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FreeBSD Project Launches New Website

UltimaGuy writes "The FreeBSD Project has launched a new website today. The new design was created by Emily Boyd, a student at Smith College that they had the pleasure of working with through Google's Summer of Code program. The old website is also still available."

23 of 95 comments (clear)

  1. Heck of an improvement by danbond_98 · · Score: 3, Insightful

    Well that's a heck of an improvement on the old one. Now if only some of the other BSD's (Open, i'm looking at you) would do something similar, would be good. And yes, i know, better they spend time hacking at the source than making their site pretty, but as was shown by the summer of code thing, finding people willing to take on the responsibility of sorting it out isn't hard.

    1. Re:Heck of an improvement by welsh+git · · Score: 2, Insightful

      Yes.

      Now, go troll elsewhere, moron.

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      Sig out of date
  2. About time.. by eztiger · · Score: 3, Insightful

    ...this is much much better than the old website. The important details are much clearer (i.e where to get it, what the current releases are) and the whole thing generally feels very fresh and modern.

    Hopefully they will give the handbook a bit of a spring clean next...whilst informative it sometimes lacks in either explaining concepts sufficiently or just assumes a lot of prior knowledge in certain areas.

    Kev

    1. Re:About time.. by Arandir · · Score: 4, Interesting

      Hopefully they will give the handbook a bit of a spring clean next...

      Are you volunteering? The FreeBSD Documentation Project is always on the look out for new blood.

      --
      A Government Is a Body of People, Usually Notably Ungoverned
  3. Re:go back to school emily by hey! · · Score: 2, Interesting

    The problem for us blind old coots is finding the large stylesheet. Maybe they should default to large and let you whippersnappers choose the tiny stylesheet.

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  4. Quite an improvement. by St.+Arbirix · · Score: 4, Interesting

    I must admit, it makes it look more like they're providing a serious product rather than something made by a group of hippies and slackers.

    *dives under a table with his Powerbook*

    --
    Direct away from face when opening.
    1. Re:Quite an improvement. by poopdeville · · Score: 2, Insightful

      Yeah -- if I had some free time I'd offer to help Debian fix their site. It's pretty awful.

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      After all, I am strangely colored.
    2. Re:Quite an improvement. by Alwin+Henseler · · Score: 5, Insightful

      I must admit, it makes it look more like they're providing a serious product rather than something made by a group of hippies and slackers.

      One might think it's weird how much the quality of some products seems to be judged based on the looks of the box it comes in. But wait - maybe these are related?

      I can't help to think that any quality product needs 1 thing at least: not suck badly in any aspect. Meaning it doesn't need to shine in every aspect, but if it really sucks in any department, overal quality is affected.

      Why? Because this signals bad attention to details. And it's exactly attention to details that makes great products. Many developers working for months on useability-features, bugfixes and performance improvements for a desktop OS? And then they fail to pick some nice-looking backdrop(s) and meaningful icons to finish it off? Or fail to properly document how it works? Says more about overal project quality than developers would like to admit, IMHO.

      Lesson to be learned: if you have something great, make it look good as well. Get some HTML coders and graphic designers onboard, besides C coders and beta testers.
    3. Re:Quite an improvement. by aztektum · · Score: 4, Interesting

      You know if this story was about some start up who raised a buncha money in VC and had a slick website and was promising a unique product that would revolutionize the world and it turned out to be a battery operated hammer, I might agree with you. But the story is about FreeBSD, which isn't dead btw, and the majority of /. readers, whether they want to admit to it or not, recognize the quality of this product.

      Could we be a little less cynical and jaded over something as trivial as FreeBSDs website redesign?

      --
      :: aztek ::
      No sig for you!!
  5. Late 24 hours+ by Lucractius · · Score: 3, Interesting

    I posted this yesterday
    ( " The New FreeBSD Website is UP Thursday October 06, @06:15AM Rejected" )
    as news only to be rejected. I dont know why it was rejected so i cant complain i was treated unfairly. But when someone posts news and is rejected then the news appears a day later posted by someone else. It makes me wonder what the fsck is going on round here.

    On the topic. The new design is a major improvement, much nicer to look at, and hopefuly it can get carried through to a HTML version of the Handbook some time soon. that could do with a style overhaul, just to make reading the thing online nicer :)

    --
    XML - A clever joke would be here if /. didn't mangle tag brackets.
    1. Re:Late 24 hours+ by wolf31o2 · · Score: 4, Informative
      I posted this yesterday
      ( " The New FreeBSD Website is UP Thursday October 06, @06:15AM Rejected" )
      as news only to be rejected. I dont know why it was rejected so i cant complain i was treated unfairly. But when someone posts news and is rejected then the news appears a day later posted by someone else. It makes me wonder what the fsck is going on round here.

