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Why Vista Had To Be Rebuilt From Scratch

iliketrash writes "The Wall Street Journal has a long front-page article describing how Jim Allchin approached Bill Gates in July, 2004, with the news that then-Longhorn, now-Vista, was 'so complex that its writers would never be able to make it run properly.' Also, the article says, 'Throughout its history, Microsoft had let thousands of programmers each produce their own piece of computer code, then stitched it together into one sprawling program. Now, Mr. Allchin argued, the jig was up. Microsoft needed to start over.' And start over they did. The article is astonishing for its frank comments from the principles, including Allchin and Gates, as well as for its description of Microsoft's cowboy spaghetti code culture."

68 of 711 comments (clear)

  1. And Microsoft rule by Timesprout · · Score: 5, Insightful

    Because much as /. knocks them this is the sort of thing they can manage, astonishing turn arounds.

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    1. Re:And Microsoft rule by davmoo · · Score: 5, Insightful

      Right on, dude. I wish I had mod points to give you this week.

      The only computer company that has reinvented itself more times than Microsoft is IBM. And both companies are, contrary to popular belief around here, very far from dead. They aren't even sick or gasping.

      --
      I want a new quote. One that won't spill. One that don't cost too much. Or come in a pill.
    2. Re:And Microsoft rule by hayden · · Score: 5, Insightful
      If you honestly believe they have re-written all of Windows in 18 months then I have a bridge to sell you.

      This is probably one of two things. He's telling the truth and they have re-written the core parts. This wont fix the vast mass of code sitting on the core code which relies on the way things used to work.

      The other option is this is the latest round of "we've fixed it this time, honest". The result of this is left as an exercise to the reader.

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    3. Re:And Microsoft rule by NeedleSurfer · · Score: 3, Insightful

      You forget Apple, they reinvented themselves more than once AND always have managed to be the frontrunner of computer innovation...

      The lego block analogy apply to how Apple wrote code for a while, I would go as far as saying since system6 but more realistically system7 with its core os and extensions attaching to it, they invented plug-ins before browsers were even invented...

      That ultimately gave us osX, the ultimate in plug-in philosophy, from the kernel to the GUI.

    4. Re:And Microsoft rule by timeOday · · Score: 5, Insightful
      The other option is this is the latest round of "we've fixed it this time, honest".
      Most software development houses struggle with this.

      Every piece of software starts with a clean, elegant structure - in the mind of whoever created it. Over time some of their assumptions prove false, and more importantly, many of the "true believers" who originally engineered the system move on. The inevitable result is the next wave of developers have a burning urge to throw it out and start from scratch. Virtually all developers want to throw out the code they maintain and start from scratch. As this faction gains momentum, what do you think they say about the software? It sucks, it's not engineered, it's not maintainable, and so on. There's probably some truth to it, but a lot of it is people making an argument to justifiy doing what they want.

    5. Re:And Microsoft rule by BasilBrush · · Score: 3, Insightful

      I said it was arguable, and sure enough, you've presented the other side of the argument. And certainly some small parts of code will have to be rewritten from time to time in any project. But re-writing an entire product is a different ball game.

      You don't do it all at once... you rewrite bits of it progressively until the whole code has been refreshed (from experience it'll be smaller and faster... devs always write better code the second time around).

      Pointless. There is nothing fundamentally better about freshly written code. Indeed it tends to have far more defects than code that has matured for a number of years and had the defects knocked out of it.

      Size? Pretty much irrelevant now. The difference in size between the last person that coded the software and the new person, or the same person twice will not amount to enough to make a difference. Storage and memory is essentially free for the matter of the few K difference in the size of code.

      Faster? If you need more speed, you profile the software and just fix the small areas of code that are executed most of the time. A re-write wouldn't give nearly as much benefit, and would require profiling at the end of it anyway. Meantime you company has wasted a year or three on the re-write (even if done bit by bit as you are advocating) that could be spent on writing other products.

    6. Re:And Microsoft rule by caspper69 · · Score: 2, Insightful

      Check out the microkernel work done by the late Jochen Leudtke at L4Ka.org. The HURD is most certainly "not going to be the first to get there," since Mr. Leudtke's research has shown that a Microkernel can indeed reduce context switching cost by aggregating system calls can only making the transition at necessary moments rather than on each individual system call. Further, by using the new (since PII) SYSENTER/SYSEXIT instructions rather than the more traditional interrupt/trap gate, the cost of a context switch can be reduced from several thousand cycles down to approximately 800 or so on modern (P4/AMD64) processors.

    7. Re:And Microsoft rule by dfghjk · · Score: 1, Insightful

      What OS supported USB first is irrelevent. The claim that Apple "made" USB is ridiculous. Apple took advantage of the upcoming technology and contributed nothing to the effort. USB was years in the making, it was created by Intel, supported my MS, and required to be shipped in all PC in order to get MS certification. Intel and MS made USB. Apple had nothing to do with it.

    8. Re:And Microsoft rule by uncqual · · Score: 2, Insightful
      The primary goal of a rewrite of a major product should normally be to make the product more extensible (i.e., reduce the cost of adding features and increase the reliability of those features) in the future - not necessarily to substantially improve the product in the first "rewrite" release. The benefits come in the next decade worth of releases.

      Unfortunately, it seems most rewrite attempts fail. By their nature, rewrites of major products are very expensive. This makes them difficult to sell to senior executive management (as it should) because the see a high risk, high duration, high cost project with a seemingly long ROI period -- while customers are screaming that they need this or that new widget in the existing product ASAP.

      The response to this need to sell the product is often to pile on every new "gee whiz" feature to make the rewrite sexier. Unfortunately, this of course increases cost, risk, and duration - and a vicious cycle begins. At best, the project is funded, but most of the best "in the trenches" engineers end up working on the next release of the "old" product -- either because they are cynical about the success of the rewrite or because they are essential to the features already promised to the customers in the "old" product line. Usually, the project (now bloated to the point if it were pig, it could "fly" in much the same way a balloon can fly if you poke a hole in it) is never funded beyond the investigative stage.

      When such a rewrite project actually gets funded, too often it is initially staffed by a team of mostly idealistic engineers (or worse, pseudo-academics) either drawn from internal ranks or hired from outside. These people usually don't really understand what it takes to take care production systems in the field. They also are usually mostly unaware of rationale behind seemingly obscene hacks that have been made in the existing product due to very specific customer requirements over the years.

      It seems major product rewrites are most likely to work if everyone understands that the project is a success if it pretty much replicates existing functionality (or equivalent functionality where the current product's functionality is, itself, a hack) and only adds features that have been on the "we know how to do that but it's SO hard to do in the existing system" list for several years -- leave out all the "oh, did you read that neat paper on zzz, I wonder how we could use that" features. Also, the project team should include the best architects and engineers from the existing product AND a sufficient mix of new blood from outside (either from outside the company or from other product lines within the company) to challenge the team and to bring in fresh perspectives.

