Imperfections In Rise of the Imperfects
Game Girl Advance has an intriguing screed from an EA designer who has a lot to say about what went wrong with the Marvel title "Rise of the Imperfects". From the article: "When you make games for a living, sometimes you play games for fun, and sometimes you play games for research. If you're not playing Marvel Nemesis for research, there really isn't much point to it, I'm afraid. This game shows a lot of signs of being forced out the door before it was ready, which is a fairly common trait of the first game in a new genre for a developer. I'm going to step through my impressions of the game: what didn't work, what did work, and what I'd like to see expanded upon and improved if EA or Nihilistic ever tries to do another fighter in a similar mold (which I wouldn't be opposed to, honestly)." Shocking to see such honest talk from a member of the developing company.
Of all the games out there that come out this week, why post a review of THIS ONE? It's probably more informative to tell everyone how Virtua Tennis is comming out and is getting ridiculously good reviews from almost everyone, rather than tell us how much a 3D fighting game based on Marvel characters sucks.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn