc.

    And that's just the "obviously bad" editorial fuckups. Don't even get me started on how the 'quirky science' and 'cool tech' articles have been drowned in a sea of predictable, "didn't we already discuss this to death last week, and the week before that, and the week before that, for the last year or so" stories which are basically nothing more than trolls for page views (ie: ad impressions). You know the sort: linux gets virus, Microsoft sue somebody, RIAA sue everybody, Apple/Google scratch their arse.... SAME OLD SHIT!

    FIRE THESE FUCKING INCOMPETENT EDITORS LIKE ZONK AND SCUTTLEBUTT AND HIRE SOME WHO ACTUALLY CARE ABOUT THIS SITE IN THE SLIGHTEST.

    Jesus wept.

    * so far all the "shut up and go elsewhere" comments, that's not really possible: other sites like technocrat.net have better stories, but approx 2 comments per story, and I started coming here (and continued coming here, for 5-6 years now) to read the comments.

  18. this may be wildly off topic, but I wish by geekoid · · Score: 4, Funny

    they wuld post a story about some way to teach the basics of programming...perhaps a board game?

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    1. Re:this may be wildly off topic, but I wish by garcia · · Score: 2, Funny

      The Slashdot editors are just teaching us about recursion.

  19. Sorry by RandomPrecision · · Score: 3, Insightful
    Yeah, I know - I saw the original story shortly after I sent it and proceeded to swear loudly at myself. I had actually checked the stories, but somehow missed the only one I was looking for.

    I didn't think it would make it through the sieve, but it did. Again - sorry, everyone.

    *awaits flames*

  20. Two-for-one deal! by werewolf1031 · · Score: 5, Funny

    Ok, here's an idea. Bare with me on this one...

    We all (well, mostly all) know Cmdr. Wil Riker was duplicated by a freak, one-chance-in-a-billion transporter accident that spawned Thomas Riker, but geez this shit's getting outa hand. Now, if the OLD Enterprise crew could merge the Good Jim Kirk back with the Evil Jim Kirk through the transporter, then maybe -- just maybe -- Cmdr. Taco could fiddle with the packet-transporters to merge ScuttleMonkey and Zonk back into a cohesive whole?

    More to the point, when (ok, if) this does happen, hopefully their good/evil duplicate articles will merge back into single entities as well.

    Of course, this would mean all the posts between the respective dupes would slam together into a single entity of posts, creating a massive disturbance between their respective mirror universes and...

    Aw fuck, what was I sayin'...?

    1. Re:Two-for-one deal! by dR.fuZZo · · Score: 2, Funny

      Of course, this would mean all the posts between the respective dupes would slam together into a single entity of posts...

      'Cause, boy oh boy, we sure need to make sure we keep all these insightful posts everyone made under this version of the story...

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      -- dR.fuZZo
  21. Too bad... by greg_barton · · Score: 2, Insightful

    Too bad there's not a game to teach the basics of story editing.

  22. How about a game to teach.... by callipygian-showsyst · · Score: 4, Funny

    ...how to edit a website?

  23. Re:P.S. it was actually BASIC. . . by Red+Alastor · · Score: 2, Funny

    He was also said that teaching Cobol should be a criminal offense.

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