      --
      Why is there an "insightful" mod and why isn't it "-1"? If I wanted insight, I wouldn't be reading /.
    9. Re:And Microsoft rule by BasilBrush · · Score: 2, Insightful

      It was certainly a big mistake for Netscape Inc.

      It's taken the best part of a decade to get the rewrite to an acceptable state, and the company that started it is now dead.

      More here (but note the article is 5 years old)
      http://www.joelonsoftware.com/articles/fog00000000 69.html

      Far from proving the other poster right, your example is a perfect illustration of why he's wrong.

    10. Re:And Microsoft rule by labratuk · · Score: 3, Insightful

      Because much as /. knocks them this is the sort of thing they can manage, astonishing turn arounds.

      Hah. I'm still trying to count the number of times I've heard "Yeah, we admit that everything so far has been kinda crap, but we've sorted it out this time..." from them.

      --
      Malike Bamiyi wanted my assistance.
    11. Re:And Microsoft rule by Slashdot_Gandhi · · Score: 2, Insightful

      In recent years these companies have been dashing out some software innovations faster than Microsoft.:

      My question: why does Microsoft have to worry about its rivals' innovations? Innovation was never Microsoft's strong point anyway. Microsoft's policy is to let others do the innovation. They just jump into the market at the right time with enough momentum to make a difference.

  2. Linux Vs Windows by Anonymous Coward · · Score: 1, Insightful

    Linux is *not* user friendly, and until it is linux will stay with >1% marketshare.

    Take installation. Linux zealots are now saying "oh installing is so easy, just do apt-get install package or emerge package": Yes, because typing in "apt-get" or "emerge" makes so much more sense to new users than double-clicking an icon that says "setup".

    Linux zealots are far too forgiving when judging the difficultly of Linux configuration issues and far too harsh when judging the difficulty of Windows configuration issues. Example comments:

    User: "How do I get Quake 3 to run in Linux?"
    Zealot: "Oh that's easy! If you have Redhat, you have to download quake_3_rh_8_i686_010203_glibc.bin, then do chmod +x on the file. Then you have to su to root, make sure you type export LD_ASSUME_KERNEL=2.2.5 but ONLY if you have that latest libc6 installed. If you don't, don't set that environment variable or the installer will dump core. Before you run the installer, make sure you have the GL drivers for X installed. Get them at [some obscure web address], chmod +x the binary, then run it, but make sure you have at least 10MB free in /tmp or the installer will dump core. After the installer is done, edit /etc/X11/XF86Config and add a section called "GL" and put "driver nv" in it. Make sure you have the latest version of X and Linux kernel 2.6 or else X will segfault when you start. OK, run the Quake 3 installer and make sure you set the proper group and setuid permissions on quake3.bin. If you want sound, look here [link to another obscure web site], which is a short HOWTO on how to get sound in Quake 3. That's all there is to it!"

    User: "How do I get Quake 3 to run in Windows?"
    Zealot: "Oh God, I had to install Quake 3 in Windoze for some lamer friend of mine! God, what a fucking mess! I put in the CD and it took about 3 minutes to copy everything, and then I had to reboot the fucking computer! Jesus Christ! What a retarded operating system!"

    So, I guess the point I'm trying to make is that what seems easy and natural to Linux geeks is definitely not what regular people consider easy and natural. Hence, the preference towards Windows.

    1. Re:Linux Vs Windows by Anonymous Coward · · Score: 1, Insightful

      "How do I get Quake 3 to run in Windows?" First of all install Direct-X, but remember that you can't restore the system to before you do that.. Ah, if you want it to go faster than 1FPS install your graphic card drivers... put the cd, press install, confirm it 20 times, accept those EULAs. Ah it doesn't work? It fails with XP so you need to download this patch from the Q3 forums.. Still no luck? Right-click the binary and active the "Win 9x compatibility". And that's all. Yeah, very easy...

  3. Documentary film burned?! by imipak · · Score: 4, Insightful
    From TFA:
    In 2001 Microsoft made a documentary film celebrating the creation of Windows XP, which remains the latest full update of Windows. When Mr. Allchin previewed the film, it confirmed some of his misgivings about the Windows culture. He saw the eleventh-hour heroics needed to finish the product and get it to customers. Mr. Allchin ordered the film to be burned.

    Man, that's a shame. I'd love to have seen film. Shame on Allchin if he didn't demand an archive copy that be retained, at least, even if it's only released in 20 years' time.

  4. Re:That explains a lot by Anonymous Coward · · Score: 5, Insightful

    And Linux is what exactly?

    A highly structured and organized operating system developed under the instruction of a central authority, no doubt?

    Don't be such a hypocrite.

  5. "Generally" by X.25 · · Score: 3, Insightful

    Microsoft's holy grail is a system that cranks out a new, generally bug-free version of basic Windows every few years, with frequent updates in between to add enhancements or match a competitor's offering.

    I really wish they explain me the difference between "generally bug-free" and "bug-free". Is the difference around 65,000 (as Win2000 has ~65,000 known bugs when launched)?

    1. Re:"Generally" by Malor · · Score: 4, Insightful

      Way back when, people were flipping out about the 65000 bugs in Windows 2000. I kept saying, "No, you don't understand... this means they can COUNT the bugs now. They have a process that's good enough to detect those bugs, so they'll be able to fix them.' Being able to claim with some precision that you have 65000 bugs is a huge, huge step forward from not knowing how many you have at all. And, as it turns out, Windows 2000 was possibly the best OS Microsoft ever shipped. This was not coincidence.

      I'm much more hopeful that Vista will be a real product after reading this article. It sounded like fluff/vaporware, but now it's starting to sound like it may have actual benefits for real people. (I likely still won't use it, because of the DRM/Palladium evilness inside, and I'll suggest to other people that they not do so either. But it may actually offer some real technical benefits along with the evil.)

      I doubt it will ever be secure. As Microsoft has spent billions demonstrating, you cannot retrofit security.

      The open source people might be able to learn from this process change at Microsoft. The 2.6 kernel has been very, very low quality, at least compared to earlier Linux releases. Even I myself have seen at least one of the problems.... bugs in the kernel directly cost me a couple hundred dollars, because I replaced a hard drive when it had nothing wrong with it at all. I was bitten by ACPI bugs, which mysteriously caused hard drive failures. I figured out the problem after the new drive started failing too, but I was about $200 poorer for it. As far as I remember, I haven't replaced non-broken hardware due to OS bugs since Win95... not exactly the best example to follow.

      I also worry about the desktop environments... they're getting so large and complex, they're starting to look like Windows. Tons of features with lots of interdependencies. I'm sure the code is a lot better than a lot of the stuff in Windows, but clean, tight code will protect against only so much bloat and overcomplex design.

      I'm starting to think that part of the reason the open source code was so very much better than Windows' was because it was a fresh start, with no backward compatibility to worry about.

