id Turns Down Activision, Gets Sued
Gamespot is reporting on an article from the WSJ, stating that id software turned down a takeover bid by Activision earlier this year. Former employee Adrian Carmack, who was let go around that time, now states that his termination from the company was the result of a subtle ousting by the other owners. From the article: "... it is Carmack's contention that the other id owners deliberately rejected all of Activision's offers so they could then fire him, thereby acquiring his shares for a fraction of what the publisher would have paid for them. He claims that his fellow co-owners, which control a combined 59 percent of id, began a death-of-a-1,000-cuts-style approach to force him out--closely monitoring his hours, stripping him of privileges, and denying him access to board-related documents. The other board members also ceased redistributing profits as dividends in 2004 (for the five years prior to that, Carmack had received approximately $3.5 million per year)." Coverage also available from Gamasutra.
No, according to the wikipedia article on him, he is not related to John.
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I'm pretty sure the normal mapping, bump mapping, good models, good textures, and the fact that enemies actually look great, completely invalidate your statement. A pixelated sprite wouldn't scare me, at least not in 2005. And I'm fairly certain that you could not have done a better job on the monsters.
Oh, and since you were being a dick, I will be too. It's spelled creepy, not creapy. Dumbass.
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