Reverse Engineering Large Software Projects?
stalebread queries: "Me and a team of other students have been tasked with reverse engineering a massive C/C++ (mostly C) computer game of about half a million lines. We have most of the source, but no clue of how to approach a task of this magnitude. Anyone have suggestions of programs, or techniques we could use to understand the structure of the game?"
I don't agree with anything in the above comment except this: "If you have to ask slashdot, you are NOT QUALIFIED for the job."
Ditto on that. And we wonder what the fuck happened to higher education? Small rocks have been know to have more ingenuity than this.
I would start by trying to get someone on the internet to do my homework for me.
Oh, wait, you've already come that far. Well, I'm stumped now. Good luck!
Slashdot - where whining about luck is the new way to make the world you want.
What, are you trying to imply that vi is not a full featured IDE?