      I wonder if, once the kernel, KDE, and GNOME guys have to lug around twenty years' worth of backward compatibility, they'll be exactly like Windows... bloated, buggy, and insecure. The last couple of years haven't looked too promising in that regard.

    2. Re:"Generally" by Malor · · Score: 5, Insightful

      Well, I'm hopeful they can nail things down and get them stable, but their focus doesn't seem to be on quality first. I think it was Rik van Riel who said that it was perfectly okay for only 1 stable release in 3 to actually be stable. I kid you not. I'd link it for you, as it's in my old comments. Unfortunately, I can't get to my old submissions, as I don't pay Slashdot anymore. So you'll have to find the quote yourself. lwn.net definitely has it somewhere in their archives.

      It's worth pointing out that the whole move of Linux into the server market was accidental. It was always being written as a desktop Unix. It just happened to be so amazingly robust that it made a dynamite server, and took over a good chunk of the internet. That'd be a good book title, "The Accidental Server". Unfortunately, the development model never changed to match the actual use of the system.

      The reason I started using Linux to begin with was because it didn't ever break... it didn't have as many features as Windows, but it just never, ever, EVER fell over. The 2.2 kernel was probably the most bulletproof piece of software I've ever run on a PC. 2.4 never got to the sheer solidity of 2.2... on good hardware it's quite robust, but I saw a number of machines where stressing it would lock it up after a few days. (from the kernel messages, it looked like it might be bugs in the (different) network drivers.) 2.6, relatively speaking, has just been a disaster. They won't leave it alone long enough to let it stabilize... they insist on jamming new code into every release, and dropping old releases very quickly. (the new 2.6.X setup.) So I can't get my bugfixes without new features if I want to use a vanilla kernel.

      People, of course, instantly bash me and say 'you're stupid, you should be using a distribution kernel'. I'm doing that now, even though I liked rolling my own, but I shouldn't have to. The dev team's attitude seems to be 'ship it and let the distros debug it'... which, as far as I'm concerned, is waving one's hand in the air, hoping that someone else will fix it. Linus' kernel should be rock-solid. It's the center around which the Linux universe turns. Their new attitude means that both Mandrake and Red Hat will have to spend time fixing the same problems, possibly in incompatible ways. And it means that programs may run on Red Hat, but not on Mandrake or vanilla Linux, or some other variation on that. There needs to be a gold standard, a One True Linux. We don't have that anymore, and I think the inevitable result will be to balkanize the community. Without that central kernel, switching from one distro to another, particularly with commercial software like Oracle, becomes much chancier. You'll end up with vendor lock-in... Oracle will run only on Red Hat's kernel, so you're stuck with Red Hat's distro. That's not supposed to happen with Open Source, but it looks nearly inevitable if we can't get a stable kernel at the center.

      Wow, that was quite a segue. Sorry about that. :)

  6. tale of two companies, same campus by yagu · · Score: 4, Insightful

    It's interesting to juxtapose PR spin from Microsoft. At any given point in time in Microsoft's history, their stance and PR is that they are "state of the art", the most advanced, etc. Yet also at any given point in time they're badmouthing their own product, their own methodologies, from their recent past. Of course their chest thumping for their current "state" prevails, but I'm guessing down the road we're going to hear how messed up they are today, but not until they've made billions off of today's products.

    1. Re:tale of two companies, same campus by dzfoo · · Score: 2, Insightful

      I think the original poster's comments refer to a more specific, and somewhat obvious and transparent practice by Microsoft*, in which they deny at all costs any problems with their current methodologies or products, asserting -- nay, screaming at the top of their lungs -- how good and better their current products are, just to turn around in a few years and "admit" publicly somewhere along the lines of "Yeah, we know it sucked back then, what the hell were we thinking!"

      This has happened in products such as Windows 95, 98, Me, IE, and we are seeing it now with Longhorn, even though its not even out yet. I still remember Microsoft's refutations at critics who said that Windows 95 was no more than a shell over DOS, and a very buggy one at that. Even the Win32 API was defended as the end-all-be-all of OS interfaces, only to later deride them all when introducing the latest and greatest. Of course, now we all hear MS engineers, and even some high-placed officials openly criticize old Internet Explorer and Windows 95 code, and sometimes even joke about how bad they were (but of course, Its Better Now (tm)!), and it seems that in the midst of all the fun ("well, its about time they admit it! we knew it all along!"), we all forgot how we were made to believe in no uncertain words that these products were Best Of Breed. Ironic.

      To my knowledge, this candidness is more than just a PR stunt; it shows a dysfunctional and irreverent -- perhaps even irresponsible and arrogant -- attitude towards their customers and the industry in general. You can almost hear them: "Win32, ActiveX, code-commingling... what were we thinking! And you all bought it. Ha, Ha, Ha, suckers! Oh, and by the by, Its Fixed Now, Honest (tm)! *smirk*"

              -dZ.

      * P.S. Of course, Microsoft is far from the only company who does this. I think most large corporations have a somewhat elevated view of themselves which affects their culture and perception of their industry.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
  7. Re:That explains a lot by ConceptJunkie · · Score: 5, Insightful

    Not only does it explain a lot, it's been glaringly obvious for more than a decade. Everything Microsoft has done since before the days of Windows 3 has smacked of design-by-committee and a painful lack of consistency. Everything in Windows has always had the smell of being designed and implemented by dozens of groups that had little or no communication with each other. I'm surprised they managed to release code at all, however buggy and insecure, with the development model they were using.

    It will be interesting to see if Vista demonstrates an improved level of quality due to this new process.

    --
    You are in a maze of twisty little passages, all alike.
  8. Re:That explains a lot by GreyPoopon · · Score: 5, Insightful
    A highly structured and organized operating system developed under the instruction of a central authority, no doubt?

    You know, when I read the article, I was thinking: This sounds almost exactly like how Linux is developed, except that all the authors aren't employed by the same company. Who would have thought that the Open Source development model would be the same as that at Microsoft?

    --

    GreyPoopon
    --
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  9. FTA: "near-monopoly" by Anita+Coney · · Score: 4, Insightful

    Microsoft is not a NEAR monopoly. It is a convicted monopoly. And since that irrefutable and well published fact escaped notice of the Wall Street Journal, I can't help but smell a little bias.

    --
    If someone says he and his monkey have nothing to hide, they almost certainly do.
  10. Re:Microsoft should fear FOSS, not google.. by cowscows · · Score: 4, Insightful

    The goal isn't for MS to disappear. We don't want them to get replaced by any single organization. We just want them to lose enough monopoly power and influence so that the rest of the computer world can get around without MS stomping on whatever they don't like. It already looks like they've lost some control. Google is doing their own thing, Apple openly taunts MS now, but neither of them are going to suddenly be ubiquitous on 90%+ of the world's computers. If Apple could get their marketshare up around 10%, maybe this "web as a platform" dealie sort of replaces windows 10% of the time, and maybe FOSS gets a 20% marketshare. Things would be way different, and about a zillion times better for consumers. I don't want FOSS to replace Google, Apple, or MS. I just want them all to be competitive, and to keep each other honest.