      Well, with a multitude of editors and tons of people submitting articles, they simply just pick them at random. You might have been the first, you might have been the last. It doesn't matter. They simply pick one. This is also one of the main reasons for duplications. So many people post variations on the same thing, and with the multiple "editors" on the site, things simply get posted by more than one of them. The only real way I can see to improve this situation would be to get people that actually check the site for duplicates, and check the submission queue for duplicates, and pick the best submission for a topic. I think time constraints are probably the main reason this isn't done.

      When Gentoo makes a new release, we submit a story to Slashdot. Since we know about our releases well ahead of any users, you would think that our submission would get used. It never has. We even go so far as to make sure our Slashdot submission is more of a teaser/summery, than a full-blown press release, as I could understand not wanting to post something that reads identical to the press release. Instead, hours and hours later, we usually get a posting that was submitted by a user, is chock full of false statements and half-truths, and doesn't point out anything that would actually be of interest to anyone.

      What do we do about it?

      Nothing. We understand that this is the nature of Slashdot, and we submit another story the next release.

      I do think the new site looks awesome. Great job, FreeBSD and Emily!

    2. Re:Late 24 hours+ by Lucractius · · Score: 2, Interesting

      I can understand the process but it seems somehow unusual that ANY credible BSD news would get rejected given how infrequently it crops up, so im left with the possibilities that they A: didnt care or B: already had one and chose not to put it up for 24 hours.

      But finding out that an official one from you guys has never gotten through to submission is rather surprising.

      ahh well who cares when ive got a lovely new BSD site to look at now :)

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      XML - A clever joke would be here if /. didn't mangle tag brackets.
    3. Re:Late 24 hours+ by Anonymous+Cumshot · · Score: 2, Insightful

      Actually, judging from the date of the forum post (10-05-2005, 05:26 PM), the new website has been up even before that.

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      Best regards, A.C.
    4. Re:Late 24 hours+ by nacturation · · Score: 2, Funny

      It really is a plot against you. Sure, others will pipe up and say how perhaps the submission queue is quite large that it takes a while to get through... or that maybe the other person's submission was better worded than yours, but don't believe any of them! It's actually a personal affront to your good character!

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    5. Re:Late 24 hours+ by DeafByBeheading · · Score: 2, Insightful

      How hard would it be to write a script that checks submissions to see if any link to identical URLs? That's right, trivial. This would eliminate 90% of dupes. Throw URLs and story submission IDs as (key, value) pairs into a hash table. If you get a collision, flag both stories--the editor could check the conflict via the hash table. Keep stuff in the table for maybe a week. We'd still get dupes linking to different versions of the source story, but that doesn't really happen that often...

      And I guess it wouldn't help your problem--editors would still be free to choose an inferior submission. But hell, if editor A rejects submission 1 about some topic, and editor B comes along and doesn't see submission 1 (because it's already been rejected) but sees submission 2 and likes it, he would then see that it dupes (rejected) submission 1. He is then free to compare the two submissions, and greenlight 1 instead of 2...

      --
      Telltale Games: Bone, Sam and Max
  6. Re:go back to school emily by hey! · · Score: 3, Interesting

    The old site packed a lot of information in without sucking, which is justification for admiration in itself. The new ones is in fact a bit better on this account (in my opinion). It looks a lot better, and I understand that this is important in a world where many people don't have the time or skill to look at things more than skin deep. However, this in itself doesn't impress me much. There are a lot of good designers out there (and a lot of bad ones to be sure); it isn't hard to make things look whizzy. What's nice is that substance and organization don't take a backseat the pizzaz, resulting in solid and usable design.

    I had this discussion about this with one of the junior guys at work the other day. He was holding forth on how the web was really about information content, and sites should emphasize text, data and organization. I said, hold on. Should a web site for a movie or video game be text-centric? Or one proselytizing for a religion, or promoting a rock band? Web sites don't have to content-centric or text-centric, any more than books all need to be dictionaries. They do have to have a purpose, to accomplish certain goals. They are software. They have to variously allow the user to accomplish certain goals, or in some cases produce a kind of experience. One side or the other of this dichotomy may predominate, but there's nothing wrong with a reference site that looks impressive, or an entertainment site that also informs.

    The old and new sites both get high marks for usability and organization, based on how I use this kind of site.Genreally, when I go to a software project's site, I'm in one of two modes:

    First Time Mode:

    (1) What does this thing do?

    (2) How does it stack up against other projects/products in a similar space?

    (3) What is required to run this?

    (4) How do I obtain (buy/download) this software? How do I install it?

    (5) Who is the organization behind this? Will it be there in six months? Can I get a hold of somebody if necessary?

    (6) Where are the training and support materials?

    (7) What are the differences between the various versions?