    --

    One time I threw a brick at a duck.

  11. Re:That explains a lot by aussie_a · · Score: 5, Insightful

    Don't be such a hypocrite.

    The difference being, Windows is touted as a professional OS built by professional coders, upheld to a high standard, etc, etc, etc. Simply put: People expect more when they have to pay for it. Microsoft has constantly criticized projects such as Linux, because the code isn't built by a central authority. Now we learn that Windows is made pretty much like Linux. I think criticizing Microsoft for this is definitely justifiable.

  12. Feature lists, PHBs, and cowboy coding by G4from128k · · Score: 5, Insightful

    I'm sure the root cause of cowboy coding is in Microsoft's quest for being able to put check marks in feature boxes so PHBs can pick MS software as having the most "features." Back in the 80s there used to be a number of standalone outlining applications and high-quality outliners embedded in competing word processors. Then Word got an "outliner." That this "outliner" never worked and still doesn't work to this day is irrelevant. It enabled MS to put a check mark in the outliner feature box and eliminate user's arguments that they need a non-MS product because they need an outliner.

    Checkbox marketing -- about the only way to market when non-users make purchase decisions -- drives software companies to bolt-on features without regard to consistency of or destructive interactions between features.

    --
    Two wrongs don't make a right, but three lefts do.
  13. Re:one of the first rules of programming - start o by Anonymous Coward · · Score: 4, Insightful

    That's terrible advice. Real-world code tends to be messy because you have to put in a lot of workarounds and bug fixes. When you rewrite something, you lose years of cumulative bugfixes. Suddenly obscure configurations are crashing, and you have no clue why, because the old code bears no resemblance to the new code, and the beardly expert on that platform has retired, so nobody is there to tell you that although the specs say foo should be a float, it actually expects an int.

    It's one of those practices that works well in college courses, but simply falls apart when applied to a project larger than a few thousand lines of code. Tell me, did this professor have actual real world experience, or was he in academia for his whole career? I'm betting on the latter.

    instead of rewriting, you should refactor, preferably with the aid of lots of regression tests. That enables you to restructure the application slowly, without changing behaviour in unexpected ways.

    Things you should never do: rewrite.

  14. very telling by rick1027 · · Score: 2, Insightful

    >>>programs from rivals were like Lego blocks -- they had a single function and were designed to be connected onto a larger whole.

    Sounds like the assumed philosophy behind the Linux kernel and most OSS projects. But Microsoft has claimed for years that a good OS couldn't be built that way so say a blue IE lego block could easily be replaced by a red FIrefox lego block. Which was probably one reason for Bill G's initial opposition.

    >>>Microsoft's cowboy spaghetti code culture.

    Yet isn't this the impression Microsoft tries to give to the collaborative method used for most OSS projects.

  15. Re:That explains a lot by Anonymous Coward · · Score: 1, Insightful

    I still don't believe microsoft "started over from scratch". That's bullshit. And the only reason they're talking about how poor their development process was in the past is because they want to make it look like they've actually changed their ways. But vista isn't going to be much different than xp, it's just going to look a little different. This is like when bush says he'll get to the bottom of what went right and what went wrong with the national response to huricane Katrina. He's just trying to deflect enough to minimize the damage. Sort of a retro-FUD approach.

  16. Re:why ''astonishing''? by Anonymous Coward · · Score: 5, Insightful

    It's astonishing because nobody does it anymore, it's few and far between. It's gotten to this level and hardly anyone has noticed. Nowadays if you ask hard hitting questions they will just find someone else to be interviewed by, an interview that will have better PR results. With companies buying or owning media companies, they can just choose some of their own and build themselves and their empire up. A better question to ask is what incentive is there to do a hard hitting interview, for both the interviewer and the interviewee? Both want to perpetuate their jobs and positive PR but it requires criticism.

  17. Getting into trouble.. by ninjamonkey · · Score: 5, Insightful


    There's just one more lesson Microsoft needs to learn from Longhorn/Vista: Don't start promising features and showing Powerpoint presentations to the press until you understand the scale of the project.

    I love Google, because they rarely promise something and don't deliver. Actually, they rarely promise something. It just shows up one day and it's elegant, clean, and fast.

  18. Re:That explains a lot by fshalor · · Score: 1, Insightful

    Main difference: all the other people working on linux have a major pair of advantages over the peeps at Microsoft.

    1. They can see "all" of the code if needed. They can see how it works together if they need to. I'm sure code inside of Microsoft is doled out to parts on a "need to know" basis. Or not doled out much at all.
    2. There are a bunch of users running the code all the time as its being developed and feeding back info.

    [and a third, slightly less important.]
    (3. They use the code themselves and have a ethic working to make the best code they can for themselves, knowing it wont be used as a tool to extort money from people.)

    --
    -=fshalor ::this post not spellchecked. move along::
  19. Re:That explains a lot by aussie_a · · Score: 4, Insightful

    So, by using some implicit logic here, we all should accept Linux because even though it has its faults, it's free?

    I didn't say that, and don't even think my logic says that. My logic is, if Company X produces product Ya, whereas I can get product Yb for free, I'm going to need product Ya to be damn good for me to get that instead. Is Yb perfect? No. Should it be used in place of something that's better? hell no. But should it be used in place of something that's just as good? Why wouldn't you want to?

    Microsoft has attacked Linux's development method, saying how much better theirs was. People bought into it. Now we learn that they've been lying all this time, and that their development method is just "as bad" as Linux's. When you lie to people in order to get them to buy your "state of the art" product, people are going to expect it to be good. When they learn you've lied, they're going to be pissed, and it's fair for them to criticize Microsoft for this.

    That's what I said. I don't know where this "implied logic" that Mac should be selling like pancakes comes from.

  20. That explains a lot-Anatomy of a F/OSS programmer. by Anonymous Coward · · Score: 3, Insightful

    "Right, but have you ever noticed how many successful Free / Open Source software projects use modular architecture? Take (from my own area) Nessus, or Snort. Both consist of a core engine and frameworks that accept plug-ins and modules. Actually they both also have a lower level that allows ordinary non-programmer users to contribute signatures (rules) to the project.) This applies also to Apache, Mozilla, the Linux kernel, and plenty more."

    That's out of necessity. Due to the distributed nature of it's development. It just happens to be a good methadology, but if all the OSS coders were in the same room? We'd be having similiar problems to MS. It takes discipline to resist, and I don't see anything in OSS developers that's not also present in other coders. Which shouldn't be a surprise because a lot of OSS programmers work professionally in their day jobs, and have been educated in the same institutions. They read the same books, and research papers.

  21. Re:Like Apple by The_egghead · · Score: 2, Insightful

    This comment is pretty short-sighted. While I agree that Apple made a terrific choice with OS X, it is certainly not the only choice and maybe not even the best choice. UNIX-style operating systems have a lot of merit, but again, they're not the ONLY Right Way to write an OS. The NT kernel actually has a lot of good design in it and a lot of smart people worked on the early versions of it. In particular the message passing facilities in NT are much nicer than on many Unix systems.

    Windows can easily be a viable platform without totally scrapping the fundamental design. I think its cool to see that Microsoft is willing to take the risk of starting over and trying to get a good platform to build on.

    I've wondered for a long time why it was so hard for Microsoft to make good software. We all know that there are massive amounts of incredibly smart people there (most of the smartest people I knew in school work there). I think this article speaks to a lot of the reason and I think its neat to see that things _MIGHT_ be turning around.

  22. Comments by MyLongNickName · · Score: 5, Insightful

    90% of the comments I've read so far are either entirely or partially "omfg... microsoft suks!". However, read the entrie article, and you are faced with an interesting siutation.

    Software always has to strike a balance point... between features, quality, cost and timing. All software does (sans Duke Nukem Forever). Microsoft has been very good at getting product out there with the feature sets people want (Microsoft is also very good at manipulating folks into getting folks to want what they are able to deliver). Now, they are at a cross-road. Continue their current coding model, and get the next couple versions out there (relatively) inexpensively and quickly, or bite the bullet, and try a new way that will make them competitive for serval versions.

    Seems like an easy choice. But here you have thousands of developers who style is being crimped. Software engineers generally want to write code, not have constraints placed on them. Add to the fact that Google is gobbling up the best and brightest, and suddenly you wonder: If Microsoft forges forward, do they lose even more of their best engineers. They may have a better model for code depelopment, but will they have the best coders to move forward with?

    Which leads to the final question: Does Microsoft really need the "best and brightest" anymore? If so, do they need as many (percentage terms) as they used to? Their products are mostly in the mature stage. Can a few intellectuals keep the ship moving forward. Despite what groupthink on Slashdot may indicate, 90% of coding is not revolutionary, or even evolutionary.

    Just some things to think about and watch for over the next few years.

    --
    See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
  23. When to rewrite by Jamesday · · Score: 4, Insightful

    It's not so much that rewriting is but but that there are bad times to rewrite. Really old and stable code isn't a good target. Really new code with completely new function and an architecture which has been found not to be a good match for the real world objective it's addressing would be a much better target.

  24. Re:That explains a lot by jsebrech · · Score: 4, Insightful

    1. They can see "all" of the code if needed. They can see how it works together if they need to. I'm sure code inside of Microsoft is doled out to parts on a "need to know" basis. Or not doled out much at all.

    I would be surprised if people who actually are employed by MS itself don't have access to all the code. They may not have check-in rights, but they should get viewing rights, because there is no credible (legal, management, or technical) reason to prohibit them from doing so.

    2. There are a bunch of users running the code all the time as its being developed and feeding back info.

    Do you believe there are more testers for the linux kernel than for the windows kernel? I sincerely doubt it. Most FOSS users use only the stable release of most software (they may run development releases for a select few programs), because running development versions of anything tends to leave you with a non-usable system.

    (3. They use the code themselves and have a ethic working to make the best code they can for themselves, knowing it wont be used as a tool to extort money from people.)

    Yes, and the windows developers don't use windows themselves. Ofcourse not. Why ever would they do that?

    I would challenge you to find anything open source developers can do process-wise that is not feasible in private enterprise. I have yet to find something.

  25. And what exactly was Windows/NT? by Exp315 · · Score: 2, Insightful

    Don't I remember Microsoft setting out to completely rewrite Windows from the ground up in 1992, with a more professional development approach? Wasn't it called something like Windows/NT ("New Technology"). What makes them think that they'll do any better this time, with the same same designers and programmers that produced what they have now? Those who forget history ... etc etc

  26. Re:That explains a lot by Anonymous Coward · · Score: 1, Insightful

    I don't know where you get the 2 or 3 times number from. It is widely demonstrated that apple's gross profit margin on parts and assembly is 50 percent. If you build a PC with comparable quality parts yourself, and get the parts at their cheapest (large volume pricing), that's about the margin you should get.

    Take the mini, do you think there is a 250 dollar equivalent in the pc market? Or take their 12 inch ibook g4. It's 1000 usd. Do you think there are 500 dollar equivalents in the pc market?

    I'm not saying you won't be able to dig something up that is indeed that cheap. I'm just saying the parts in it will be fitting to the price. It will be crap.

  27. Re:That explains a lot by jsebrech · · Score: 4, Insightful

    It sounds like with Windoze, any of their developers could just check in their code with little or no oversight.

    On Linux, all code gets inspected by others before it is accepted.


    So, what you're saying is that linux development works better because it is top down cathedral style, where microsoft's model fails because it is a chaotic bazaar style?

  28. Re: Rewriting by hattig · · Score: 2, Insightful

    That's generally good advice. Even if you did design it well, the second pass at writing it will (1) reinforce whatever you've learnt whilst creating the application, (2) allow you to optimise the first attempt (and allow you to not think about optimisations for the first attempt) and (3) mean your code won't embarrass you later on in life (handy for those job interviews where they want code examples).

    I need to do that with some of my code - it is just a matter of getting the time. There's the rub - if it takes you 1x the time to write the first version, allow 0.5x that time to rewrite it (less if you've done a lot of research and/or learning for the first version). So tell your boss that your code will take 1.5x your original estimate if he wants it done really well. Also allow time for web surfing and that hangover ...

    However don't go overboard. Good up-front design and experience will mean that for many programming tasks you don't need to rewrite it all - maybe only a module or two. If you've got the overall design all wrong however, then god help you! :)

  29. Re:That explains a lot by speedbump · · Score: 3, Insightful
    Right, but have you ever noticed how many successful Free / Open Source software projects use modular architecture? Take (from my own area) Nessus, or Snort. Both consist of a core engine and frameworks that accept plug-ins and modules. Actually they both also have a lower level that allows ordinary non-programmer users to contribute signatures (rules) to the project.) This applies also to Apache, Mozilla, the Linux kernel, and plenty more.

    The reason we tend to have more modular code in the Open Source world is that typically small teams of volunteers or small teams of coporate-sponsored part-timers work on the code.

    The Open Source development process, in practice, is very different from what Microsoft does. People 'contribute' code to Open Source projects; Microsoft programmers have 'deliverables.'

  30. Re:That explains a lot by inchhigh · · Score: 2, Insightful
    I would challenge you to find anything open source developers can do process-wise that is not feasible in private enterprise. I have yet to find something.
    How many projects in private enterprise can boast that all the people working on it would do so without pay?
  31. Re:That explains a lot by ppz003 · · Score: 2, Insightful

    The typical /. response: Damn Microsoft for trying to make a better OS!

    Seriously, I don't care. I use both Windows and Linux. Whatever will get the job done using the least amount of effort possible.

  32. Re:one of the first rules of programming - start o by leonmergen · · Score: 3, Insightful

    the first time you write something, it's always hackney'd - and it gets that way till you figure out what you want to do and how to do it - afterwards, it then becomes so much clearer to see ways to clean up the code and fix issues...