    (8) What are other people saying about this? Is there evidence of mindshare?

    Return Mode:

    (1) What has changed in the product since my last visit? How are the various releases different? How have hardware requirements changed?

    (2) Are there security or high priority bug fixes?

    (3) What has changed in the support/documentation?

    (4) Where do I get the software if I haven't installed it, or upgrade it if I have?

    (5) Does the project show evidence of continued development and ongoing mindshare?

    In both these modes both the old and new sites are very good for my purposes. The new one is definitely more "professional" looking, which is to say it looks a bit less like an open source project site and a bit more like a commercial software site, only not as brain dead.

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  7. Asking for legal trouble? by Florian · · Score: 4, Interesting
    The new FreeBSD site boldly states: "Based on BSD Unix (r)". To my knowledge, the AT&T vs. Berkeley case was settled with (among others) the regulation that BSD may not be called Unix. The official Unix trademark FAQ states that Unix "must not be used as a generic term. It must not be used in connection with products, unless the product is licensed to use the mark".

    I am not sure whether the new headline on the homepage is a very wise and professional move of the FreeBSD project.

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    gopher://cramer.plaintext.cc http://cramer.plaintext.cc:70
    1. Re:Asking for legal trouble? by Arandir · · Score: 2, Insightful

      There is a "BSD UNIX" and it was distributed by the University of California. I don't know if it ever had a registered trademark, but it does exist, and that is its name. Some people, particularly lawyers, might not like the name, but facts are facts.

      But that's neither here nor there. FreeBSD isn't using the UNIX trademark. They're saying it's "based on" which is factually accurate and does not violate trademark. It's not that much different from a generic pain killer saying "Same active ingredient as in Fruzrin(tm)!".

      --
      A Government Is a Body of People, Usually Notably Ungoverned
  8. Re:Where is the new logo? by Anonymous Coward · · Score: 2, Informative

    At least post the submissions in a gallery.

    They can't. All the submissions remain the copyright of the artist. Only the winner will turn over all copyright to the FreeBSD foundation. All non-winning entrants keep their copyright so unless they get permission from every entrant, they can't display them in a gallery.

  9. Re:Bluecurve? by Nimrangul · · Score: 4, Funny
    Yeah, when I first saw the site I was expecting the to see phrases like, "using our optimal community user-base, FreeBSD intensely expands its marketecture through a synergy between private and public parties which desire optimum performance on the Intel architecture," or, "through the maturation of our dynamic enterprise system, FreeBSD has engineered the means for swift, clean and easy vulnerability handling, taking the worry away from end-users," and, "with FreeBSD's worldwide penetration of the enterprise server market, FreeBSD has become one of the most essential operating systems to have in your NOC.

    You know what I mean? I thought we'd see; "In today's ever-shifting market one must dynamically synergize when the chance arises, in order to properly facilitate the introduction of vital new resources for the further progressive development of their intellectual property portfolio."

    Or at least something more along the lines of, "here's where it all comes together in one operating system; Middleware, Applications and Management Tools."

    --
    I'm sick of following my dreams - I'm just going to ask them where they're going and hook up with them later.
  10. I preferred the old site by welsh+git · · Score: 2, Interesting

    Ok, it needed some improvements, and also a lot may be because I'm used to it, but overall, I preferred the old site.

    For a start, it made full use of my browsers screen size (the new site only uses a quarter of my browsers window.. damn 'fixed sized' web sites)

    It also (and maybe as a consequence) squashes too much into a small space.

    The news/upcoming events/in the media/security advisories sections now have too much prominence. Sure, this may be handy for 'regulars', but regulars know where to look anyway.

    Surely, the purpose is to grab -- and keep -- new visitors to FreeBSD. As such, this large section merely confuses.

    But, ultimately, I resent this page being squashed into a quarter of my window!!

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    Sig out of date
  11. Nice by HungSquirrel · · Score: 2, Interesting

    She has some nice OSS designes under her belt. A Google search shows she designed the pgsql site, for one. Her designes are attractive, but not as accessible as I would like. For example, most of her fonts are below 1em (1em being the size you tell your browser that you want). It is fine to go less than 1em for things such as copyright notices and advisory feeds and whatnot, but the majority of the text on the site should always be 1em: the user should have his say on what the font size is. I would also prefer more of my monitor real estate be used. I'm not a fan of squashed designes. Overall, everything is an improvement on the eyesore that was the status quo.

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    $ whatis themeaningoflife
    themeaningoflife: not found
  12. Re:go back to school emily by hattig · · Score: 2, Interesting

    How else will you persist a stylesheet selection over multiple pages*?

    Without the cookie or javascript you will just get the default stylesheet each time and you will have to change it on every page you go to.

    * Yes, you can store it at the server end, with a lot of hassle. I don't think this is an ideal solution.