    Ok, I'm not a C programmer myself, but I do know one thing: if you have to find out what you're going to write after you start writing it, there's something extremely wrong in your process. I mean, whatever happened to actually designing the application ? Thinking about what you want to do makes much better code, and heck, it even saves you time; but yes, it's tempting, it's very tempting to rewrite code... why? Because programmers like clean code...

    When you're writing an application over the process of say, what, 6 months, and at the 6th month you look back at the code you wrote in the 1st month, you think "Oh my god, what did I do there? Look at all the mess! This can't possibly be the best way to solve it!"... but if you designed your application well, and the function does what it does, there's no need to rewrite your application - you can possibly optimize the function, but please, don't throw away code that works - it's plain silly!

    Anyway, to sum it up, the lesson I'm trying to preach: design before you code, don't throw away...

    --
    - Leon Mergen
    http://www.solatis.com
  33. Re:Mac OS X not that modular by dmaxwell · · Score: 2, Insightful

    I've tried Apple's Remote Desktop product. It isn't much of an improvement over VNC. Apple (I'm sure misinformed X-haters will love this.) COMPLETELY ripped sane remoting capabilitity out their desktop. There own remote admin products send bitmaps just like VNC. It is maybe slightly more efficient because they can hook in a bit lower but they can't do an X11 much less an rdesktop.

    Low bandwidth responsive remote desktops is a bullet point that modern OSes should be able to meet. The capability most certainly isn't cruft to be ripped out to get a hypothetical 0.025% performance increase. Windows has it with RDC. Linux/BSD/Unix has it with NX. This is something I know Apple can do. It would help me immensely if they did.

  34. You are all missing the key difference by mary_will_grow · · Score: 5, Insightful

    Everyone works AT microsoft. Everyone comes in at 9 to 5. Its a lot easier to manage "a bunch of little programs" when all the developers are on the same campus. Its a lot harder when the developers are all across the globe, with different schedules, all stitching together their communication with /no central management authority/ to make sure everyone can communicate effectively. People who are reading this without thinking will say "Whats Linus, if not a central management authority?" OK, find a piece of code you dont understand in the linux kernel, written by someone who speaks a language you dont understand. Go ask Linus to facilitate getting that guy to explain his code to you. See how far you get. Nowhere. Now try it at microsoft, asking your manager.

    One would think that because of this, Linux would be a mess, but we've seen the opposite is true: For projects to continue to evolve rather than quickly die off, they require _rigid_ structure and sane, intuitive modularity to support the OSS development model. Projects that turn into spaghetti code too fast just fizzle out and never make it into my slackware distro. While at microsoft, they have this whole management system that makes it easier to support spaghetti code. OSS has a much more brutal "natural selection" process that is constantly favoring modular, readable, easy-to-learn code bases.

    Plus, spaghetti code is not fun, so hobbiest programmers arent going to waste their time with it.

    Thats why so much OSS software is structured so well.

    --
    Why stick up for big business?
  35. Re:one of the first rules of programming - start o by jchoyt · · Score: 2, Insightful

    Depends on your situation. I was on a team that rewrote about 30,000 lines of code (more than a few) because the system had slowly, incrementally grown into a very brittle state and we had to add a bunch of new features. We rewrote it so we could continue to grow the system in the same incremental fashion. Was the best thing we could do - it's 4 years later and the system continues to grow in odd ways, but we never had to go back in and do more than minor fixes to that core. It worked because we knew more about how we wanted the system to work and about the problem space. It worked because we knew where all those bugs and ugly hacks and work-arounds were and we designed around them. Granted this is not 10M lines of code or whatever Windows has, but then again we were only 3 people part time.....if the entirety of the system is too complex for any single small team to understand and re-architect, then it needs to be split up and made more modular.

    --
    Sometimes the truth is arrived at by adding all the little lies together and deducting them from all that is known.
  36. almost unbelievable by roman_mir · · Score: 4, Insightful

    it is unbelievable how sad this article is. These MS 'engineers' only now started using automated integration testing, possibly automated unit testing. They only now started writing to predetermined interfaces and producing modular code. Gates, who calls himself 'chief engineer' never cared to start doing any of it before his house of cards, he calls his software production process, collapsed.

    I can't get over this, I thought this must have been obvious, especially in a firm that releases products as big and complex as OSs. I only worked in this field for 9.5 years and in that time I delivered a bunch of projects doing exactly that: well defined interfaces, components, automated unit testing and automated integration testing and at MS there was noone before the shit hit the fan to start doing it that way over what? 25 years?

    New process they have? New process my ass.

  37. VISTA immature? by Jerry · · Score: 1, Insightful

    According to the timeline given, VISTA coding began around August of 2004 and the first trial release was a year later.
    In other words, a complex operating system was developed in under a year and is slated for release at Christmas, a mere 18 months after its inception.

    One of the FUD attacks from Micosoft against Linux was that Linux was 'immature', even though it had been under continual development since 1992. If over a dozen years of development doesn't qualify for maturity, certainly one year of development is the dictionary definition of immaturity.

    Will SOHO users really want to roll VISTA out into their server rooms and desktops? I doubt enterprise users will.

    --

    Running with Linux for over 20 years!

  38. 95% of Slashdot is -afraid- of news like this. by iProd · · Score: 2, Insightful

    Apparently you all missed the part that says "Mr. Allchin had announced to hundreds of Windows engineers that they would "reset" Longhorn using a clean base of code that had been developed for a version of Windows on corporate server computers." Yes, they threw it out. They didnt rewrite it all, it clearly says they restarted on a clean code from windows server. Most of you want MS to continue to screw up. Youre afraid that theyre adapting and improving. You hate the idea of MS entirely. Hippies.

  39. Re:Oh please by JNighthawk · · Score: 2, Insightful

    Have you not used Windows XP? It works great. I rarely get blue screens (and they're not Windows fault, because my laptop is overheating). I game on it. I code C++ on it using VStudio .NET.

    Your post smacks of zealotry, along with most of Slashdot. It annoys the hell out of me, all this Microsoft bashing.

    --
    Wheel in the sky keeps on turnin'.
  40. WSJ Article = VISTA Release Marketing Campaign by Anonymous Coward · · Score: 1, Insightful
    With the release of each new operating system, Microsoft issues stories about the unfixable weaknesses of previous OSs, how intolerable it was for their programmers to develop for the old OSs, and how many bugs were eliminated from the old OSs by their new methodologies.

    Here Microsoft repeats their marketing mantra with Vista as their championed solution. Never mind that the original Vista code was developed in the same manner as previous releases, and that it internally has the same bugs/glitches/features. Somehow the new development management process will structure that bad code into good code.

    I find the story to be unbelievable. I think WSJ was sucked into this story as have so many industry publications in previous Windows releases. WSJ should be embarrassed by both their technical lack of understanding and their marketing naievete. A little background investigation of this story would have revealed it for what it is: the leading edge of a marketing campaign to push Vista and obsolesce XP.

  41. Re:That explains a lot by NormalVisual · · Score: 3, Insightful

    I would challenge you to find anything open source developers can do process-wise that is not feasible in private enterprise. I have yet to find something.

    Here's one - never having to hear "Ship it!". People working on OSS projects on their own time aren't generally being told, "you have to ship before Dec. 31st so we can get the revenue on this quarter's books", with no regard to whether that date is reasonable. Lots and lots of companies do it, and almost invariably the preference is to hit the ship date rather than spend the extra time to get it right. It really bothers me and everyone else I work with when we have to ship something we know is broken simply because the powers-that-be won't agree to a reasonable date that allows us to get it right the first time.

    I'm rather surprised that Microsoft got their priorities straight this time, but you'll notice from the article that management wasn't exactly a friend to the process.

    --
    Please stand clear of the doors, por favor mantenganse alejado de las puertas
  42. The Data Dependency Problem by MOBE2001 · · Score: 1, Insightful

    Every piece of software starts with a clean, elegant structure - in the mind of whoever created it. Over time some of their assumptions prove false, and more importantly, many of the "true believers" who originally engineered the system move on.

    FTFA: ...it became harder to strap new features onto the software since new code could affect everything else in unpredictable ways.

    The problem is a communication problem, not between programmers (nothing can really be done about that since they come and go) but between different parts of a complex software system. It has to do with data dependencies, not only at the program level, but also at the system level. It's a matter of the left hand not knowing what the right hand is doing. The problem is proportional with complexity and it affects the entire software development industry, not just Microsoft. But is does not have to be that way. There is a solution, one which, unfortunately will require a fundamental rethinking of software construction. It's never too late to retrace one's steps. See my site for more.

  43. Every large software project... by jonadab · · Score: 2, Insightful

    Over time, one of three things happens to every large software project. The most common, of course, is that it becomes obsolete and irrelevant and is replaced by other projects. The least common of the three, traditionally, is that the code is continually refactored, a bit at a time, as a regular feature of the development cycle. Pegasus mail is a good example of this approach: every major release, David Harris refactors some major subsystem or another. Perl was also maintained this way, but *still* eventually reached the point of needing the third possibility: a complete rewrite more-or-less from scratch. (Some things can be re-used when this happens, e.g., documentation, especially API documentation, in the case of an OS; for Perl even the documentation needed to be redone for 6.0.)

    The Win9x codebase already reached the point, around the turn of the century, where refactoring wasn't going to help it, and Microsoft chose, rather than rewriting it, to obsolete it in favor of the NT codebase -- probably the right choice. But then the NT codebase has also reached the same point, and rather than obsolete it they chose to rewrite it. Also probably the right choice.

    This explains the delays, incidentally.

    The thing to take away from this is that, public beta notwithstanding, the first release of Vista could be a bit dicey until it's been in the wild for a while, some of the unintended differences discovered (there are *always* unintended differences when something is re-implemented from scratch), the first couple of service packs issued, and ISVs given the chance to update their software. IT departments might want to delay Vista rollout a few months after its release, to give these things a chance to play out. I know after the long wait people will be eager to get their hands on the new version, but you might want to run it on a testing or sandbox system at first.

    --
    Cut that out, or I will ship you to Norilsk in a box.
  44. Why can't microsoft rebuild windows like Apple did by ravee · · Score: 4, Insightful

    I wonder, why microsoft can't do what apple did to mac OS. That is, why can't microsoft take FreeBSD code base and build added features into it to create a robust OS ? They could also include hooks in it so that MSOffice and other software suites will run only in their OS like apple is doing to Mac OS.
    This could make their job a lot easier and could get them more patrons for their OS.

    But microsoft has always been good at making even simple things seem very complex.

    --
    Linux Help
    for all things on Linux
  45. Re:Microsoft should fear FOSS, not google.. by nine-times · · Score: 4, Insightful
    Dead on. We don't need a monoculture. We don't need a single technology or a single kernel or a single philosophy behind all of software development, and so it simply doesn't make sense to demand that all software be FOSS.

    In the midst of FOSS activism (which I have no problem with being a FOSS advocate, and often consider myself one) people tend to take their eyes off the ball. The important goal is not to have all software be GPL'ed, but to have real open standards. In fact, I don't think we should even mind Microsoft maintaining a large market share so long as they start using open standards. As customers and potential customers, we should all demand (in whatever way we're capable) that Microsoft provide freely available documentation to their file formats, protocols, and APIs. Insofar as they fail to do so, we should consider that a problem with their product, and look for alternatives.

    The tremendous value and power of FOSS is not in having everyone use it all the time, but in anyone and everyone having the ability to use it whenever is appropriate for them. If a Linux server can be used as an easy drop-in replacement for a Windows server and OpenOffice can open/save MS Office documents, then Microsoft will not be capable of abusing their own customers. Microsoft will be forced to compete with FOSS by offering better quality and features rather than vendor lock in, and frankly, if they would do that, I would have no problem with Microsoft whatsoever.

    Also, as much of a fan of FOSS as I am, I am also a fan of Apple and Google because I do believe they're competing by offering quality and features that people want.

  46. Re:Mac OS X not that modular by leandrod · · Score: 2, Insightful
    Could you cite a specific example of where there are two specific regions of code within those systems that are not linked through a well defined interface

    Can you say monolithic kernel and UI? Nothing like the Hurd or X. You can dislike microkernels and X, but you can't call Mac OS X the ultimate plug-in architecture.

    --
    Leandro Guimarães Faria Corcete DUTRA
    DA, DBA, SysAdmin, Data Modeller
    GNU Project, Debian GNU/Lin
  47. I have a theory ..... by miketheanimal · · Score: 2, Insightful
    Bear with me on this ....

    The holy grail of software development (OK, one of the holy grails) for a long time has been code reusability. Specifically, how do we build software in a way that allows code to be reused in multiple applications, so we can save lots of development time. But, so far as I can see, we are nowhere near solving this problem, at least, not "officially"

    Windows contains lots and lots of interacting components with lots and lots of APIs. This leads (for instance) to the well known problem that an upgrade to one thing breaks another. Why? Well, those APIs are complicated. Given even the best will in the world the specifications are incomplete, so a certain amount of "experimental programming" goes on when using them. The result is that usage of the APIs is very sensitive to changes in the API. Say you write an application A that uses a "reusable" component B. You read the API documentation, you code B, you test it, and it works. But it is quite possible that, say, you inadvertently use the API in a way that it should never be used in (you drive it beyond its "design parameters" in StarTrek speak). Later the component is upgraded, and it no longer survives your assault on it, and your application breaks. Just to repeat, even if everyone does their best, acts honourably, etc., etc., this sort of problem will arrise.

    Now compare the Linux/OpenSource world. I've got two big advantages. First, if I'm in any doubt about the API then I can look at the code to see exactly what it does - and I can make a judgement about how far I can push it. Secondly, If I am not sure of a component I want to use (perhaps I'm not convinced it will be maintained, or maybe I know that I am pushing it too near the edge) then I can incorporate the code into my project, so that I'm insulated from changes to it (I'm not really talking here about forking, more like freezing). Of course, I'd be advised to feed back fixes and improvements to the originators, but I do have final control.

    So, I'd like to suggest the Linux and OpenSource are providing a level code reusability that cannot exist in the closed source world. Sure, everybody depends on (say) GLIBC, and lots of people depend on, for example, QT or GTK+, but those are specifically provided as libraries and the authors are very aware they they are being used as such.

    Regards

    Mike

  48. Do you even understand Unix? by Inoshiro · · Score: 2, Insightful

    "I wonder if, once the kernel, KDE, and GNOME guys have to lug around twenty years' worth of backward compatibility, they'll be exactly like Windows... bloated, buggy, and insecure."

    They do. man 2 pipe. That's not new. man 2 fork. That's not new. Read up on POSIX. That's not new. Read up the C stdlib. That's not new.

    Nothing that has been implemented in a Linux distribution is very young. Most of it is so old, that Windows was just a copy of a program called QDOS bought by a young man named Bill Gates before an interview with a company that thought it could make money selling small computers in addition to its mainframe line.

    Comments like this illustrate the idiocy of people who have no reason to comment on stuff. Microsoft, which is dominated be the business rule of not breaking compatibility for the sake of its money-paying customers, are not unlinke all Unixes that caused the POSIX standard to come about. The difference is that Microsoft is 1 company with 1 closed-vision of money, while the Unix and C interfaces were widely used, and became standardized through standard engineering practices.

    I bet you're the same kind of person who thinks a desktop PC is poorly designed because it has RS-232 next to its USB ports. Good, well engineered software and hardware can change over time without ditching backwards compatibility. Linux is a great example of this.

    You're either very ignorant, a troll, or an astroturfer. Either way, you did manage to get modded up, which reflects poorly on all the mods that touched your comment.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Do you even understand Unix? by Malor · · Score: 4, Insightful

      Your entire comment appears to consist of "you're stupid. Microsoft maintains backward compatibility because of money. Linux maintains backward compatibility through 'standard engineering practices'[whatever the hell those are], and because everything in Linux is ancient. You're dumb, you're stupid, you haven't been using computers very long, go away."

      What with all the insults, you're awfully light on actual content in your reply. Ignoring those, I don't even see a clear argument. What, exactly, are you asserting? I think I see 'everything in Linux is old', but that's just so ludicrous that I'll assume I'm misunderstanding. You may want to elaborate a bit.

      By the way, I'm not likely to be an astroturfer. I expect you can probably figure out why.

      I realize that base Unix is very old. However, it's very old and very, very simple in terms of the POSIX APIs. Now, I'm a sysadmin, rather than a programmer, but it has always been my understanding that POSIX was a very limited subset of the Unix libraries; if you wrote to that subset, you were guaranteed portability. From what I remember, the last time I looked (years and years ago), there just isn't a whole lot there. It's a solid set of base functions, but it's quite primitive. There's nothing like, say, DCOM, or DirectX or DirectSound. It's a solid base, but as a guess, (and I invite correction from more knowledgeable people), it covers maybe 10% of the API ground handled by more modern environments. The QT/KDE and GNOME APIs are not very old. And the Linux-specific extensions to the POSIX standard can't be older than about 12 years.

      So yes, there's an ancient standard at the base, but most modern code is going to be hitting libraries that are quite young, relatively speaking.

      All the complexity in KDE and GNOME has many of the same benefits that Windows does, like easy integration of web browsers into other applications. I wonder, though, if they're not getting themselves into the same pickle that Microsoft has. When everything is integrated and interdependent, one tiny code change can blow up an awful lot of other stuff.

      Mind you, I LIKE these desktops, and I appreciate the features very much. But the programmers of old, at the dawn of the Unix era, were some of the most phenomenally intelligent people ever. Most software work today isn't being done by the same kind of luminary. I'm fundamentally trying to make the observations that A) Microsoft has a lot of smart people too, and blew it, and B) the smart people in the open source world may be making the same mistakes, by inventing desktop systems with APIs to do everything from balancing your checkbook to flossing your teeth.

      Now, it'll be EASIER to support them in open source, because it's much easier to modify programs to match API changes. That alone will probably make a significant difference. But it doesn't change the fact that APIs don't easily go away, and lugging them around gets expensive, even in open source. (Binary compatibility is far worse.)

      I talked about Linux in that sense because I'm irritated with it, and because I was thinking about their great efforts toward binary compability in userspace. That's a great feature, and I appreciate it, but I wonder how much it costs, relatively speaking. I was reaching a bit, trying to be somewhat charitable about the reasons behind the poor state of the 2.6 kernel.

      If, as you appear to say, everything in Linux is ancient, and "standard engineering practices" will somehow magically make everything run correctly, then don't you think your comments are particularly damning of its code quality?

  49. Wow, Maybe, just maybe, it could be secure now... by geminidomino · · Score: 2, Insightful

    They've been saying forever "Windows will never be secure without a complete rewrite." Could this be their chance?

  50. Love this line by nacs · · Score: 3, Insightful
    Tiny Internet browser maker Mozilla Foundation beat Microsoft to market with browser features planned for Longhorn.
    I love how it's phrased to make it look like Microsoft had plans for all these great new features for IE7 but this bad little company "Mozilla" comes around and steals their featureset.

    If anything, Mozilla is the reason they're finally getting around to 'upgrading' IE to possibly make it a decent browser compared to Firefox.
    --
    "I filter at +6, and have yet to miss out on an important comment." (#822545)
  51. Just Pre-release PR by cmd · · Score: 3, Insightful

    This is actually a clever bit of PR on Microsoft's part. Since they have no fear of losing the installed base of WinXP, they can start bashing it to convince people that it is a piece of crap (not a hard task) and clear the way for proclaiming Vista to be the cure to all the problems in WinXP. This is just part of the effort to promote the widespread migration from WinXP to Vista, especially when the new features may not be enough to sell someone on going through the trouble of installing a completely new OS. Microsoft must also convince customers that it is dangerous and bad to stay with WinXP.

  52. I'll sum the comments up by heinousjay · · Score: 2, Insightful

    Here is the executive summary of the comments posted to this story so far, written in the first person:

    I've never worked on anything even approaching the complexity of the Windows OS, but I know exactly how to do it, and I can do it better than Microsoft. Windows has obviously failed, and all the alternatives are obviously better. Despite the fact that Linux is only a kernel, not a complete OS, and faces nothing near the problems a project the size of Windows faces, I'm going to make the invalid comparison between the projects anyway in an attempt to whore up a few mod points. Oh yeah, and everyone Microsoft hires is shit - only OSS coders have any skill.

    I think that covers it.

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